Player Matchup

Tiamat
Tiamat
AimlessBalance
Tiamat
Level 141
God Stats
1W - 7L
914 SR
Queue Stats
301W - 347L
1,388 Elo+
Party 1
Ishtar
Ishtar
The1Scrappy86
Ishtar
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 45L
1,126 Elo+
Party 1
Nike
Nike
Trufflepig89
Nike
Level 27
God Stats
2W - 9L
1,421 SR
Queue Stats
12W - 46L
1,142 Elo+
Party 1
Team Averages
Level 63
1,278 SR
1,219 Elo+

VS

Team Averages
Level 95
1,370 SR
1,575 Elo+
Agni
Agni
SpookyMars
Agni
Level 145
God Stats
3W - 1L
1,389 SR
Queue Stats
45W - 27L
1,685 Elo+
Solo
Thor
Thor
bhimp
Thor
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 77L
1,556 Elo+
Party 2
Tyr
Tyr
holdmym3at69
Tyr
Level 119
God Stats
2W - 4L
1,221 SR
Queue Stats
138W - 126L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,878
716
7,774
11,838
7,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 8 / 0
6,725
611
3,280
13,458
4,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 1
7,412
674
8,180
10,997
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 11
9,695
881
14,851
7,941
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
bhimp
Thor
15
10 / 0 / 6
10,049
914
12,753
8,894
4,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 12
8,881
807
5,547
14,866
13,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
18
18
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
6
1
11
11.5
L
1
8
0
0.13
L
1
5
1
0.3
W
Thor
bhimp
Thor
10
0
6
13
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,234
Damage
33,151
36,293
Taken
31,701
21,772
Mitigated
20,875
3,687
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,774
60
0
2,461
11,838
7,980
0
4,071
7,767
28,475
0
W
14,851
1,374
0
1,732
7,941
3,171
1,075
885
6,665
49,287
0
L
3,280
2,304
0
470
13,458
4,818
0
5,176
8,282
0
9,855
L
8,180
1,291
0
756
10,997
8,974
0
6,199
4,798
0
15,309
W
Thor
bhimp
Thor
12,753
3,065
0
1,343
8,894
4,156
669
3,534
4,921
0
39,134
W
5,547
779
1,939
5,698
14,866
13,548
501
3,289
10,882
87
10,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,015
Gold Earned
28,625
99
Minions Killed
132
4
Camps Cleared
6
564,525
Distance Traveled
660,360
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,878
716
61
6
1
199,192
2
W
Agni
9,695
881
76
7
1
217,751
4
L
Ishtar
6,725
611
20
2
1
152,140
2
L
Nike
7,412
674
18
2
2
213,193
1
W
Thor
10,049
914
48
4
4
222,432
0
W
Tyr
8,881
807
8
1
1
220,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role