Player Matchup

Cthulhu
Cthulhu
DeathsEnd94
Cthulhu
Level 114
God Stats
0W - 1L
1,738 SR
Queue Stats
29W - 37L
1,270 Elo+
Party 2
Heimdallr
Heimdallr
Le_OwO
Heimdallr
Level 114
God Stats
1W - 4L
1,438 SR
Queue Stats
12W - 16L
1,270 Elo+
Party 2
Ao Kuang
Ao Kuang
SirVapesAlot-
Ao Kuang
Level 45
God Stats
3W - 2L
1,714 SR
Queue Stats
127W - 117L
1,462 Elo+
Solo
Pele
Pele
SoilworkerLivid
Pele
Level 128
God Stats
2W - 5L
1,833 SR
Queue Stats
28W - 40L
1,270 Elo+
Party 2
Amaterasu
Amaterasu
SonGoku1216
Amaterasu
Level 12
God Stats
0W - 1L
1,578 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 83
1,660 SR
1,354 Elo+

VS

Team Averages
Level 55
1,431 SR
1,515 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BigOlePengin
Danzaburou
Level 68
God Stats
1W - 0L
1,325 SR
Queue Stats
50W - 57L
1,449 Elo+
Party 1
Olorun
Olorun
Pillar726
Olorun
Level 49
God Stats
82W - 73L
1,528 SR
Queue Stats
102W - 103L
1,445 Elo+
Solo
Thanatos
Thanatos
TeLordsChips
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,561 Elo+
Party 1
Geb
Geb
ToeTaker8943
Geb
Level 68
God Stats
1W - 1L
1,302 SR
Queue Stats
303W - 307L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathsEnd94
Cthulhu
13
0 / 4 / 2
8,873
423
6,076
14,321
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Le_OwO
Heimdallr
15
2 / 3 / 0
8,961
427
6,822
13,205
6,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SirVapesAlot-
Ao Kuang
14
2 / 4 / 1
8,716
415
6,527
16,340
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 8 / 2
10,385
495
11,591
23,455
10,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SonGoku1216
Amaterasu
14
0 / 5 / 2
8,933
425
2,304
16,944
7,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
7 / 1 / 7
12,244
583
15,113
16,524
12,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BigOlePengin
Danzaburou
15
0 / 1 / 7
10,432
497
5,152
11,578
5,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Pillar726
Olorun
20
9 / 2 / 5
13,977
666
21,063
18,673
10,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
TeLordsChips
Thanatos
17
6 / 2 / 6
12,335
587
10,208
19,282
10,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 11
10,859
517
7,219
17,725
18,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
8
Kills
23
24
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
7
10.5
W
Danzaburou
BigOlePengin
Danzaburou
0
1
7
3.5
L
Cthulhu
DeathsEnd94
Cthulhu
0
4
2
0.25
L
Heimdallr
Le_OwO
Heimdallr
2
3
0
0.67
W
Olorun
Pillar726
Olorun
9
2
5
5.75
L
Ao Kuang
SirVapesAlot-
Ao Kuang
2
4
1
0.63
L
4
8
2
0.63
L
Amaterasu
SonGoku1216
Amaterasu
0
5
2
0.2
W
Thanatos
TeLordsChips
Thanatos
6
2
6
4.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,320
Damage
58,755
84,265
Taken
83,782
45,410
Mitigated
56,852
17,610
Healing
47,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,113
2,830
0
7,759
16,524
12,098
2,909
2,997
13,527
94,106
0
W
Danzaburou
BigOlePengin
Danzaburou
5,152
1,052
0
3,836
11,578
5,127
1,682
4,562
7,016
0
60,495
L
Cthulhu
DeathsEnd94
Cthulhu
6,076
241
0
1,038
14,321
14,245
54
7,684
6,637
40,778
0
L
Heimdallr
Le_OwO
Heimdallr
6,822
2,361
195
3,238
13,205
6,031
624
4,067
9,138
0
83,314
W
Olorun
Pillar726
Olorun
21,063
14,517
1,659
10,069
18,673
10,200
10,884
5,105
13,568
125,898
0
L
Ao Kuang
SirVapesAlot-
Ao Kuang
6,527
1,646
0
4,031
16,340
7,232
0
10,083
6,257
33,913
6,803
L
11,591
2,943
0
7,342
23,455
10,094
0
13,743
9,712
0
75,302
L
Amaterasu
SonGoku1216
Amaterasu
2,304
1,080
0
1,766
16,944
7,808
1,160
7,867
9,077
0
37,376
W
Thanatos
TeLordsChips
Thanatos
10,208
3,905
0
19,372
19,282
10,857
1,641
1,545
17,737
49
115,755
W
7,219
904
0
4,716
17,725
18,570
433
2,885
14,840
37,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,868
Gold Earned
59,847
440
Minions Killed
555
0
Camps Cleared
0
1,874,742
Distance Traveled
2,191,746
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,244
583
135
6
0
416,579
3
W
Danzaburou
10,432
497
74
4
0
411,328
0
L
Cthulhu
8,873
423
67
3
0
392,502
3
L
Heimdallr
8,961
427
128
6
0
365,657
5
W
Olorun
13,977
666
184
9
0
376,994
0
L
Ao Kuang
8,716
415
59
3
0
355,339
1
L
Pele
10,385
495
104
5
0
412,366
3
L
Amaterasu
8,933
425
82
4
0
348,878
4
W
Thanatos
12,335
587
137
7
0
488,863
0
W
Geb
10,859
517
25
1
0
497,982
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role