Player Matchup

Ymir
Ymir
CornFonz
Ymir
Level 3
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 3
Pele
Pele
Ghostshark241
Pele
Level 29
God Stats
4W - 7L
1,451 SR
Queue Stats
47W - 43L
1,439 Elo+
Party 4
Persephone
Persephone
Guardian0611
Persephone
Level 55
God Stats
0W - 6L
1,273 SR
Queue Stats
21W - 46L
1,294 Elo+
Solo
Cupid
Cupid
Vivalamexico
Cupid
Level 32
God Stats
0W - 1L
1,258 SR
Queue Stats
4W - 8L
1,352 Elo+
Party 3
Ao Kuang
Ao Kuang
oSweet Justice
Ao Kuang
Level 121
God Stats
2W - 3L
1,555 SR
Queue Stats
93W - 90L
1,456 Elo+
Party 4
Team Averages
Level 48
1,420 SR
1,450 Elo+

VS

Team Averages
Level 67
1,466 SR
1,434 Elo+
Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
IAmATyrant
Heimdallr
Level 66
God Stats
8W - 11L
1,394 SR
Queue Stats
58W - 71L
1,426 Elo+
Party 1
Khepri
Khepri
Luckecharms13
Khepri
Level 27
God Stats
5W - 3L
1,200 SR
Queue Stats
31W - 44L
1,259 Elo+
Party 1
Fenrir
Fenrir
SgtSpitfire555
Fenrir
Level 124
God Stats
6W - 1L
1,737 SR
Queue Stats
264W - 236L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
UnwieldyChain70
Kukulkan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 18L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 0
4,916
447
244
7,158
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 2
6,057
551
3,339
7,924
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Guardian0611
Persephone
9
0 / 3 / 2
5,584
508
3,778
8,102
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,258
387
1,025
5,392
1,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
9
4 / 5 / 1
5,885
535
7,382
11,359
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 3 / 1
6,699
609
7,487
11,934
6,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
IAmATyrant
Heimdallr
11
3 / 0 / 1
6,508
592
8,437
3,133
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
2 / 1 / 3
6,098
554
1,810
3,449
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 2
5,749
523
3,687
7,579
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
11
3 / 1 / 2
6,151
559
3,933
4,226
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
14
14
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
1
1.5
L
Ymir
0
2
0
0
L
2
2
2
1.5
L
Persephone
Guardian0611
Persephone
0
3
2
0.33
W
Heimdallr
IAmATyrant
Heimdallr
3
0
1
3.5
W
2
1
3
3.5
W
2
1
2
3
W
Kukulkan
3
1
2
4
L
0
2
0
0
L
Ao Kuang
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,768
Damage
25,354
39,935
Taken
30,321
17,035
Mitigated
17,347
10,034
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,487
1,681
0
5,856
11,934
6,660
288
4,684
7,250
0
46,150
L
Ymir
244
66
0
786
7,158
4,448
0
1,093
6,065
9,929
0
L
3,339
887
0
1,074
7,924
2,756
0
1,307
6,617
0
42,712
L
Persephone
Guardian0611
Persephone
3,778
415
0
2,865
8,102
2,735
208
2,205
5,894
33,698
0
W
Heimdallr
IAmATyrant
Heimdallr
8,437
3,628
0
870
3,133
1,999
509
161
2,972
0
51,544
W
1,810
61
0
518
3,449
3,909
0
1,094
2,355
13,353
0
W
3,687
900
0
3,156
7,579
3,156
0
2,717
4,862
0
28,678
W
Kukulkan
3,933
697
0
1,250
4,226
1,623
0
1,743
2,483
36,453
0
L
1,025
284
148
1,400
5,392
1,345
0
322
5,070
0
19,363
L
Ao Kuang
7,382
2,468
0
3,761
11,359
5,751
0
814
10,545
19,345
4,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
31,205
219
Minions Killed
284
0
Camps Cleared
0
984,806
Distance Traveled
1,031,874
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,699
609
65
6
0
199,890
1
L
Ymir
4,916
447
17
2
0
215,291
3
L
Pele
6,057
551
84
8
0
212,085
0
L
Persephone
5,584
508
52
5
0
172,200
2
W
Heimdallr
6,508
592
89
8
0
190,570
2
W
Khepri
6,098
554
14
1
0
209,111
1
W
Fenrir
5,749
523
52
5
0
233,278
0
W
Kukulkan
6,151
559
64
6
0
199,025
0
L
Cupid
4,258
387
37
3
0
195,583
3
L
Ao Kuang
5,885
535
29
3
0
189,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role