Player Matchup

Geb
Geb
 
Geb
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
TheMeanDM
Apollo
Level 48
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 8L
1,383 Elo+
Party 3
Nemesis
Nemesis
leugim2343
Nemesis
Level 158
God Stats
1W - 2L
1,540 SR
Queue Stats
64W - 51L
1,638 Elo+
Party 2
Chaac
Chaac
mxMANZA
Chaac
Level 29
God Stats
5W - 4L
1,760 SR
Queue Stats
98W - 51L
1,658 Elo+
Party 2
Zhong Kui
Zhong Kui
ovatsug 96
Zhong Kui
Level 160
God Stats
1W - 0L
1,735 SR
Queue Stats
659W - 517L
1,620 Elo+
Party 2
Team Averages
Level 86
1,650 SR
1,560 Elo+

VS

Team Averages
Level 79
1,508 SR
1,455 Elo+
Thanatos
Thanatos
Salieri Xx
Thanatos
Level 21
God Stats
2W - 2L
1,799 SR
Queue Stats
8W - 14L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
Sweet Ratz
Ao Kuang
Level 119
God Stats
0W - 1L
1,112 SR
Queue Stats
238W - 267L
1,443 Elo+
Party 1
Neith
Neith
Tc I ALTAiR 9
Neith
Level 121
God Stats
15W - 13L
1,558 SR
Queue Stats
183W - 210L
1,476 Elo+
Party 1
Ganesha
Ganesha
TheDevil3658
Ganesha
Level 105
God Stats
4W - 4L
1,563 SR
Queue Stats
421W - 446L
1,487 Elo+
Party 1
Hel
Hel
nickra
Hel
Level 27
God Stats
24W - 24L
1,508 SR
Queue Stats
103W - 110L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
3 / 2 / 9
12,550
784
7,107
14,974
18,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
TheMeanDM
Apollo
19
7 / 5 / 8
12,438
777
15,123
14,100
6,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
leugim2343
Nemesis
19
3 / 7 / 17
12,260
766
16,718
22,438
20,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
mxMANZA
Chaac
19
5 / 2 / 10
12,430
777
13,107
24,090
22,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ovatsug 96
Zhong Kui
20
10 / 2 / 9
14,080
880
25,049
18,391
18,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Salieri Xx
Thanatos
17
3 / 9 / 2
10,602
663
8,301
19,724
12,251
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Sweet Ratz
Ao Kuang
20
7 / 3 / 5
12,308
769
12,407
28,388
53,578
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 6 / 9
12,581
786
28,366
18,704
12,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
TheDevil3658
Ganesha
19
5 / 10 / 6
11,652
728
14,205
24,700
15,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
nickra
Hel
11
0 / 0 / 0
6,979
436
0
0
0

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
28
Kills
18
18
Deaths
28
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
9
3.75
L
Thanatos
Salieri Xx
Thanatos
3
9
2
0.44
L
Ao Kuang
Sweet Ratz
Ao Kuang
7
3
5
3.17
L
3
6
9
1.25
L
Ganesha
TheDevil3658
Ganesha
5
10
6
0.8
W
Apollo
TheMeanDM
Apollo
7
5
8
2.2
W
Nemesis
leugim2343
Nemesis
3
7
17
1.64
W
Chaac
mxMANZA
Chaac
5
2
10
5
L
Hel
nickra
Hel
0
0
0
0
W
Zhong Kui
ovatsug 96
Zhong Kui
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,104
Damage
63,279
93,993
Taken
91,516
86,133
Mitigated
93,437
21,156
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,107
1,224
2,565
2,639
14,974
18,191
27
3,771
11,025
20,828
0
L
Thanatos
Salieri Xx
Thanatos
8,301
2,286
0
3,506
19,724
12,251
0
7,945
11,779
0
25,037
L
Ao Kuang
Sweet Ratz
Ao Kuang
12,407
4,107
0
5,847
28,388
53,578
0
8,521
19,867
32,097
0
L
28,366
10,180
0
3,752
18,704
12,034
943
5,838
12,866
0
82,102
L
Ganesha
TheDevil3658
Ganesha
14,205
1,005
0
1,176
24,700
15,574
0
9,852
14,848
34,149
0
W
Apollo
TheMeanDM
Apollo
15,123
8,781
0
1,098
14,100
6,444
1,768
5,293
7,424
0
47,810
W
Nemesis
leugim2343
Nemesis
16,718
8,593
320
2,753
22,438
20,561
908
5,481
16,742
0
33,821
W
Chaac
mxMANZA
Chaac
13,107
4,842
0
6,151
24,090
22,910
1,290
4,721
19,225
0
45,073
L
Hel
nickra
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
ovatsug 96
Zhong Kui
25,049
4,762
0
5,630
18,391
18,027
5,240
6,299
11,765
72,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,758
Gold Earned
54,122
275
Minions Killed
235
0
Camps Cleared
0
1,744,210
Distance Traveled
1,081,124
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,550
784
28
2
0
351,411
4
L
Thanatos
10,602
663
30
2
0
256,865
0
L
Ao Kuang
12,308
769
41
3
0
277,725
3
L
Neith
12,581
786
142
9
0
271,657
2
L
Ganesha
11,652
728
22
1
0
274,877
0
W
Apollo
12,438
777
51
3
0
348,711
2
W
Nemesis
12,260
766
29
2
0
351,007
3
W
Chaac
12,430
777
60
4
0
358,818
1
L
Hel
6,979
436
0
0
0
0
0
W
Zhong Kui
14,080
880
107
7
0
334,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role