Player Matchup

Kukulkan
Kukulkan
Am4z1ngByNature
Kukulkan
Level 28
God Stats
5W - 0L
1,823 SR
Queue Stats
169W - 110L
1,604 Elo+
Party 2
Xbalanque
Xbalanque
CostaK
Xbalanque
Level 92
God Stats
8W - 3L
1,627 SR
Queue Stats
162W - 108L
1,584 Elo+
Party 2
Neith
Neith
KitaOkami
Neith
Level 129
God Stats
1W - 1L
1,346 SR
Queue Stats
154W - 78L
1,597 Elo+
Party 2
Kuzenbo
Kuzenbo
NoxxShus
Kuzenbo
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,554 Elo+
Party 2
King Arthur
King Arthur
Padanic
King Arthur
Level 129
God Stats
1W - 3L
1,205 SR
Queue Stats
166W - 111L
1,620 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,592 Elo+

VS

Team Averages
Level 44
1,557 SR
1,594 Elo+
Vamana
Vamana
Dubberr
Vamana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,605 Elo+
Party 1
Fenrir
Fenrir
EventideEndymion
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hercules
Hercules
FarmerCyphrix
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 20L
1,701 Elo+
Party 1
Hades
Hades
KyleRepp13
Hades
Level 98
God Stats
1W - 2L
1,586 SR
Queue Stats
77W - 75L
1,461 Elo+
Party 1
Geb
Geb
LeagueofLeggings
Geb
Level 63
God Stats
1W - 1L
1,697 SR
Queue Stats
46W - 28L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
5 / 2 / 26
13,138
773
27,934
11,733
8,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
CostaK
Xbalanque
20
13 / 5 / 17
13,532
796
36,356
18,855
12,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
KitaOkami
Neith
20
15 / 2 / 16
14,659
862
39,921
20,789
15,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NoxxShus
Kuzenbo
15
0 / 6 / 21
10,296
606
8,109
22,535
35,477
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Padanic
King Arthur
19
7 / 5 / 25
12,427
731
22,633
27,039
32,085
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dubberr
Vamana
16
2 / 10 / 10
10,700
629
13,822
31,035
34,008
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 10 / 6
10,211
601
10,121
24,505
22,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
FarmerCyphrix
Hercules
20
10 / 4 / 7
12,447
732
24,620
29,382
46,625
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Hades
20
4 / 7 / 10
11,825
696
24,085
30,449
30,224
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 9 / 13
10,644
626
12,728
29,112
40,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
65
40
Kills
19
20
Deaths
40
105
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
2
26
9
W
Xbalanque
CostaK
Xbalanque
13
5
17
4.3
L
Vamana
Dubberr
Vamana
2
10
10
0.7
L
3
10
6
0.6
L
Hercules
FarmerCyphrix
Hercules
10
4
7
3.38
W
Neith
KitaOkami
Neith
15
2
16
11.5
L
Hades
4
7
10
1.29
L
0
9
13
0.72
W
Kuzenbo
NoxxShus
Kuzenbo
0
6
21
1.75
W
King Arthur
Padanic
King Arthur
7
5
25
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,953
Damage
85,376
100,951
Taken
144,483
103,798
Mitigated
173,506
31,209
Healing
42,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
27,934
2,510
933
2,766
11,733
8,464
1,312
3,107
8,598
56,211
0
W
Xbalanque
CostaK
Xbalanque
36,356
20,385
3,583
4,754
18,855
12,308
3,755
5,969
12,816
0
57,213
L
Vamana
Dubberr
Vamana
13,822
8,303
1,561
6,939
31,035
34,008
0
7,121
23,914
147
22,147
L
10,121
2,491
0
4,540
24,505
22,314
0
6,942
17,563
0
16,760
L
Hercules
FarmerCyphrix
Hercules
24,620
5,895
1,819
7,850
29,382
46,625
0
5,786
23,596
101
31,647
W
Neith
KitaOkami
Neith
39,921
23,898
562
9,556
20,789
15,464
2,168
5,709
14,976
0
71,018
L
Hades
24,085
4,448
3,752
11,972
30,449
30,224
0
6,800
23,649
60,840
0
L
12,728
1,934
1,616
2,558
29,112
40,335
0
9,394
19,718
27,450
0
W
Kuzenbo
NoxxShus
Kuzenbo
8,109
3,102
2,430
2,230
22,535
35,477
87
9,688
12,608
14,060
0
W
King Arthur
Padanic
King Arthur
22,633
1,382
1,239
3,156
27,039
32,085
303
12,588
14,182
0
29,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,052
Gold Earned
55,827
185
Minions Killed
170
0
Camps Cleared
0
1,611,649
Distance Traveled
1,471,447
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,138
773
70
4
0
354,129
0
W
Xbalanque
13,532
796
38
2
0
289,485
0
L
Vamana
10,700
629
13
1
0
294,609
0
L
Fenrir
10,211
601
15
1
0
303,496
3
L
Hercules
12,447
732
16
1
0
323,020
0
W
Neith
14,659
862
60
4
0
322,481
0
L
Hades
11,825
696
104
6
0
270,548
0
L
Geb
10,644
626
22
1
0
279,774
1
W
Kuzenbo
10,296
606
3
0
0
310,288
0
W
King Arthur
12,427
731
14
1
0
335,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role