Player Matchup

Izanami
Izanami
JetToaster41692
Izanami
Level 28
God Stats
9W - 6L
1,433 SR
Queue Stats
30W - 30L
1,363 Elo+
Party 2
Jormungandr
Jormungandr
LeHoodOn
Jormungandr
Level 61
God Stats
4W - 2L
1,397 SR
Queue Stats
144W - 161L
1,392 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tyir0
Morgan Le Fay
Level 19
God Stats
5W - 2L
1,535 SR
Queue Stats
20W - 28L
1,362 Elo+
Party 2
Team Averages
Level 36
1,455 SR
1,372 Elo+

VS

Team Averages
Level 64
1,559 SR
1,332 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
P1ckleMilk
Chang'e
Level 59
God Stats
1W - 1L
1,642 SR
Queue Stats
23W - 51L
1,255 Elo+
Party 1
Arachne
Arachne
WereYouKIA
Arachne
Level 61
God Stats
35W - 53L
1,535 SR
Queue Stats
144W - 289L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
10,736
716
17,420
12,784
5,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
LeHoodOn
Jormungandr
16
1 / 0 / 11
11,459
764
12,242
15,730
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Tyir0
Morgan Le Fay
16
6 / 1 / 5
10,979
732
16,746
13,299
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 2 / 1
10,280
685
12,967
19,960
23,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
P1ckleMilk
Chang'e
14
0 / 3 / 1
8,737
582
10,692
17,811
7,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
WereYouKIA
Arachne
11
3 / 8 / 0
8,872
591
9,824
18,487
9,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
4
4
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
6
3
4
2.67
W
Jormungandr
LeHoodOn
Jormungandr
1
0
11
6.5
L
Chang'e
P1ckleMilk
Chang'e
0
3
1
0.17
W
Morgan Le Fay
Tyir0
Morgan Le Fay
6
1
5
8.5
L
Arachne
WereYouKIA
Arachne
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
33,483
41,813
Taken
56,258
32,091
Mitigated
40,588
9,175
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,967
583
480
1,531
19,960
23,651
168
9,873
10,087
39,593
0
W
17,420
12,663
0
1,409
12,784
5,297
1,859
6,550
6,234
0
33,783
W
Jormungandr
LeHoodOn
Jormungandr
12,242
5,212
107
2,247
15,730
19,850
247
8,229
7,501
37,696
0
L
Chang'e
P1ckleMilk
Chang'e
10,692
848
1,281
5,367
17,811
7,196
45
10,256
7,555
28,198
0
W
Morgan Le Fay
Tyir0
Morgan Le Fay
16,746
2,720
781
4,631
13,299
6,944
653
9,116
4,183
46,262
0
L
Arachne
WereYouKIA
Arachne
9,824
5,220
0
5,773
18,487
9,741
0
9,552
8,935
0
31,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
27,889
174
Minions Killed
137
7
Camps Cleared
6
815,673
Distance Traveled
853,550
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,280
685
58
4
0
301,961
2
W
Izanami
10,736
716
45
3
5
254,988
1
W
Jormungandr
11,459
764
51
3
1
287,867
4
L
Chang'e
8,737
582
45
3
0
294,037
1
W
Morgan Le Fay
10,979
732
78
5
1
272,818
3
L
Arachne
8,872
591
34
2
6
257,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role