Player Matchup

Guan Yu
Guan Yu
CR1TMYP4NTS
Guan Yu
Level 155
God Stats
2W - 1L
1,754 SR
Queue Stats
160W - 155L
1,509 Elo+
Solo
Zeus
Zeus
Grimsly
Zeus
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
87W - 100L
1,517 Elo+
Solo
Anubis
Anubis
Ihittoman
Anubis
Level 148
God Stats
1W - 1L
1,279 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Agni
Agni
Suarez9Uruguay97
Agni
Level 149
God Stats
6W - 6L
1,612 SR
Queue Stats
335W - 336L
1,566 Elo+
Solo
Bellona
Bellona
katzpowa
Bellona
Level 124
God Stats
2W - 2L
1,527 SR
Queue Stats
30W - 21L
1,539 Elo+
Party 2
Team Averages
Level 141
1,582 SR
1,526 Elo+

VS

Team Averages
Level 130
1,549 SR
1,573 Elo+
Izanami
Izanami
Bigshotak
Izanami
Level 109
God Stats
1W - 0L
1,580 SR
Queue Stats
19W - 15L
1,585 Elo+
Party 1
Ymir
Ymir
CrossyFire
Ymir
Level 126
God Stats
2W - 1L
1,674 SR
Queue Stats
46W - 35L
1,567 Elo+
Party 1
Eset
Eset
Rendering
Eset
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 216L
1,547 Elo+
Solo
Chang'e
Chang'e
TheFoxThatDies
Chang'e
Level 128
God Stats
1W - 1L
1,490 SR
Queue Stats
20W - 15L
1,579 Elo+
Party 1
Vamana
Vamana
ρeeρ
Vamana
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CR1TMYP4NTS
Guan Yu
19
4 / 6 / 6
11,278
663
11,559
24,698
35,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
Grimsly
Zeus
16
1 / 8 / 7
10,308
606
23,097
16,116
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Ihittoman
Anubis
20
6 / 6 / 9
12,375
728
25,935
18,187
10,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 6 / 10
11,239
661
19,157
15,938
7,714
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
katzpowa
Bellona
16
4 / 9 / 8
10,742
632
19,151
24,440
36,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigshotak
Izanami
20
9 / 6 / 16
12,832
755
20,476
22,159
12,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
1 / 2 / 24
11,975
704
7,562
23,994
33,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
20
6 / 4 / 23
12,793
753
23,781
22,557
12,351
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 23
12,759
751
15,410
22,865
21,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
ρeeρ
Vamana
20
13 / 3 / 17
12,827
755
23,310
30,192
35,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
138
17
Kills
35
35
Deaths
17
40
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bigshotak
Izanami
9
6
16
2.83
L
Guan Yu
CR1TMYP4NTS
Guan Yu
4
6
6
1.17
W
1
2
24
6.5
L
Zeus
Grimsly
Zeus
1
8
7
0.56
L
Anubis
Ihittoman
Anubis
6
6
9
1.75
W
Eset
6
4
23
4.38
L
2
6
10
1.17
W
6
2
23
8.75
L
Bellona
katzpowa
Bellona
4
9
8
0.89
W
Vamana
ρeeρ
Vamana
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,899
Damage
90,539
99,379
Taken
121,767
98,242
Mitigated
114,406
33,870
Healing
54,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bigshotak
Izanami
20,476
11,566
2,083
1,514
22,159
12,339
271
12,659
9,500
0
42,002
L
Guan Yu
CR1TMYP4NTS
Guan Yu
11,559
1,218
10,070
8,361
24,698
35,672
801
9,483
15,215
0
20,227
W
7,562
1,269
975
3,075
23,994
33,044
698
12,855
11,139
17,742
0
L
Zeus
Grimsly
Zeus
23,097
1,499
1,924
1,173
16,116
7,641
0
6,610
9,506
40,538
0
L
Anubis
Ihittoman
Anubis
25,935
661
1,081
4,828
18,187
10,720
1,347
9,547
8,640
47,546
0
W
Eset
23,781
1,061
8,126
4,936
22,557
12,351
2,331
12,758
9,799
48,334
0
L
19,157
1,055
1,838
1,337
15,938
7,714
1,682
7,796
8,142
41,574
0
W
15,410
1,315
13,422
8,710
22,865
21,237
3,317
12,867
9,998
36,157
0
L
Bellona
katzpowa
Bellona
19,151
3,279
776
2,482
24,440
36,495
0
13,317
11,123
0
26,550
W
Vamana
ρeeρ
Vamana
23,310
12,016
2,431
9,055
30,192
35,435
1,371
17,050
13,142
0
36,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,942
Gold Earned
63,186
162
Minions Killed
178
0
Camps Cleared
0
1,329,120
Distance Traveled
1,484,236
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,832
755
53
3
0
254,912
2
L
Guan Yu
11,278
663
26
2
0
279,969
4
W
Ymir
11,975
704
15
1
0
286,213
0
L
Zeus
10,308
606
39
2
0
260,578
0
L
Anubis
12,375
728
49
3
0
239,272
0
W
Eset
12,793
753
46
3
0
290,601
0
L
Agni
11,239
661
40
2
0
266,247
1
W
Chang'e
12,759
751
43
3
0
337,451
2
L
Bellona
10,742
632
8
0
0
283,054
0
W
Vamana
12,827
755
21
1
0
315,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role