Player Matchup

Sol
Sol
Babalouchx97
Sol
Level 121
God Stats
2W - 0L
1,798 SR
Queue Stats
44W - 21L
1,720 Elo+
Party 2
Ullr
Ullr
Diavolouz
Ullr
Level 118
God Stats
3W - 3L
1,410 SR
Queue Stats
251W - 250L
1,516 Elo+
Solo
Yemoja
Yemoja
Juicy Gussy
Yemoja
Level 108
God Stats
2W - 0L
1,698 SR
Queue Stats
23W - 12L
1,736 Elo+
Party 2
Bastet
Bastet
Slimy Toto
Bastet
Level 144
God Stats
6W - 2L
1,682 SR
Queue Stats
68W - 40L
1,685 Elo+
Party 2
Chaac
Chaac
XRG BACON4
Chaac
Level 135
God Stats
6W - 1L
1,788 SR
Queue Stats
87W - 61L
1,651 Elo+
Party 2
Team Averages
Level 125
1,675 SR
1,662 Elo+

VS

Team Averages
Level 127
1,627 SR
1,596 Elo+
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Bigmac_stoopid
Fenrir
Level 127
God Stats
3W - 2L
1,706 SR
Queue Stats
93W - 85L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
CheckTheTOS
Danzaburou
Level 108
God Stats
2W - 3L
1,739 SR
Queue Stats
39W - 38L
1,629 Elo+
Party 1
Yu Huang
Yu Huang
OneOclockRok
Yu Huang
Level 124
God Stats
1W - 4L
1,336 SR
Queue Stats
233W - 209L
1,598 Elo+
Solo
Horus
Horus
urboyfuller
Horus
Level 151
God Stats
12W - 4L
1,853 SR
Queue Stats
125W - 105L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,544
554
2,564
5,390
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
11
2 / 0 / 1
6,175
618
5,242
4,583
1,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
8
0 / 0 / 4
5,447
545
1,520
7,044
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Slimy Toto
Bastet
11
6 / 0 / 4
6,557
656
8,720
8,784
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
9
2 / 1 / 2
5,877
588
7,195
8,523
3,496
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 2 / 1
5,560
556
4,628
9,290
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,067
507
4,130
9,335
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
CheckTheTOS
Danzaburou
10
1 / 2 / 2
5,686
569
4,136
6,212
2,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
OneOclockRok
Yu Huang
9
1 / 2 / 0
5,392
539
3,975
5,780
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,623
562
3,113
8,605
5,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
1
0.75
W
1
2
0
0.5
L
0
2
0
0
L
Danzaburou
CheckTheTOS
Danzaburou
1
2
2
1
W
Ullr
2
0
1
2.5
W
Yemoja
0
0
4
2
L
Yu Huang
OneOclockRok
Yu Huang
1
2
0
0.5
W
Bastet
Slimy Toto
Bastet
6
0
4
8
W
Chaac
2
1
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,241
Damage
19,982
34,324
Taken
39,222
14,111
Mitigated
20,079
13,559
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,628
2,240
0
2,272
9,290
6,109
0
1,971
7,319
18,055
0
W
2,564
1,159
0
1,823
5,390
1,465
0
858
4,532
42,824
0
L
4,130
884
0
4,163
9,335
3,639
0
496
8,839
0
34,252
L
Danzaburou
CheckTheTOS
Danzaburou
4,136
1,527
0
1,833
6,212
2,311
0
1,505
4,707
0
39,535
W
Ullr
5,242
1,777
0
1,458
4,583
1,530
0
0
4,583
0
45,779
W
Yemoja
1,520
869
970
1,448
7,044
4,614
0
2,630
4,414
16,291
0
L
Yu Huang
OneOclockRok
Yu Huang
3,975
313
0
260
5,780
2,153
0
112
5,668
35,493
0
W
Bastet
Slimy Toto
Bastet
8,720
2,264
0
4,632
8,784
3,006
0
1,242
7,542
0
35,831
W
Chaac
7,195
1,992
0
3,228
8,523
3,496
0
3,873
4,650
0
41,027
L
3,113
1,563
0
3,105
8,605
5,867
0
0
8,605
0
38,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
27,328
302
Minions Killed
302
0
Camps Cleared
0
993,417
Distance Traveled
1,008,923
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,560
556
26
3
0
208,423
3
W
Sol
5,544
554
87
9
0
193,992
2
L
Fenrir
5,067
507
62
6
0
233,021
0
L
Danzaburou
5,686
569
72
7
0
187,287
4
W
Ullr
6,175
618
64
6
0
181,457
1
W
Yemoja
5,447
545
26
3
0
170,481
1
L
Yu Huang
5,392
539
72
7
0
192,255
1
W
Bastet
6,557
656
58
6
0
238,191
4
W
Chaac
5,877
588
67
7
0
209,296
0
L
Horus
5,623
562
70
7
0
187,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role