Player Matchup

Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
ElArmandini
Ullr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,376 Elo+
Party 2
Susano
Susano
PinWASEL
Susano
Level 124
God Stats
33W - 32L
1,361 SR
Queue Stats
182W - 169L
1,453 Elo+
Party 2
Agni
Agni
Yautja Celtic 1
Agni
Level 127
God Stats
1W - 1L
1,752 SR
Queue Stats
247W - 268L
1,401 Elo+
Party 2
Chaac
Chaac
slime129
Chaac
Level 22
God Stats
3W - 4L
1,508 SR
Queue Stats
17W - 21L
1,330 Elo+
Party 2
Team Averages
Level 80
1,524 SR
1,412 Elo+

VS

Team Averages
Level 82
1,631 SR
1,527 Elo+
Fafnir
Fafnir
JohnnySwampinsky
Fafnir
Level 10
God Stats
2W - 0L
1,690 SR
Queue Stats
10W - 7L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
JollyFishSticks
Nu Wa
Level 157
God Stats
4W - 1L
1,687 SR
Queue Stats
242W - 168L
1,564 Elo+
Party 1
Ishtar
Ishtar
LeaderOfTurtles
Ishtar
Level 69
God Stats
8W - 5L
1,548 SR
Queue Stats
62W - 53L
1,545 Elo+
Party 1
Lancelot
Lancelot
ThePlumpDwarf
Lancelot
Level 125
God Stats
14W - 4L
1,732 SR
Queue Stats
454W - 412L
1,542 Elo+
Party 3
King Arthur
King Arthur
lHurtie
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 4 / 5
7,718
429
7,395
17,986
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 8 / 2
7,321
407
6,320
14,726
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Susano
PinWASEL
Susano
14
5 / 6 / 4
8,870
493
10,456
16,171
6,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 1
7,451
414
4,281
6,377
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
slime129
Chaac
14
6 / 4 / 3
9,715
540
18,474
21,612
18,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 11
8,631
480
9,344
11,713
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
13 / 3 / 5
9,638
535
20,198
12,096
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 3
8,086
449
7,194
12,849
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
ThePlumpDwarf
Lancelot
18
9 / 1 / 2
10,731
596
13,133
16,708
9,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
lHurtie
King Arthur
14
1 / 6 / 4
8,251
458
5,743
16,600
16,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
18
Kills
26
26
Deaths
18
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
5
1.13
L
3
8
2
0.5
W
0
4
11
1.38
W
13
3
5
5.17
W
3
4
3
1.13
L
Susano
PinWASEL
Susano
5
6
4
1.17
W
Lancelot
ThePlumpDwarf
Lancelot
9
1
2
10
L
2
4
1
0.63
W
King Arthur
lHurtie
King Arthur
1
6
4
0.5
L
Chaac
slime129
Chaac
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,926
Damage
55,612
76,872
Taken
69,966
46,011
Mitigated
50,739
15,223
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,395
1,722
598
3,661
17,986
12,746
27
10,797
7,189
32,039
0
L
6,320
3,158
0
2,054
14,726
5,317
62
9,653
5,073
0
26,810
W
9,344
1,922
0
3,332
11,713
14,703
0
2,880
8,833
31,989
0
W
20,198
5,570
74
2,578
12,096
4,397
2,232
4,232
7,864
60,996
0
W
7,194
4,640
0
4,223
12,849
5,261
182
2,678
10,171
0
55,086
L
Susano
PinWASEL
Susano
10,456
3,086
0
280
16,171
6,780
0
5,774
10,397
0
69,807
W
Lancelot
ThePlumpDwarf
Lancelot
13,133
4,978
0
5,929
16,708
9,472
0
1,561
15,147
0
113,727
L
4,281
294
0
0
6,377
2,354
0
2,335
4,042
35,464
0
W
King Arthur
lHurtie
King Arthur
5,743
1,522
0
290
16,600
16,906
0
756
15,844
0
36,576
L
Chaac
slime129
Chaac
18,474
4,380
0
8,630
21,612
18,814
570
983
20,629
0
69,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
45,337
364
Minions Killed
417
0
Camps Cleared
0
1,533,178
Distance Traveled
1,703,373
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,718
429
42
2
0
319,199
7
L
Ullr
7,321
407
50
3
0
299,407
2
W
Fafnir
8,631
480
26
1
0
320,468
2
W
Nu Wa
9,638
535
75
4
0
310,287
2
W
Ishtar
8,086
449
88
5
0
323,886
0
L
Susano
8,870
493
87
5
0
332,794
0
W
Lancelot
10,731
596
171
10
0
433,005
0
L
Agni
7,451
414
68
4
0
254,048
0
W
King Arthur
8,251
458
57
3
0
315,727
0
L
Chaac
9,715
540
117
7
0
327,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role