Player Matchup

Sobek
Sobek
Amperíon
Sobek
Level 148
God Stats
3W - 0L
1,666 SR
Queue Stats
71W - 6L
2,180 Elo+
Party 2
Thoth
Thoth
ExhaleChaos
Thoth
Level 160
God Stats
10W - 0L
2,078 SR
Queue Stats
192W - 12L
2,254 Elo+
Party 2
Fenrir
Fenrir
stealthykoalaber
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 17L
2,197 Elo+
Party 2
Team Averages
Level 156
1,748 SR
2,210 Elo+

VS

Team Averages
Level 110
1,541 SR
1,506 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DemonDe5troyer
Bellona
Level 85
God Stats
0W - 2L
1,228 SR
Queue Stats
26W - 42L
1,505 Elo+
Party 1
Janus
Janus
Rjmcc3429
Janus
Level 87
God Stats
4W - 2L
1,896 SR
Queue Stats
23W - 28L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amperíon
Sobek
12
0 / 2 / 16
8,447
845
6,141
14,627
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
11 / 1 / 5
9,315
932
23,301
5,641
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 1 / 9
9,537
954
8,701
14,085
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 8 / 3
6,704
670
2,853
13,739
4,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 3
6,632
663
5,318
13,308
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Rjmcc3429
Janus
9
2 / 7 / 1
6,824
682
5,116
14,677
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
4
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
8
3
0.31
W
Sobek
Amperíon
Sobek
0
2
16
4
L
1
3
3
0.83
W
11
1
5
13.5
L
Janus
Rjmcc3429
Janus
2
7
1
0.36
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,143
Damage
13,287
34,353
Taken
41,724
31,253
Mitigated
14,368
12,606
Healing
1,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,853
1,044
0
300
13,739
4,027
0
9,473
4,266
0
14,960
W
Sobek
Amperíon
Sobek
6,141
1,059
0
6,201
14,627
16,724
0
2,476
11,017
16,393
0
L
5,318
1,643
0
1,285
13,308
6,630
0
10,765
2,543
0
11,917
W
23,301
968
0
889
5,641
2,299
491
1,058
4,583
60,700
0
L
Janus
Rjmcc3429
Janus
5,116
246
0
0
14,677
3,711
0
9,204
5,308
15,213
0
W
8,701
2,356
0
5,516
14,085
12,230
633
2,380
10,920
0
19,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
20,160
135
Minions Killed
56
9
Camps Cleared
0
632,807
Distance Traveled
459,781
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,704
670
25
3
0
141,538
0
W
Sobek
8,447
845
16
2
1
207,501
0
L
Bellona
6,632
663
16
2
0
175,735
0
W
Thoth
9,315
932
101
10
6
207,093
1
L
Janus
6,824
682
15
2
0
142,508
0
W
Fenrir
9,537
954
18
2
2
218,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role