Player Matchup

Janus
Janus
Beelzebubz
Janus
Level 159
God Stats
11W - 4L
1,723 SR
Queue Stats
237W - 52L
1,955 Elo+
Party 1
Ishtar
Ishtar
DoctorCross
Ishtar
Level 153
God Stats
7W - 0L
2,021 SR
Queue Stats
84W - 25L
1,828 Elo+
Party 1
Khepri
Khepri
Jmonty20
Khepri
Level 145
God Stats
9W - 1L
1,970 SR
Queue Stats
118W - 20L
1,966 Elo+
Party 1
King Arthur
King Arthur
LordBruvingtonIV
King Arthur
Level 29
God Stats
4W - 0L
1,726 SR
Queue Stats
5W - 0L
1,748 Elo+
Party 1
Artemis
Artemis
death2249
Artemis
Level 160
God Stats
4W - 1L
1,922 SR
Queue Stats
183W - 36L
1,939 Elo+
Party 1
Team Averages
Level 129
1,872 SR
1,887 Elo+

VS

Team Averages
Level 72
1,445 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
ChugJugDrinker48
Thor
Level 14
God Stats
0W - 2L
1,262 SR
Queue Stats
16W - 14L
1,587 Elo+
Party 2
Bellona
Bellona
WuestButBetter
Bellona
Level 122
God Stats
1W - 2L
1,590 SR
Queue Stats
111W - 98L
1,569 Elo+
Party 2
Charybdis
Charybdis
undeadgodz123
Charybdis
Level 39
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 0 / 5
8,575
858
17,166
4,894
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
14
2 / 1 / 5
7,869
787
8,177
8,033
4,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
Jmonty20
Khepri
14
2 / 0 / 6
8,435
844
3,779
9,094
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
LordBruvingtonIV
King Arthur
15
6 / 0 / 5
8,236
824
9,302
10,842
10,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
death2249
Artemis
15
2 / 0 / 8
8,193
819
8,678
4,441
2,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 5 / 0
6,815
682
5,285
9,580
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
 
Atlas
12
0 / 1 / 0
6,787
679
3,502
9,746
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 0
6,527
653
1,860
11,033
4,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
6,530
653
6,523
13,247
11,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
undeadgodz123
Charybdis
12
0 / 3 / 1
6,523
652
4,787
9,510
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
L
Atlas
 
Atlas
0
1
0
0
W
Janus
5
0
5
7.5
L
0
5
0
0
W
Ishtar
2
1
5
4.5
W
Khepri
Jmonty20
Khepri
2
0
6
5
W
King Arthur
LordBruvingtonIV
King Arthur
6
0
5
8.5
L
0
3
1
0.17
W
Artemis
death2249
Artemis
2
0
8
6
L
Charybdis
undeadgodz123
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
21,957
37,304
Taken
53,116
29,336
Mitigated
32,095
6,769
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,285
1,881
0
695
9,580
3,846
0
5,441
4,139
15,890
0
L
Atlas
 
Atlas
3,502
1,273
0
1,202
9,746
7,715
310
3,956
5,790
13,342
0
W
Janus
17,166
1,389
0
250
4,894
2,297
591
1,299
3,409
43,917
0
L
1,860
536
0
500
11,033
4,734
0
4,547
6,486
0
17,726
W
Ishtar
8,177
4,681
0
2,269
8,033
4,100
929
2,438
5,495
0
31,494
W
Khepri
Jmonty20
Khepri
3,779
438
0
1,458
9,094
10,341
433
1,581
7,299
17,386
0
W
King Arthur
LordBruvingtonIV
King Arthur
9,302
501
0
500
10,842
10,471
195
1,806
8,857
0
21,384
L
6,523
1,582
0
1,230
13,247
11,949
0
4,192
9,055
108
17,280
W
Artemis
death2249
Artemis
8,678
4,057
0
2,292
4,441
2,127
4,174
886
3,349
0
34,894
L
Charybdis
undeadgodz123
Charybdis
4,787
2,042
0
1,514
9,510
3,851
592
2,809
6,701
0
15,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
33,182
233
Minions Killed
148
0
Camps Cleared
0
1,129,244
Distance Traveled
946,770
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,815
682
27
3
0
170,410
2
L
Atlas
6,787
679
13
1
0
200,770
4
W
Janus
8,575
858
56
6
0
226,055
3
L
Thor
6,527
653
34
3
0
177,992
1
W
Ishtar
7,869
787
60
6
0
204,619
0
W
Khepri
8,435
844
16
2
0
238,413
3
W
King Arthur
8,236
824
28
3
0
256,201
3
L
Bellona
6,530
653
33
3
0
213,479
2
W
Artemis
8,193
819
73
7
0
203,956
2
L
Charybdis
6,523
652
41
4
0
184,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role