Player Matchup

Hachiman
Hachiman
Ragnarokthehous
Hachiman
Level 127
God Stats
6W - 3L
1,526 SR
Queue Stats
108W - 113L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
STONECOLDMYERS
Ao Kuang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,569 Elo+
Solo
Apollo
Apollo
SuperCPMetis
Apollo
Level 132
God Stats
2W - 4L
1,480 SR
Queue Stats
161W - 169L
1,539 Elo+
Solo
Anhur
Anhur
Watsamatta
Anhur
Level 144
God Stats
2W - 5L
1,285 SR
Queue Stats
223W - 240L
1,576 Elo+
Solo
Hercules
Hercules
bootyopener
Hercules
Level 153
God Stats
2W - 4L
1,662 SR
Queue Stats
345W - 329L
1,511 Elo+
Solo
Team Averages
Level 135
1,491 SR
1,541 Elo+

VS

Team Averages
Level 94
1,593 SR
1,574 Elo+
Chronos
Chronos
Ascentratix
Chronos
Level 128
God Stats
15W - 7L
1,732 SR
Queue Stats
280W - 223L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
Jokerman
Ah Puch
Level 125
God Stats
13W - 5L
1,647 SR
Queue Stats
208W - 160L
1,543 Elo+
Party 1
Ares
Ares
SapphireBlade1
Ares
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,456 Elo+
Party 1
Sol
Sol
demomaniac13
Sol
Level 68
God Stats
4W - 3L
1,587 SR
Queue Stats
153W - 125L
1,566 Elo+
Party 1
Anubis
Anubis
xNerdySquidx
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 2 / 5
7,199
720
8,740
6,459
2,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
11
2 / 5 / 2
6,787
679
5,414
9,504
3,637
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
14
0 / 2 / 3
7,063
706
2,555
6,728
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
12
0 / 5 / 3
6,599
660
3,468
9,022
3,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
bootyopener
Hercules
13
4 / 5 / 1
7,522
752
6,702
12,824
16,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ascentratix
Chronos
15
6 / 1 / 9
8,824
882
9,901
8,323
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Jokerman
Ah Puch
14
2 / 1 / 13
8,264
826
10,740
7,515
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 14
7,830
783
3,128
8,115
7,099
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 1 / 9
8,621
862
7,139
5,086
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
15
5 / 2 / 9
8,660
866
7,833
6,193
3,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
6
Kills
19
19
Deaths
6
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chronos
Ascentratix
Chronos
6
1
9
10.5
W
Ah Puch
Jokerman
Ah Puch
2
1
13
8.5
L
Hachiman
0
2
5
1.25
L
Ao Kuang
2
5
2
0.6
W
1
1
14
8
L
Apollo
0
2
3
0.75
L
Anhur
0
5
3
0.3
L
Hercules
bootyopener
Hercules
4
5
1
0.9
W
5
1
9
9.5
W
Anubis
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,879
Damage
38,741
44,537
Taken
35,232
29,357
Mitigated
20,743
11,908
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Ascentratix
Chronos
9,901
1,925
758
1,906
8,323
4,074
2,036
3,006
5,229
22,919
0
W
Ah Puch
Jokerman
Ah Puch
10,740
712
1,335
3,872
7,515
3,738
279
483
7,032
19,853
0
L
Hachiman
8,740
4,149
902
1,467
6,459
2,363
40
5,962
497
0
25,422
L
Ao Kuang
5,414
910
2,320
2,255
9,504
3,637
0
8,844
660
5,884
0
W
3,128
184
645
578
8,115
7,099
104
494
7,621
6,277
0
L
Apollo
2,555
695
241
645
6,728
2,853
0
6,348
380
0
15,044
L
Anhur
3,468
750
70
854
9,022
3,603
14
7,244
1,778
0
12,200
L
Hercules
bootyopener
Hercules
6,702
836
389
2,765
12,824
16,901
0
10,343
2,481
0
7,135
W
7,139
3,077
1,491
1,643
5,086
2,298
1,256
502
4,584
15,715
0
W
Anubis
7,833
259
1,089
1,779
6,193
3,534
821
929
5,264
16,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
42,199
102
Minions Killed
96
0
Camps Cleared
0
877,456
Distance Traveled
963,902
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,824
882
29
3
0
220,127
3
W
Ah Puch
8,264
826
31
3
0
191,771
0
L
Hachiman
7,199
720
27
3
0
176,382
2
L
Ao Kuang
6,787
679
2
0
0
193,692
1
W
Ares
7,830
783
2
0
0
186,464
0
L
Apollo
7,063
706
43
4
0
182,374
3
L
Anhur
6,599
660
26
3
0
151,922
2
L
Hercules
7,522
752
4
0
0
173,086
0
W
Sol
8,621
862
10
1
0
186,226
1
W
Anubis
8,660
866
24
2
0
179,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role