Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NotGenghis
Mercury
Level 14
God Stats
3W - 1L
1,842 SR
Queue Stats
75W - 58L
1,573 Elo+
Party 2
Atlas
Atlas
derpmode
Atlas
Level 103
God Stats
23W - 10L
1,629 SR
Queue Stats
246W - 213L
1,539 Elo+
Party 2
Team Averages
Level 69
1,657 SR
1,537 Elo+

VS

Team Averages
Level 46
1,436 SR
1,402 Elo+
Ymir
Ymir
TeteDeChat
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,406 Elo+
Party 1
Neith
Neith
Zebrosto
Neith
Level 45
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 5L
1,368 Elo+
Party 1
Tyr
Tyr
champy1025
Tyr
Level 85
God Stats
15W - 28L
1,522 SR
Queue Stats
423W - 640L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 15
8,962
747
13,027
7,333
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
NotGenghis
Mercury
15
16 / 2 / 4
11,023
919
16,713
9,374
4,865
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
derpmode
Atlas
14
2 / 0 / 18
9,888
824
14,090
14,770
18,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,580
632
5,153
21,439
22,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Zebrosto
Neith
12
0 / 7 / 2
7,847
654
7,117
13,309
6,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 1
7,793
649
8,232
17,372
16,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
20
Kills
1
2
Deaths
20
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
15
9.5
W
Mercury
NotGenghis
Mercury
16
2
4
9
L
0
8
0
0
L
Neith
Zebrosto
Neith
0
7
2
0.14
L
1
5
1
0.3
W
Atlas
derpmode
Atlas
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,830
Damage
20,502
31,477
Taken
52,120
27,232
Mitigated
45,751
9,823
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,027
1,342
0
1,774
7,333
3,671
1,086
1,304
6,029
39,927
0
W
Mercury
NotGenghis
Mercury
16,713
11,467
0
2,153
9,374
4,865
544
1,424
7,833
0
44,352
L
5,153
1,461
0
1,021
21,439
22,792
0
10,485
10,402
11,883
0
L
Neith
Zebrosto
Neith
7,117
2,242
0
1,387
13,309
6,372
0
6,103
6,986
0
30,625
L
8,232
1,232
0
3,339
17,372
16,587
0
9,468
7,490
0
18,350
W
Atlas
derpmode
Atlas
14,090
7,167
1,096
4,800
14,770
18,696
658
3,094
11,676
25,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
23,220
141
Minions Killed
100
8
Camps Cleared
2
712,071
Distance Traveled
616,031
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,962
747
70
6
0
231,919
2
W
Mercury
11,023
919
47
4
6
231,763
2
L
Ymir
7,580
632
15
1
0
180,240
0
L
Neith
7,847
654
65
5
1
207,323
0
L
Tyr
7,793
649
20
2
1
228,468
4
W
Atlas
9,888
824
24
2
2
248,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role