Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AK_withdat_47
Odin
Level 64
God Stats
6W - 5L
1,502 SR
Queue Stats
19W - 17L
1,354 Elo+
Solo
Arachne
Arachne
ItsMalva
Arachne
Level 82
God Stats
1W - 0L
1,583 SR
Queue Stats
5W - 4L
1,514 Elo+
Solo
Mulan
Mulan
TheLargestDoink
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,195 Elo+
Party 2
Zhong Kui
Zhong Kui
butkiss1923
Zhong Kui
Level 106
God Stats
4W - 3L
1,491 SR
Queue Stats
141W - 145L
1,404 Elo+
Party 2
Team Averages
Level 85
1,515 SR
1,394 Elo+

VS

Team Averages
Level 100
1,531 SR
1,389 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DOCTOR XRAGE
Danzaburou
Level 69
God Stats
38W - 34L
1,502 SR
Queue Stats
388W - 445L
1,393 Elo+
Party 1
Khepri
Khepri
Plainglobe815
Khepri
Level 160
God Stats
3W - 1L
1,815 SR
Queue Stats
413W - 453L
1,344 Elo+
Solo
Anubis
Anubis
TTVLol6666
Anubis
Level 44
God Stats
8W - 12L
1,339 SR
Queue Stats
97W - 116L
1,292 Elo+
Party 1
Erlang Shen
Erlang Shen
Yusha Neon
Erlang Shen
Level 120
God Stats
11W - 14L
1,498 SR
Queue Stats
459W - 531L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 3
9,453
498
8,679
12,807
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 5
8,461
445
7,468
13,761
9,907
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
ItsMalva
Arachne
16
2 / 1 / 2
9,408
495
5,653
19,485
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 11 / 2
7,873
414
8,926
20,786
17,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
butkiss1923
Zhong Kui
16
4 / 4 / 1
10,360
545
21,334
19,602
14,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
11 / 2 / 2
11,069
583
21,771
22,553
10,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
DOCTOR XRAGE
Danzaburou
14
1 / 1 / 1
8,685
457
4,569
7,420
3,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 4
8,124
428
4,131
11,314
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
TTVLol6666
Anubis
14
4 / 3 / 2
9,382
494
15,489
17,710
11,479
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Yusha Neon
Erlang Shen
14
2 / 2 / 3
9,114
480
10,079
19,137
11,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
18
18
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
3
4.5
L
Ao Kuang
 
Ao Kuang
11
2
2
6
W
1
1
5
3.5
L
Danzaburou
DOCTOR XRAGE
Danzaburou
1
1
1
1.5
W
Arachne
ItsMalva
Arachne
2
1
2
3
L
0
2
4
1
L
Anubis
TTVLol6666
Anubis
4
3
2
1.67
W
0
11
2
0.09
L
Erlang Shen
Yusha Neon
Erlang Shen
2
2
3
1.75
W
Zhong Kui
butkiss1923
Zhong Kui
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,060
Damage
56,039
86,441
Taken
78,134
55,259
Mitigated
46,626
31,102
Healing
36,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,679
2,541
0
7,587
12,807
4,927
3,492
4,024
8,783
63,028
0
L
Ao Kuang
 
Ao Kuang
21,771
7,176
0
16,033
22,553
10,739
261
3,170
18,762
78,979
0
W
7,468
1,941
0
2,900
13,761
9,907
531
5,659
8,102
0
34,660
L
Danzaburou
DOCTOR XRAGE
Danzaburou
4,569
1,624
0
2,581
7,420
3,754
429
2,478
4,906
0
50,829
W
Arachne
ItsMalva
Arachne
5,653
4,669
442
7,564
19,485
8,568
0
4,708
14,777
0
88,326
L
4,131
371
0
1,999
11,314
9,499
0
6,850
4,464
31,288
0
L
Anubis
TTVLol6666
Anubis
15,489
1,329
0
9,267
17,710
11,479
0
12,744
4,966
74,371
0
W
8,926
3,316
0
2,428
20,786
17,691
485
15,657
5,129
0
31,398
L
Erlang Shen
Yusha Neon
Erlang Shen
10,079
5,507
0
6,904
19,137
11,155
0
4,893
14,211
0
93,454
W
Zhong Kui
butkiss1923
Zhong Kui
21,334
2,015
0
10,181
19,602
14,166
1,150
12,404
7,198
82,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
46,374
455
Minions Killed
504
0
Camps Cleared
0
1,756,743
Distance Traveled
1,721,845
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,453
498
108
6
0
319,455
3
L
Ao Kuang
11,069
583
124
7
0
317,178
0
W
Odin
8,461
445
47
2
0
355,070
4
L
Danzaburou
8,685
457
103
5
0
357,289
2
W
Arachne
9,408
495
127
7
0
400,123
11
L
Khepri
8,124
428
29
2
0
359,295
5
L
Anubis
9,382
494
105
6
0
289,346
1
W
Mulan
7,873
414
49
3
0
332,380
2
L
Erlang Shen
9,114
480
143
8
0
398,737
1
W
Zhong Kui
10,360
545
124
7
0
349,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role