Player Matchup

Charybdis
Charybdis
Gold IV
SionisTheSecond
Charybdis
Gold IV
Level 64
God Stats
2W - 5L
1,540 SR
Queue Stats
25W - 25L
1,456 MMR
Party 1
Nu Wa
Nu Wa
Bronze V
SlidOpossum09
Nu Wa
Bronze V
Level 121
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 3L
1,438 MMR
Solo
Ymir
Ymir
Gold V
nwod4life
Ymir
Gold V
Level 143
God Stats
11W - 10L
1,564 SR
Queue Stats
23W - 23L
1,405 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,596 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 81
1,642 SR
1,367 MMR
Khepri
Khepri
Silver III
FamasAR117
Khepri
Silver III
Level 34
God Stats
1W - 0L
1,773 SR
Queue Stats
12W - 9L
1,480 MMR
Party 2
Chaac
Chaac
Silver V
My Limitations
Chaac
Silver V
Level 123
God Stats
4W - 6L
1,595 SR
Queue Stats
29W - 28L
1,180 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
SMITE_Banned_11
Baron Samedi
Gold IV
Level 85
God Stats
51W - 42L
1,557 SR
Queue Stats
777W - 952L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SionisTheSecond
Charybdis
10
0 / 3 / 2
7,280
560
6,089
8,481
3,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 1
7,934
610
10,281
9,987
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 5 / 1
8,121
625
6,438
19,748
25,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasCabrakanMedusaBastetShiva

VS

Bans
AchillesAresGebCupidOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FamasAR117
Khepri
13
2 / 2 / 10
9,436
726
7,126
13,351
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 0 / 5
9,375
721
12,237
14,970
15,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
SMITE_Banned_11
Baron Samedi
14
3 / 0 / 9
9,028
694
14,608
4,724
2,443
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
FamasAR117
Khepri
2
2
10
3.5
W
7
0
5
9.5
W
Baron Samedi
SMITE_Banned_11
Baron Samedi
3
0
9
7.5
L
Charybdis
SionisTheSecond
Charybdis
0
3
2
0.33
L
1
4
1
0.38
L
Ymir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
33,971
38,216
Taken
33,045
33,907
Mitigated
30,213
7,423
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
FamasAR117
Khepri
7,126
832
768
2,701
13,351
12,215
135
6,307
7,044
20,111
0
W
12,237
1,205
0
4,352
14,970
15,555
282
7,890
7,080
0
31,656
W
Baron Samedi
SMITE_Banned_11
Baron Samedi
14,608
1,768
3,848
2,545
4,724
2,443
1,027
2,778
1,946
53,579
0
L
Charybdis
SionisTheSecond
Charybdis
6,089
3,598
0
1,673
8,481
3,587
0
4,179
4,302
0
20,050
L
10,281
4,747
0
754
9,987
4,505
0
4,770
5,217
30,779
0
L
Ymir
6,438
1,132
535
4,461
19,748
25,815
0
13,011
6,737
17,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
27,839
108
Minions Killed
155
6
Camps Cleared
5
580,960
Distance Traveled
716,646
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,436
726
33
3
1
234,671
1
W
Chaac
9,375
721
42
3
0
242,871
5
W
Baron Samedi
9,028
694
80
6
4
239,104
2
L
Charybdis
7,280
560
38
3
5
168,437
1
L
Nu Wa
7,934
610
44
3
1
213,301
3
L
Ymir
8,121
625
26
2
0
199,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role