Player Matchup

Aphrodite
Aphrodite
Ars0n_1S_FuN
Aphrodite
Level 82
God Stats
13W - 11L
1,479 SR
Queue Stats
80W - 87L
1,364 Elo+
Solo
Vamana
Vamana
Bourne2bwiId
Vamana
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 64L
1,347 Elo+
Solo
Chaac
Chaac
HelterSkelter32
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,720 Elo+
Solo
Hou Yi
Hou Yi
IHS_20
Hou Yi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 105L
1,473 Elo+
Solo
Agni
Agni
Tyler_Koester
Agni
Level 57
God Stats
1W - 0L
1,703 SR
Queue Stats
46W - 54L
1,207 Elo+
Solo
Team Averages
Level 75
1,536 SR
1,422 Elo+

VS

Team Averages
Level 80
1,457 SR
1,402 Elo+
Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CapnCucumber1421
Bakasura
Level 40
God Stats
0W - 2L
1,316 SR
Queue Stats
12W - 29L
1,316 Elo+
Solo
Hades
Hades
EvilAstrid
Hades
Level 48
God Stats
2W - 2L
1,494 SR
Queue Stats
83W - 107L
1,328 Elo+
Solo
Neith
Neith
tiaga2012
Neith
Level 123
God Stats
1W - 3L
1,490 SR
Queue Stats
21W - 20L
1,438 Elo+
Solo
Thanatos
Thanatos
zDJz_zHellFiendz
Thanatos
Level 64
God Stats
15W - 21L
1,483 SR
Queue Stats
157W - 176L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ars0n_1S_FuN
Aphrodite
14
2 / 0 / 9
8,746
460
4,382
7,921
6,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
18
4 / 0 / 4
11,000
579
8,168
14,730
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 0 / 3
10,943
576
8,967
11,213
11,578
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
IHS_20
Hou Yi
16
6 / 1 / 4
10,285
541
16,702
12,197
5,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 5
9,270
488
10,360
10,367
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 6 / 0
9,069
477
6,534
13,568
8,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 1
7,538
397
2,499
15,914
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
11
0 / 4 / 2
7,571
398
3,051
16,147
14,600
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
tiaga2012
Neith
12
0 / 3 / 2
7,331
386
6,532
12,016
4,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 1 / 0
9,867
519
9,135
14,751
7,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
5
5
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
0
0
W
Aphrodite
Ars0n_1S_FuN
Aphrodite
2
0
9
6.5
W
Vamana
4
0
4
6
L
0
6
1
0.08
L
Hades
0
4
2
0.25
W
6
0
3
7.5
W
Hou Yi
IHS_20
Hou Yi
6
1
4
8
W
2
4
5
1.13
L
Neith
tiaga2012
Neith
0
3
2
0.33
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,579
Damage
27,751
56,428
Taken
72,396
34,707
Mitigated
41,795
29,471
Healing
25,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,534
429
0
1,304
13,568
8,839
1,892
831
12,737
70,031
0
W
Aphrodite
Ars0n_1S_FuN
Aphrodite
4,382
792
5,774
4,798
7,921
6,486
683
2,174
5,598
34,740
0
W
Vamana
8,168
5,193
0
9,836
14,730
8,021
2,678
2,156
12,430
0
102,836
L
2,499
1,465
0
2,725
15,914
6,636
0
4,019
11,895
0
40,729
L
Hades
3,051
242
81
3,090
16,147
14,600
110
2,398
13,749
25,350
0
W
8,967
2,377
0
4,086
11,213
11,578
776
3,345
7,465
0
70,420
W
Hou Yi
IHS_20
Hou Yi
16,702
9,909
0
3,643
12,197
5,219
786
1,401
10,752
0
94,844
W
10,360
2,439
0
1,334
10,367
3,403
1,288
716
9,558
55,709
0
L
Neith
tiaga2012
Neith
6,532
2,757
320
4,020
12,016
4,155
546
2,483
9,533
0
43,319
L
9,135
2,629
0
14,028
14,751
7,565
654
5,011
9,740
0
89,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
41,376
580
Minions Killed
461
0
Camps Cleared
0
1,811,428
Distance Traveled
1,700,996
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,069
477
139
7
0
344,819
0
W
Aphrodite
8,746
460
59
3
0
364,750
3
W
Vamana
11,000
579
160
8
0
385,382
2
L
Bakasura
7,538
397
79
4
0
364,895
3
L
Hades
7,571
398
32
2
0
291,441
0
W
Chaac
10,943
576
135
7
0
390,025
1
W
Hou Yi
10,285
541
138
7
0
332,621
1
W
Agni
9,270
488
88
5
0
338,650
3
L
Neith
7,331
386
61
3
0
319,868
2
L
Thanatos
9,867
519
150
8
0
379,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role