Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AlmightyWalrus1
The Morrigan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,595 Elo+
Solo
Scylla
Scylla
Chefchampion
Scylla
Level 140
God Stats
1W - 1L
1,249 SR
Queue Stats
69W - 56L
1,623 Elo+
Party 1
Artio
Artio
connormario
Artio
Level 109
God Stats
7W - 7L
1,133 SR
Queue Stats
242W - 260L
1,591 Elo+
Solo
Achilles
Achilles
temorian
Achilles
Level 156
God Stats
3W - 3L
1,342 SR
Queue Stats
153W - 137L
1,603 Elo+
Party 1
Team Averages
Level 130
1,345 SR
1,582 Elo+

VS

Team Averages
Level 105
1,503 SR
1,605 Elo+
Fafnir
Fafnir
ArchonRlix
Fafnir
Level 77
God Stats
0W - 1L
1,472 SR
Queue Stats
17W - 20L
1,579 Elo+
Party 2
Scylla
Scylla
DoubleJ2700
Scylla
Level 85
God Stats
0W - 3L
1,200 SR
Queue Stats
98W - 80L
1,581 Elo+
Party 3
Kuzenbo
Kuzenbo
EpicH0b0
Kuzenbo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 136L
1,601 Elo+
Party 2
Fenrir
Fenrir
Sombed
Fenrir
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
210W - 168L
1,581 Elo+
Party 3
Cupid
Cupid
xSkelen
Cupid
Level 87
God Stats
2W - 4L
1,841 SR
Queue Stats
84W - 71L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
13 / 2 / 7
13,085
595
26,148
20,446
9,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
AlmightyWalrus1
The Morrigan
20
5 / 1 / 13
13,317
605
17,048
16,713
9,128
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
17
3 / 4 / 9
10,845
493
10,218
13,613
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 0 / 9
12,418
564
13,812
21,524
17,413
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
temorian
Achilles
16
9 / 2 / 9
11,908
541
12,210
24,571
34,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ArchonRlix
Fafnir
12
0 / 6 / 5
8,533
388
5,305
19,837
23,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
15
2 / 5 / 1
9,546
434
5,420
13,292
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
EpicH0b0
Kuzenbo
15
1 / 6 / 2
9,278
422
12,455
23,145
25,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Sombed
Fenrir
16
4 / 9 / 1
10,399
473
13,557
24,526
11,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
xSkelen
Cupid
16
2 / 10 / 3
10,471
476
15,184
23,509
8,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
36
Kills
9
9
Deaths
36
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
13
2
7
8.25
W
The Morrigan
AlmightyWalrus1
The Morrigan
5
1
13
11.5
L
Fafnir
ArchonRlix
Fafnir
0
6
5
0.42
W
Scylla
3
4
9
1.88
L
Scylla
2
5
1
0.5
L
Kuzenbo
EpicH0b0
Kuzenbo
1
6
2
0.33
L
Fenrir
Sombed
Fenrir
4
9
1
0.5
W
6
0
9
10.5
W
Achilles
temorian
Achilles
9
2
9
6.75
L
Cupid
xSkelen
Cupid
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,436
Damage
51,921
96,867
Taken
104,309
75,805
Mitigated
75,175
25,544
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
26,148
15,484
0
945
20,446
9,864
1,397
6,288
13,950
0
141,768
W
The Morrigan
AlmightyWalrus1
The Morrigan
17,048
6,755
1,247
4,926
16,713
9,128
1,724
851
15,830
123,830
0
L
Fafnir
ArchonRlix
Fafnir
5,305
1,655
0
3,656
19,837
23,615
0
7,284
12,553
13,268
0
W
Scylla
10,218
953
0
390
13,613
4,746
1,261
3,652
9,839
76,783
0
L
Scylla
5,420
114
0
772
13,292
5,491
0
1,937
11,355
57,968
0
L
Kuzenbo
EpicH0b0
Kuzenbo
12,455
3,254
0
2,475
23,145
25,462
100
12,754
10,391
57,845
0
L
Fenrir
Sombed
Fenrir
13,557
4,515
0
7,406
24,526
11,831
0
6,739
17,787
0
80,294
W
13,812
2,635
504
11,842
21,524
17,413
912
7,894
12,977
86,231
0
W
Achilles
temorian
Achilles
12,210
2,466
721
4,969
24,571
34,654
50
3,747
20,637
413
35,412
L
Cupid
xSkelen
Cupid
15,184
7,955
201
7,721
23,509
8,776
1,245
12,777
10,732
0
100,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,573
Gold Earned
48,227
647
Minions Killed
456
0
Camps Cleared
0
2,130,330
Distance Traveled
1,914,068
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,085
595
170
8
0
514,510
0
W
The Morrigan
13,317
605
183
8
0
359,420
0
L
Fafnir
8,533
388
15
1
0
406,928
1
W
Scylla
10,845
493
110
5
0
404,582
3
L
Scylla
9,546
434
84
4
0
378,748
2
L
Kuzenbo
9,278
422
96
4
0
386,791
1
L
Fenrir
10,399
473
100
5
0
415,856
9
W
Artio
12,418
564
141
6
0
425,779
1
W
Achilles
11,908
541
43
2
0
426,039
7
L
Cupid
10,471
476
161
7
0
325,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role