Player Matchup

Zeus
Zeus
Galfinas
Zeus
Level 18
God Stats
1W - 2L
1,492 SR
Queue Stats
76W - 93L
1,311 Elo+
Party 3
Izanami
Izanami
MadTofu22
Izanami
Level 22
God Stats
2W - 5L
1,499 SR
Queue Stats
94W - 131L
1,213 Elo+
Party 2
Nemesis
Nemesis
Nemîsîs
Nemesis
Level 79
God Stats
96W - 71L
1,452 SR
Queue Stats
446W - 498L
1,309 Elo+
Party 2
Sun Wukong
Sun Wukong
Sâvâgé
Sun Wukong
Level 56
God Stats
4W - 11L
1,510 SR
Queue Stats
151W - 184L
1,334 Elo+
Party 3
Cerberus
Cerberus
b337tank
Cerberus
Level 60
God Stats
5W - 3L
1,963 SR
Queue Stats
308W - 322L
1,328 Elo+
Solo
Team Averages
Level 47
1,583 SR
1,299 Elo+

VS

Team Averages
Level 62
1,435 SR
1,309 Elo+
Yu Huang
Yu Huang
CrescentDusk
Yu Huang
Level 49
God Stats
9W - 6L
1,632 SR
Queue Stats
90W - 95L
1,500 Elo+
Solo
Olorun
Olorun
Daniel05481
Olorun
Level 57
God Stats
1W - 1L
1,283 SR
Queue Stats
28W - 23L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
RockyDWolf
Sylvanus
Level 6
God Stats
4W - 4L
1,224 SR
Queue Stats
9W - 10L
955 Elo+
Party 1
Chiron
Chiron
Tin10Men
Chiron
Level 95
God Stats
4W - 5L
1,536 SR
Queue Stats
572W - 622L
1,344 Elo+
Solo
Susano
Susano
lovethatnike
Susano
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 3 / 3
5,492
499
3,273
4,886
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MadTofu22
Izanami
8
0 / 6 / 0
4,880
444
2,806
7,437
2,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Nemîsîs
Nemesis
9
1 / 3 / 1
5,581
507
2,734
8,661
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Sâvâgé
Sun Wukong
10
3 / 1 / 0
6,353
578
5,119
8,478
4,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
b337tank
Cerberus
7
0 / 4 / 0
4,854
441
4,199
11,386
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CrescentDusk
Yu Huang
10
2 / 1 / 4
6,360
578
5,793
3,868
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
10
8 / 0 / 2
6,440
585
8,385
7,297
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
RockyDWolf
Sylvanus
10
2 / 0 / 6
5,858
533
4,723
5,876
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
Tin10Men
Chiron
10
1 / 1 / 1
5,883
535
3,794
6,893
3,837
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
10
4 / 2 / 3
6,438
585
4,917
7,657
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
17
17
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
CrescentDusk
Yu Huang
2
1
4
4
W
Olorun
8
0
2
9
L
Zeus
0
3
3
0.5
L
Izanami
MadTofu22
Izanami
0
6
0
0
L
Nemesis
Nemîsîs
Nemesis
1
3
1
0.5
W
Sylvanus
RockyDWolf
Sylvanus
2
0
6
5
L
Sun Wukong
Sâvâgé
Sun Wukong
3
1
0
3
W
Chiron
Tin10Men
Chiron
1
1
1
1.5
L
Cerberus
b337tank
Cerberus
0
4
0
0
W
Susano
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
27,612
40,848
Taken
31,591
19,340
Mitigated
13,581
10,127
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
CrescentDusk
Yu Huang
5,793
649
0
495
3,868
1,447
0
1,832
1,956
34,344
0
W
Olorun
8,385
4,918
287
3,548
7,297
2,643
1,755
1,211
6,086
35,289
0
L
Zeus
3,273
277
0
270
4,886
1,715
0
2,542
2,344
25,719
0
L
Izanami
MadTofu22
Izanami
2,806
1,750
0
860
7,437
2,481
710
5,613
1,824
0
23,875
L
Nemesis
Nemîsîs
Nemesis
2,734
1,054
0
695
8,661
3,102
0
2,716
5,945
0
39,121
W
Sylvanus
RockyDWolf
Sylvanus
4,723
2,258
961
2,037
5,876
3,046
835
1,618
4,224
14,772
4,924
L
Sun Wukong
Sâvâgé
Sun Wukong
5,119
703
0
2,768
8,478
4,765
1,044
347
8,131
0
33,449
W
Chiron
Tin10Men
Chiron
3,794
1,125
161
1,730
6,893
3,837
622
1,228
5,575
0
29,040
L
Cerberus
b337tank
Cerberus
4,199
190
119
5,415
11,386
7,277
0
6,544
4,842
19,815
0
W
Susano
4,917
1,297
0
1,072
7,657
2,608
425
1,187
6,278
0
28,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
30,979
281
Minions Killed
248
0
Camps Cleared
0
992,665
Distance Traveled
1,005,090
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,360
578
63
6
0
197,313
1
W
Olorun
6,440
585
48
4
0
183,112
2
L
Zeus
5,492
499
60
5
0
185,255
0
L
Izanami
4,880
444
46
4
0
173,529
1
L
Nemesis
5,581
507
63
6
0
228,165
4
W
Sylvanus
5,858
533
37
3
0
206,673
4
L
Sun Wukong
6,353
578
63
6
0
201,951
0
W
Chiron
5,883
535
42
4
0
186,069
0
L
Cerberus
4,854
441
49
4
0
203,765
1
W
Susano
6,438
585
58
5
0
231,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role