Player Matchup

Sol
Sol
NeBuR45
Sol
Level 45
God Stats
7W - 3L
1,664 SR
Queue Stats
97W - 94L
1,459 Elo+
Party 2
Horus
Horus
R3TRO GEAR
Horus
Level 69
God Stats
8W - 20L
1,367 SR
Queue Stats
68W - 111L
1,294 Elo+
Solo
Nemesis
Nemesis
diegure
Nemesis
Level 124
God Stats
1W - 0L
1,696 SR
Queue Stats
102W - 96L
1,478 Elo+
Party 2
Team Averages
Level 79
1,576 SR
1,410 Elo+

VS

Team Averages
Level 104
1,526 SR
1,512 Elo+
Zeus
Zeus
GRM Obito
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,529 Elo+
Party 1
Tyr
Tyr
jersainba
Tyr
Level 126
God Stats
0W - 2L
1,566 SR
Queue Stats
16W - 15L
1,620 Elo+
Party 1
Zhong Kui
Zhong Kui
tightazztmo666
Zhong Kui
Level 157
God Stats
21W - 22L
1,512 SR
Queue Stats
152W - 204L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 2 / 6
10,837
722
14,718
10,862
4,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
15
7 / 3 / 7
11,355
757
17,049
21,415
18,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
diegure
Nemesis
15
3 / 1 / 9
10,262
684
13,736
15,643
10,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 8 / 4
8,875
592
8,601
13,344
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 3
10,129
675
14,571
20,938
14,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
tightazztmo666
Zhong Kui
14
3 / 3 / 3
9,821
655
13,789
19,004
11,699
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
6
6
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
8
4
0.25
W
Sol
4
2
6
3.5
W
Horus
7
3
7
3.5
W
Nemesis
diegure
Nemesis
3
1
9
7.5
L
3
3
3
1.5
L
Zhong Kui
tightazztmo666
Zhong Kui
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,503
Damage
36,961
47,920
Taken
53,286
33,692
Mitigated
28,948
19,537
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,601
602
0
250
13,344
3,027
203
3,805
9,539
26,206
0
W
Sol
14,718
6,201
0
3,947
10,862
4,982
420
7,708
3,154
52,781
0
W
Horus
17,049
8,390
4,434
7,002
21,415
18,300
531
10,101
11,314
0
25,092
W
Nemesis
diegure
Nemesis
13,736
6,630
0
4,154
15,643
10,410
738
5,005
10,638
0
45,989
L
14,571
2,799
620
5,685
20,938
14,222
105
7,276
13,662
0
34,417
L
Zhong Kui
tightazztmo666
Zhong Kui
13,789
1,799
0
7,020
19,004
11,699
205
3,998
15,006
33,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
28,825
163
Minions Killed
147
8
Camps Cleared
6
845,242
Distance Traveled
742,930
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,875
592
43
3
0
232,677
2
W
Sol
10,837
722
94
6
3
253,083
4
W
Horus
11,355
757
19
1
0
267,135
1
W
Nemesis
10,262
684
50
3
5
325,024
6
L
Tyr
10,129
675
50
3
2
280,825
4
L
Zhong Kui
9,821
655
54
4
4
229,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role