Player Matchup

Athena
Athena
DyingTundra06
Athena
Level 45
God Stats
2W - 5L
1,536 SR
Queue Stats
47W - 60L
1,410 Elo+
Party 3
Bellona
Bellona
Eliger Da Tiger
Bellona
Level 60
God Stats
22W - 29L
1,564 SR
Queue Stats
140W - 142L
1,443 Elo+
Party 3
Kali
Kali
Morbid Hood
Kali
Level 67
God Stats
3W - 6L
1,251 SR
Queue Stats
259W - 278L
1,369 Elo+
Party 3
Ishtar
Ishtar
Zzninja6966zZ
Ishtar
Level 86
God Stats
6W - 3L
1,750 SR
Queue Stats
33W - 33L
1,386 Elo+
Party 2
Eset
Eset
banana_power_62
Eset
Level 106
God Stats
3W - 2L
1,535 SR
Queue Stats
25W - 29L
1,379 Elo+
Party 2
Team Averages
Level 73
1,527 SR
1,397 Elo+

VS

Team Averages
Level 122
1,532 SR
1,440 Elo+
Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AWSOME_OLDY
Baron Samedi
Level 156
God Stats
2W - 1L
1,528 SR
Queue Stats
104W - 113L
1,386 Elo+
Solo
Mercury
Mercury
EIEIOHLMAO
Mercury
Level 149
God Stats
3W - 0L
1,635 SR
Queue Stats
30W - 24L
1,474 Elo+
Party 1
Medusa
Medusa
julian097832
Medusa
Level 125
God Stats
2W - 1L
1,528 SR
Queue Stats
103W - 98L
1,477 Elo+
Solo
Jormungandr
Jormungandr
megadark624
Jormungandr
Level 98
God Stats
9W - 5L
1,468 SR
Queue Stats
83W - 102L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 6
7,065
416
5,925
18,727
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 2
8,971
528
9,532
13,676
9,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 4
8,392
494
7,231
19,068
9,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 7 / 1
7,976
469
8,195
13,645
5,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 0
7,505
441
8,297
11,800
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 3 / 12
9,185
540
8,189
17,271
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
AWSOME_OLDY
Baron Samedi
16
8 / 0 / 6
9,832
578
9,445
10,918
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
EIEIOHLMAO
Mercury
15
11 / 2 / 9
10,308
606
15,899
16,117
6,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
12
1 / 5 / 5
7,815
460
9,829
14,597
6,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
megadark624
Jormungandr
16
7 / 1 / 11
10,220
601
11,651
13,361
11,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
10
Kills
30
30
Deaths
11
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
12
3
W
Baron Samedi
AWSOME_OLDY
Baron Samedi
8
0
6
11
L
0
5
6
0.6
W
Mercury
EIEIOHLMAO
Mercury
11
2
9
7.75
L
1
5
2
0.4
L
2
6
4
0.67
L
5
7
1
0.79
L
2
7
0
0.29
W
Medusa
1
5
5
0.7
W
Jormungandr
megadark624
Jormungandr
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,180
Damage
55,013
76,916
Taken
72,264
43,861
Mitigated
46,736
11,529
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,189
3,973
0
4,039
17,271
15,818
1,025
6,218
11,053
28,182
0
W
Baron Samedi
AWSOME_OLDY
Baron Samedi
9,445
876
1,141
2,568
10,918
6,194
982
1,985
8,933
61,465
0
L
5,925
2,935
0
892
18,727
14,419
77
6,595
12,132
19,030
0
W
Mercury
EIEIOHLMAO
Mercury
15,899
8,649
0
3,566
16,117
6,827
1,255
2,703
13,414
0
61,197
L
9,532
3,755
0
4,087
13,676
9,545
2,334
6,003
7,673
0
69,106
L
7,231
3,914
0
3,026
19,068
9,526
0
5,745
13,323
0
63,297
L
8,195
5,513
0
2,196
13,645
5,785
120
5,040
8,605
0
44,543
L
8,297
655
300
1,028
11,800
4,586
0
5,902
5,898
44,688
0
W
Medusa
9,829
4,071
0
1,121
14,597
6,011
1,157
3,151
11,446
0
54,673
W
Jormungandr
megadark624
Jormungandr
11,651
3,479
0
1,259
13,361
11,886
1,028
1,112
12,249
73,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,909
Gold Earned
47,360
394
Minions Killed
414
0
Camps Cleared
0
1,536,188
Distance Traveled
1,612,496
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,185
540
31
2
0
311,505
2
W
Baron Samedi
9,832
578
121
7
0
310,552
5
L
Athena
7,065
416
24
1
0
348,790
0
W
Mercury
10,308
606
72
4
0
401,387
4
L
Bellona
8,971
528
134
8
0
349,168
0
L
Kali
8,392
494
97
6
0
300,583
0
L
Ishtar
7,976
469
69
4
0
280,614
6
L
Eset
7,505
441
70
4
0
257,033
0
W
Medusa
7,815
460
64
4
0
265,586
0
W
Jormungandr
10,220
601
126
7
0
323,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role