Player Matchup

Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BlizzyTokin
Arachne
Level 127
God Stats
1W - 4L
1,078 SR
Queue Stats
179W - 182L
1,561 Elo+
Party 3
Cabrakan
Cabrakan
Martyrdom Prime
Cabrakan
Level 140
God Stats
4W - 1L
1,537 SR
Queue Stats
293W - 286L
1,601 Elo+
Party 2
Ullr
Ullr
NitrousBoar17
Ullr
Level 127
God Stats
1W - 2L
1,155 SR
Queue Stats
205W - 202L
1,578 Elo+
Party 2
Scylla
Scylla
swordmon
Scylla
Level 124
God Stats
3W - 1L
1,732 SR
Queue Stats
158W - 151L
1,597 Elo+
Party 3
Team Averages
Level 125
1,401 SR
1,567 Elo+

VS

Team Averages
Level 132
1,543 SR
1,560 Elo+
Vulcan
Vulcan
Bigshotak
Vulcan
Level 109
God Stats
0W - 2L
1,629 SR
Queue Stats
19W - 15L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
CrossyFire
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,579 Elo+
Party 1
Artio
Artio
TheFoxThatDies
Artio
Level 128
God Stats
0W - 1L
1,445 SR
Queue Stats
20W - 15L
1,600 Elo+
Party 1
Atlas
Atlas
renegade14588
Atlas
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,416 Elo+
Solo
Lancelot
Lancelot
ρeeρ
Lancelot
Level 139
God Stats
1W - 3L
1,642 SR
Queue Stats
56W - 37L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
1 / 3 / 16
11,439
673
10,079
34,504
31,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
BlizzyTokin
Arachne
17
5 / 7 / 7
11,675
687
11,279
17,918
10,386
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
19
3 / 4 / 15
12,381
728
11,538
22,238
28,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 3 / 10
11,834
696
23,292
20,219
11,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
swordmon
Scylla
20
7 / 1 / 12
14,221
837
34,615
13,708
8,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bigshotak
Vulcan
18
7 / 5 / 7
11,099
653
28,192
11,808
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
CrossyFire
Hou Yi
16
3 / 4 / 8
10,600
624
16,252
12,252
6,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 3 / 15
11,332
667
16,361
24,893
31,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 7
11,042
650
14,221
35,485
33,545
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
ρeeρ
Lancelot
20
6 / 3 / 9
11,964
704
19,290
20,459
11,496
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
22
Kills
18
18
Deaths
22
60
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
3
16
3
L
Vulcan
Bigshotak
Vulcan
7
5
7
2.1
W
Arachne
BlizzyTokin
Arachne
5
7
7
1.21
L
Hou Yi
CrossyFire
Hou Yi
3
4
8
1.75
W
Cabrakan
3
4
15
2.63
W
6
3
10
3.67
L
0
3
15
2.5
L
2
7
7
0.79
W
Scylla
swordmon
Scylla
7
1
12
13
L
Lancelot
ρeeρ
Lancelot
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,803
Damage
94,316
108,587
Taken
104,897
90,541
Mitigated
88,680
55,143
Healing
40,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,079
1,807
3,651
15,161
34,504
31,640
652
18,417
16,087
0
20,472
L
Vulcan
Bigshotak
Vulcan
28,192
6,760
746
365
11,808
6,390
144
5,016
6,792
47,707
0
W
Arachne
BlizzyTokin
Arachne
11,279
8,047
1,933
4,805
17,918
10,386
390
9,632
8,286
0
15,259
L
Hou Yi
CrossyFire
Hou Yi
16,252
6,118
950
1,543
12,252
6,047
1,221
5,581
6,671
0
24,295
W
Cabrakan
11,538
1,403
4,422
6,415
22,238
28,932
450
11,434
10,804
19,892
0
W
23,292
12,512
3,049
7,831
20,219
11,279
4,649
11,810
8,409
0
45,061
L
16,361
1,662
7,832
10,720
24,893
31,202
0
10,784
14,109
27,816
0
L
14,221
5,192
3,893
8,605
35,485
33,545
0
16,544
18,941
36,600
0
W
Scylla
swordmon
Scylla
34,615
4,352
1,537
6,339
13,708
8,304
2,094
7,481
6,227
85,687
0
L
Lancelot
ρeeρ
Lancelot
19,290
5,104
2,610
2,811
20,459
11,496
40
8,228
12,231
0
39,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,550
Gold Earned
56,037
186
Minions Killed
209
0
Camps Cleared
0
1,555,758
Distance Traveled
1,533,273
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,439
673
12
1
0
361,731
0
L
Vulcan
11,099
653
51
3
0
304,211
1
W
Arachne
11,675
687
8
0
0
281,344
0
L
Hou Yi
10,600
624
31
2
0
266,081
0
W
Cabrakan
12,381
728
12
1
0
311,404
0
W
Ullr
11,834
696
43
3
0
293,070
1
L
Artio
11,332
667
22
1
0
324,506
1
L
Atlas
11,042
650
42
2
0
284,800
0
W
Scylla
14,221
837
111
7
0
308,209
2
L
Lancelot
11,964
704
63
4
0
353,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role