Player Matchup

Morgan Le Fay
Morgan Le Fay
BlindRogue210
Morgan Le Fay
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,520 Elo+
Party 1
Horus
Horus
Osiris210
Horus
Level 142
God Stats
2W - 1L
1,405 SR
Queue Stats
176W - 153L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
Phteven 210
Gilgamesh
Level 49
God Stats
2W - 1L
1,519 SR
Queue Stats
77W - 74L
1,462 Elo+
Party 1
Bacchus
Bacchus
The Wadman210
Bacchus
Level 160
God Stats
2W - 1L
1,572 SR
Queue Stats
127W - 98L
1,490 Elo+
Party 1
Merlin
Merlin
Titan Lebowski
Merlin
Level 120
God Stats
3W - 1L
1,700 SR
Queue Stats
54W - 65L
1,480 Elo+
Party 1
Team Averages
Level 118
1,539 SR
1,495 Elo+

VS

Team Averages
Level 113
1,468 SR
1,484 Elo+
Danzaburou
Danzaburou
GamingAsparagus
Danzaburou
Level 129
God Stats
4W - 5L
1,499 SR
Queue Stats
307W - 318L
1,506 Elo+
Solo
Anubis
Anubis
Sir S1ime
Anubis
Level 118
God Stats
0W - 3L
1,247 SR
Queue Stats
51W - 46L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
Vlk crow
Gilgamesh
Level 66
God Stats
1W - 1L
1,385 SR
Queue Stats
12W - 17L
1,360 Elo+
Party 2
Sylvanus
Sylvanus
dawggz
Sylvanus
Level 144
God Stats
1W - 5L
1,477 SR
Queue Stats
181W - 222L
1,523 Elo+
Solo
Chronos
Chronos
football86
Chronos
Level 108
God Stats
1W - 1L
1,732 SR
Queue Stats
59W - 55L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlindRogue210
Morgan Le Fay
19
5 / 4 / 11
12,916
680
17,111
16,674
8,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Osiris210
Horus
20
2 / 2 / 20
14,046
739
12,474
31,280
40,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Phteven 210
Gilgamesh
20
4 / 3 / 16
13,143
692
16,529
25,197
24,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
19
5 / 4 / 17
12,726
670
16,498
27,689
43,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 2 / 13
14,432
760
33,546
14,913
7,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GamingAsparagus
Danzaburou
20
3 / 5 / 9
12,105
637
25,913
20,187
11,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Sir S1ime
Anubis
20
8 / 4 / 4
14,262
751
26,546
20,510
15,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Vlk crow
Gilgamesh
18
1 / 6 / 7
11,150
587
10,407
22,660
27,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
dawggz
Sylvanus
17
0 / 5 / 12
11,181
588
8,658
25,870
37,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
football86
Chronos
16
1 / 6 / 7
10,961
577
12,091
21,091
9,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
52
26
Kills
13
15
Deaths
26
77
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlindRogue210
Morgan Le Fay
5
4
11
2.63
L
Danzaburou
GamingAsparagus
Danzaburou
3
5
9
1.5
W
Horus
Osiris210
Horus
2
2
20
6
W
Gilgamesh
Phteven 210
Gilgamesh
4
3
16
4
L
Anubis
Sir S1ime
Anubis
8
4
4
2.5
W
Bacchus
5
4
17
3.38
W
10
2
13
8.25
L
Gilgamesh
Vlk crow
Gilgamesh
1
6
7
0.75
L
Sylvanus
dawggz
Sylvanus
0
5
12
1.2
L
Chronos
football86
Chronos
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,158
Damage
83,615
115,753
Taken
110,318
124,078
Mitigated
101,499
50,421
Healing
47,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlindRogue210
Morgan Le Fay
17,111
1,534
438
602
16,674
8,187
3,535
7,153
9,521
34,360
0
L
Danzaburou
GamingAsparagus
Danzaburou
25,913
10,212
1,499
4,553
20,187
11,249
2,373
14,279
5,908
0
48,325
W
Horus
Osiris210
Horus
12,474
5,502
15,053
14,723
31,280
40,597
366
11,940
19,340
0
18,953
W
Gilgamesh
Phteven 210
Gilgamesh
16,529
3,582
4,882
3,284
25,197
24,710
1,658
10,400
14,797
0
30,421
L
Anubis
Sir S1ime
Anubis
26,546
0
1,455
7,600
20,510
15,660
848
11,946
8,564
70,439
0
W
Bacchus
16,498
1,290
3,698
5,213
27,689
43,108
811
12,365
15,324
23,964
0
W
33,546
2,124
1,476
1,052
14,913
7,476
2,138
5,437
9,476
73,844
0
L
Gilgamesh
Vlk crow
Gilgamesh
10,407
1,932
1,571
4,461
22,660
27,570
294
11,391
11,269
0
18,999
L
Sylvanus
dawggz
Sylvanus
8,658
1,212
13,465
7,153
25,870
37,265
312
14,579
11,291
11,585
0
L
Chronos
football86
Chronos
12,091
4,063
1,109
4,216
21,091
9,755
454
14,960
6,131
27,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,263
Gold Earned
59,659
209
Minions Killed
191
0
Camps Cleared
0
1,768,852
Distance Traveled
1,573,902
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,916
680
49
3
0
332,856
1
L
Danzaburou
12,105
637
37
2
0
337,439
1
W
Horus
14,046
739
20
1
0
386,607
0
W
Gilgamesh
13,143
692
28
1
0
380,202
0
L
Anubis
14,262
751
100
5
0
283,087
1
W
Bacchus
12,726
670
15
1
0
325,944
0
W
Merlin
14,432
760
97
5
0
343,243
2
L
Gilgamesh
11,150
587
10
1
0
368,016
2
L
Sylvanus
11,181
588
6
0
0
311,386
3
L
Chronos
10,961
577
38
2
0
273,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role