Player Matchup

Chaac
Chaac
D_beat00
Chaac
Level 83
God Stats
1W - 2L
1,531 SR
Queue Stats
26W - 25L
1,404 Elo+
Party 1
Hun Batz
Hun Batz
ElCompaFluffy
Hun Batz
Level 117
God Stats
1W - 1L
1,484 SR
Queue Stats
30W - 26L
1,437 Elo+
Party 1
Bellona
Bellona
LogicAndChill
Bellona
Level 7
God Stats
1W - 3L
1,654 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 1
Sol
Sol
Sebasdtx
Sol
Level 118
God Stats
3W - 4L
1,495 SR
Queue Stats
27W - 25L
1,404 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Surge550
Ah Muzen Cab
Level 115
God Stats
200W - 217L
1,540 SR
Queue Stats
342W - 337L
1,524 Elo+
Solo
Team Averages
Level 88
1,541 SR
1,404 Elo+

VS

Team Averages
Level 58
1,611 SR
1,533 Elo+
Lancelot
Lancelot
Cursedgalaxy75
Lancelot
Level 29
God Stats
1W - 0L
1,236 SR
Queue Stats
7W - 19L
1,291 Elo+
Solo
Chernobog
Chernobog
Gorecrusher
Chernobog
Level 26
God Stats
6W - 4L
1,636 SR
Queue Stats
165W - 95L
1,667 Elo+
Party 2
Amaterasu
Amaterasu
JJ5757
Amaterasu
Level 29
God Stats
7W - 1L
1,992 SR
Queue Stats
34W - 25L
1,590 Elo+
Party 2
Zeus
Zeus
Minnion47
Zeus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 46L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
NateBK44
Sun Wukong
Level 64
God Stats
6W - 3L
1,692 SR
Queue Stats
85W - 55L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D_beat00
Chaac
16
6 / 5 / 5
9,512
865
9,189
18,694
17,899
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
ElCompaFluffy
Hun Batz
14
0 / 5 / 4
7,796
709
7,882
11,031
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
5 / 6 / 4
8,330
757
8,682
14,170
15,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 4 / 8
8,556
778
11,781
10,555
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Surge550
Ah Muzen Cab
16
1 / 1 / 3
9,053
823
7,264
6,522
2,991
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
2 / 4 / 5
8,501
773
3,526
12,163
5,936
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Gorecrusher
Chernobog
17
4 / 2 / 12
9,533
867
17,508
12,806
6,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
JJ5757
Amaterasu
15
1 / 3 / 8
8,147
741
5,125
12,425
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
17
9 / 1 / 6
10,379
944
14,887
7,012
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
NateBK44
Sun Wukong
17
5 / 3 / 5
9,076
825
8,062
13,972
10,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
13
Kills
21
21
Deaths
13
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Lancelot
2
4
5
1.13
L
Chaac
D_beat00
Chaac
6
5
5
1.7
L
Hun Batz
ElCompaFluffy
Hun Batz
0
5
4
0.4
W
Chernobog
Gorecrusher
Chernobog
4
2
12
5
W
Amaterasu
JJ5757
Amaterasu
1
3
8
1.67
L
Bellona
5
6
4
1.17
W
Zeus
9
1
6
12
W
Sun Wukong
NateBK44
Sun Wukong
5
3
5
2.5
L
1
4
8
1.25
L
Ah Muzen Cab
Surge550
Ah Muzen Cab
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,798
Damage
49,108
60,972
Taken
58,378
46,945
Mitigated
34,250
13,071
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
3,526
480
58
553
12,163
5,936
419
1,513
9,910
0
17,926
L
Chaac
D_beat00
Chaac
9,189
2,348
0
4,762
18,694
17,899
0
5,580
12,492
0
27,479
L
Hun Batz
ElCompaFluffy
Hun Batz
7,882
2,325
0
671
11,031
5,698
0
2,276
8,755
0
31,198
W
Chernobog
Gorecrusher
Chernobog
17,508
12,282
0
3,405
12,806
6,840
1,671
2,675
10,131
0
47,382
W
Amaterasu
JJ5757
Amaterasu
5,125
3,442
0
2,258
12,425
7,677
312
1,940
9,285
0
13,505
L
Bellona
8,682
2,854
0
1,699
14,170
15,505
42
3,210
10,960
0
12,576
W
Zeus
14,887
2,480
0
0
7,012
2,889
312
1,272
5,740
41,419
0
W
Sun Wukong
NateBK44
Sun Wukong
8,062
1,336
0
3,269
13,972
10,908
732
3,357
10,615
0
26,745
L
11,781
3,670
375
3,914
10,555
4,852
1,225
1,964
8,591
25,126
2,558
L
Ah Muzen Cab
Surge550
Ah Muzen Cab
7,264
461
0
1,650
6,522
2,991
369
1,857
4,665
178
48,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
45,636
238
Minions Killed
246
0
Camps Cleared
0
1,141,380
Distance Traveled
1,167,765
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,501
773
33
3
0
273,399
0
L
Chaac
9,512
865
40
4
0
230,990
3
L
Hun Batz
7,796
709
50
5
0
220,856
1
W
Chernobog
9,533
867
71
6
0
213,217
0
W
Amaterasu
8,147
741
21
2
0
215,127
1
L
Bellona
8,330
757
17
2
0
229,528
0
W
Zeus
10,379
944
80
7
0
225,741
1
W
Sun Wukong
9,076
825
41
4
0
240,281
2
L
Sol
8,556
778
43
4
0
210,565
0
L
Ah Muzen Cab
9,053
823
88
8
0
249,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role