Player Matchup

Odin
Odin
AgentBacon10134
Odin
Level 78
God Stats
2W - 8L
1,140 SR
Queue Stats
270W - 282L
1,426 Elo+
Party 2
Chiron
Chiron
Eluclius
Chiron
Level 136
God Stats
4W - 4L
1,750 SR
Queue Stats
213W - 227L
1,499 Elo+
Party 2
Bakasura
Bakasura
Jtmonay
Bakasura
Level 28
God Stats
0W - 2L
1,281 SR
Queue Stats
156W - 190L
1,384 Elo+
Party 2
Ishtar
Ishtar
MCS Sparkplug
Ishtar
Level 119
God Stats
0W - 1L
1,914 SR
Queue Stats
3W - 10L
1,417 Elo+
Solo
Nox
Nox
MemeRMahn
Nox
Level 58
God Stats
4W - 5L
1,292 SR
Queue Stats
226W - 244L
1,434 Elo+
Party 2
Team Averages
Level 84
1,475 SR
1,432 Elo+

VS

Team Averages
Level 75
1,589 SR
1,445 Elo+
Thanatos
Thanatos
Salieri Xx
Thanatos
Level 21
God Stats
2W - 2L
1,642 SR
Queue Stats
8W - 14L
1,363 Elo+
Party 1
Medusa
Medusa
SnowKittenRiver
Medusa
Level 6
God Stats
3W - 0L
1,870 SR
Queue Stats
3W - 2L
1,479 Elo+
Solo
Ra
Ra
Sweet Ratz
Ra
Level 119
God Stats
10W - 14L
1,574 SR
Queue Stats
238W - 267L
1,436 Elo+
Party 1
Neith
Neith
Tc I ALTAiR 9
Neith
Level 121
God Stats
15W - 13L
1,529 SR
Queue Stats
183W - 210L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
TheDevil3658
Sylvanus
Level 106
God Stats
4W - 6L
1,329 SR
Queue Stats
421W - 446L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 10
10,602
663
11,448
23,063
23,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Eluclius
Chiron
19
6 / 2 / 1
11,531
721
16,114
14,063
6,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Jtmonay
Bakasura
16
1 / 11 / 6
10,262
641
6,297
21,138
16,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
1 / 5 / 6
11,860
741
12,479
20,523
9,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
6 / 6 / 6
11,708
732
12,738
18,023
7,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Salieri Xx
Thanatos
16
3 / 3 / 5
10,691
668
6,301
9,466
5,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 7 / 12
11,729
733
19,670
22,033
12,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 1 / 10
13,338
834
25,278
11,850
8,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 11
13,376
836
22,931
18,024
10,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
TheDevil3658
Sylvanus
18
2 / 2 / 17
12,308
769
9,710
23,650
33,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
15
Kills
26
26
Deaths
15
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
2
10
3
L
Chiron
Eluclius
Chiron
6
2
1
3.25
L
Bakasura
Jtmonay
Bakasura
1
11
6
0.36
L
1
5
6
0.8
L
6
6
6
1.5
W
Thanatos
Salieri Xx
Thanatos
3
3
5
1.83
W
4
7
12
1.43
W
8
1
10
13
W
9
2
11
7.25
W
Sylvanus
TheDevil3658
Sylvanus
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,076
Damage
83,890
96,810
Taken
85,023
64,191
Mitigated
70,973
11,877
Healing
31,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,448
1,714
255
5,220
23,063
23,570
0
9,788
12,990
0
16,960
L
Chiron
Eluclius
Chiron
16,114
5,029
1,438
2,758
14,063
6,826
0
4,647
9,162
0
57,670
L
Bakasura
Jtmonay
Bakasura
6,297
3,314
0
1,741
21,138
16,755
0
5,491
15,493
0
11,819
L
12,479
6,014
0
465
20,523
9,876
1,425
4,882
15,470
0
61,165
L
12,738
1,185
0
0
18,023
7,164
0
9,018
8,707
34,582
0
W
Thanatos
Salieri Xx
Thanatos
6,301
1,383
0
2,948
9,466
5,784
177
2,631
6,270
0
19,503
W
19,670
8,770
0
4,661
22,033
12,531
2,510
3,091
18,199
0
50,027
W
25,278
2,286
3,723
3,575
11,850
8,132
1,656
1,689
9,819
77,816
0
W
22,931
9,435
0
3,165
18,024
10,605
5,761
1,445
16,486
0
68,728
W
Sylvanus
TheDevil3658
Sylvanus
9,710
2,396
5,802
8,090
23,650
33,921
113
3,070
19,700
23,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,963
Gold Earned
61,442
272
Minions Killed
322
0
Camps Cleared
0
1,573,798
Distance Traveled
1,587,755
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,602
663
7
0
0
356,286
1
L
Chiron
11,531
721
102
6
0
342,569
0
L
Bakasura
10,262
641
33
2
0
273,854
0
L
Ishtar
11,860
741
89
6
0
291,345
0
L
Nox
11,708
732
41
3
0
309,744
0
W
Thanatos
10,691
668
27
2
0
318,043
0
W
Medusa
11,729
733
53
3
0
289,215
3
W
Ra
13,338
834
107
7
0
336,643
1
W
Neith
13,376
836
113
7
0
344,170
2
W
Sylvanus
12,308
769
22
1
0
299,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role