Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
JackBurton58
Ratatoskr
Level 142
God Stats
1W - 5L
1,763 SR
Queue Stats
51W - 42L
1,540 Elo+
Party 1
Artio
Artio
Nicol0c0
Artio
Level 160
God Stats
5W - 2L
1,529 SR
Queue Stats
350W - 367L
1,510 Elo+
Party 1
Rama
Rama
TheHornedMelon
Rama
Level 54
God Stats
4W - 3L
1,468 SR
Queue Stats
52W - 44L
1,455 Elo+
Party 2
Sol
Sol
WonkyLonky
Sol
Level 122
God Stats
3W - 1L
1,800 SR
Queue Stats
56W - 43L
1,585 Elo+
Party 2
Team Averages
Level 117
1,612 SR
1,518 Elo+

VS

Team Averages
Level 102
1,507 SR
1,541 Elo+
Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CelestiaIl
Yu Huang
Level 108
God Stats
1W - 1L
1,458 SR
Queue Stats
44W - 31L
1,603 Elo+
Party 3
Guan Yu
Guan Yu
Obskurrus2
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,516 Elo+
Party 3
Ne Zha
Ne Zha
Pa4aDox
Ne Zha
Level 120
God Stats
0W - 1L
1,233 SR
Queue Stats
43W - 33L
1,555 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheCabrinox
Ah Muzen Cab
Level 67
God Stats
2W - 1L
1,846 SR
Queue Stats
175W - 188L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
3 / 0 / 0
5,147
735
2,814
2,787
1,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
JackBurton58
Ratatoskr
8
4 / 0 / 1
4,925
704
2,479
4,653
1,506
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Nicol0c0
Artio
7
0 / 1 / 2
4,466
638
2,427
5,858
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 0 / 0
4,061
580
2,186
4,164
1,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 3
5,316
759
4,285
3,684
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 1
3,982
569
1,681
7,548
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
CelestiaIl
Yu Huang
6
1 / 3 / 0
4,210
601
2,490
4,490
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Obskurrus2
Guan Yu
6
0 / 2 / 0
3,865
552
1,112
4,964
2,312
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
Pa4aDox
Ne Zha
4
0 / 2 / 0
3,523
503
387
3,127
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
TheCabrinox
Ah Muzen Cab
6
0 / 1 / 0
3,605
515
2,632
4,751
1,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
0
3
L
Ymir
 
Ymir
0
1
1
0.5
L
Yu Huang
CelestiaIl
Yu Huang
1
3
0
0.33
W
Ratatoskr
JackBurton58
Ratatoskr
4
0
1
4.5
W
Artio
Nicol0c0
Artio
0
1
2
1
L
Guan Yu
Obskurrus2
Guan Yu
0
2
0
0
L
Ne Zha
Pa4aDox
Ne Zha
0
2
0
0
L
Ah Muzen Cab
TheCabrinox
Ah Muzen Cab
0
1
0
0
W
0
0
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
8,302
21,146
Taken
24,880
8,950
Mitigated
9,916
9,788
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,814
360
0
407
2,787
1,706
0
0
2,787
21,937
0
L
Ymir
 
Ymir
1,681
628
0
2,520
7,548
3,777
0
2,426
5,122
8,592
0
L
Yu Huang
CelestiaIl
Yu Huang
2,490
458
0
500
4,490
1,661
0
2,641
1,849
17,393
0
W
Ratatoskr
JackBurton58
Ratatoskr
2,479
1,087
0
2,374
4,653
1,506
0
1,418
3,235
0
23,132
W
Artio
Nicol0c0
Artio
2,427
336
381
2,422
5,858
3,486
0
593
5,265
9,823
0
L
Guan Yu
Obskurrus2
Guan Yu
1,112
188
0
1,044
4,964
2,312
0
2,652
2,312
0
14,941
L
Ne Zha
Pa4aDox
Ne Zha
387
257
0
1,118
3,127
865
0
601
2,526
0
9,196
L
Ah Muzen Cab
TheCabrinox
Ah Muzen Cab
2,632
1,400
0
1,118
4,751
1,301
0
1,206
3,545
0
20,378
W
2,186
2,071
0
2,117
4,164
1,019
298
583
3,581
0
26,400
W
4,285
2,604
0
2,087
3,684
1,233
1,266
1,577
2,107
32,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
19,185
224
Minions Killed
122
0
Camps Cleared
0
721,611
Distance Traveled
607,345
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,147
735
47
7
0
152,735
1
L
Ymir
3,982
569
9
1
0
149,389
1
L
Yu Huang
4,210
601
36
5
0
136,170
1
W
Ratatoskr
4,925
704
43
6
0
170,709
3
W
Artio
4,466
638
24
3
0
143,392
1
L
Guan Yu
3,865
552
22
3
0
120,897
1
L
Ne Zha
3,523
503
25
4
0
69,970
0
L
Ah Muzen Cab
3,605
515
30
4
0
130,919
1
W
Rama
4,061
580
48
7
0
128,160
2
W
Sol
5,316
759
62
9
0
126,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role