Player Matchup

Cupid
Cupid
DenzelViera
Cupid
Level 156
God Stats
0W - 2L
1,347 SR
Queue Stats
97W - 95L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
Ferdaaaa
Gilgamesh
Level 38
God Stats
3W - 3L
1,187 SR
Queue Stats
31W - 54L
1,350 Elo+
Solo
Jormungandr
Jormungandr
JuiceyWater
Jormungandr
Level 143
God Stats
3W - 4L
1,418 SR
Queue Stats
130W - 113L
1,501 Elo+
Party 1
Fenrir
Fenrir
Roman9944
Fenrir
Level 122
God Stats
1W - 5L
1,458 SR
Queue Stats
50W - 59L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
swagersou
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,455 Elo+
Party 1
Team Averages
Level 113
1,382 SR
1,467 Elo+

VS

Team Averages
Level 66
1,525 SR
1,469 Elo+
Jormungandr
Jormungandr
IssaKnife2112
Jormungandr
Level 87
God Stats
38W - 36L
1,546 SR
Queue Stats
430W - 417L
1,535 Elo+
Solo
Chernobog
Chernobog
Man Iabon
Chernobog
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Mixlen4
Sun Wukong
Level 91
God Stats
2W - 2L
1,455 SR
Queue Stats
221W - 209L
1,547 Elo+
Solo
Kali
Kali
Txqee
Kali
Level 42
God Stats
19W - 16L
1,457 SR
Queue Stats
118W - 145L
1,365 Elo+
Solo
Olorun
Olorun
exodus10k
Olorun
Level 46
God Stats
6W - 2L
1,668 SR
Queue Stats
102W - 108L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 8
18,442
542
37,381
28,264
15,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Ferdaaaa
Gilgamesh
20
2 / 7 / 8
13,930
410
26,192
43,871
55,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
JuiceyWater
Jormungandr
20
2 / 7 / 2
16,768
493
31,542
33,918
40,882
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Roman9944
Fenrir
20
13 / 8 / 7
17,027
501
23,965
33,984
21,924
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
swagersou
Nu Wa
20
3 / 10 / 10
15,118
445
21,460
32,485
16,782
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IssaKnife2112
Jormungandr
20
9 / 6 / 11
18,262
537
24,559
45,732
63,081
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Man Iabon
Chernobog
20
5 / 11 / 7
16,651
490
10,192
32,000
15,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
Mixlen4
Sun Wukong
20
3 / 1 / 11
18,204
535
22,752
48,434
52,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
Txqee
Kali
20
5 / 6 / 15
19,451
572
24,044
40,296
24,370
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
exodus10k
Olorun
20
18 / 6 / 9
21,657
637
52,893
46,916
25,450
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
93
30
Kills
40
40
Deaths
30
35
Assists
53
Player
Kills
Deaths
Assists
KDA
L
10
8
8
1.75
L
Gilgamesh
Ferdaaaa
Gilgamesh
2
7
8
0.86
W
Jormungandr
IssaKnife2112
Jormungandr
9
6
11
2.42
L
Jormungandr
JuiceyWater
Jormungandr
2
7
2
0.43
W
Chernobog
Man Iabon
Chernobog
5
11
7
0.77
W
Sun Wukong
Mixlen4
Sun Wukong
3
1
11
8.5
L
Fenrir
Roman9944
Fenrir
13
8
7
2.06
W
Kali
Txqee
Kali
5
6
15
2.08
W
Olorun
exodus10k
Olorun
18
6
9
3.75
L
Nu Wa
swagersou
Nu Wa
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,540
Damage
134,440
172,522
Taken
213,378
149,832
Mitigated
180,823
30,076
Healing
83,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,381
20,390
62
10,006
28,264
15,109
3,312
12,670
15,594
0
207,978
L
Gilgamesh
Ferdaaaa
Gilgamesh
26,192
6,262
0
11,602
43,871
55,135
0
21,040
22,831
2,713
96,066
W
Jormungandr
IssaKnife2112
Jormungandr
24,559
7,701
0
9,612
45,732
63,081
758
8,943
36,789
126,057
0
L
Jormungandr
JuiceyWater
Jormungandr
31,542
8,961
0
2,688
33,918
40,882
1,240
7,248
26,670
171,387
0
W
Chernobog
Man Iabon
Chernobog
10,192
7,067
0
7,628
32,000
15,180
4,081
6,966
25,034
0
107,343
W
Sun Wukong
Mixlen4
Sun Wukong
22,752
3,847
0
23,119
48,434
52,742
1,144
22,447
25,987
0
144,594
L
Fenrir
Roman9944
Fenrir
23,965
5,948
0
2,960
33,984
21,924
0
18,481
15,503
0
125,776
W
Kali
Txqee
Kali
24,044
18,042
0
11,403
40,296
24,370
0
12,692
27,604
0
209,203
W
Olorun
exodus10k
Olorun
52,893
32,056
1,588
30,535
46,916
25,450
13,954
11,690
35,071
213,042
0
L
Nu Wa
swagersou
Nu Wa
21,460
3,692
214
2,544
32,485
16,782
990
18,839
13,646
106,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,285
Gold Earned
94,225
902
Minions Killed
905
0
Camps Cleared
0
2,888,475
Distance Traveled
3,071,419
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
18,442
542
252
7
0
526,953
1
L
Gilgamesh
13,930
410
117
3
0
593,306
2
W
Jormungandr
18,262
537
152
4
0
609,211
1
L
Jormungandr
16,768
493
274
8
0
561,756
1
W
Chernobog
16,651
490
107
3
0
518,066
5
W
Sun Wukong
18,204
535
231
7
0
673,094
3
L
Fenrir
17,027
501
125
4
0
680,635
1
W
Kali
19,451
572
214
6
0
725,142
0
W
Olorun
21,657
637
201
6
0
545,906
1
L
Nu Wa
15,118
445
134
4
0
525,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role