Player Matchup

Xing Tian
Xing Tian
Checksterr
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 7L
1,777 Elo+
Party 1
Xbalanque
Xbalanque
Trizzy TC
Xbalanque
Level 27
God Stats
18W - 3L
1,647 SR
Queue Stats
46W - 8L
1,741 Elo+
Party 1
Anubis
Anubis
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Anubis
Level 108
God Stats
3W - 0L
1,589 SR
Queue Stats
35W - 6L
1,814 Elo+
Party 1
Team Averages
Level 88
1,579 SR
1,777 Elo+

VS

Team Averages
Level 83
1,493 SR
1,445 Elo+
Bacchus
Bacchus
Specfic ocen
Bacchus
Level 4
God Stats
1W - 4L
1,846 SR
Queue Stats
1W - 7L
1,469 Elo+
Party 2
Apollo
Apollo
zeyosi
Apollo
Level 100
God Stats
1W - 2L
1,135 SR
Queue Stats
232W - 237L
1,419 Elo+
Party 2
Hera
Hera
zeysul
Hera
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 221L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Checksterr
Xing Tian
12
2 / 0 / 9
8,093
809
4,231
9,783
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Trizzy TC
Xbalanque
12
4 / 1 / 5
7,486
749
8,960
5,603
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
13
6 / 1 / 6
7,842
784
6,813
5,524
3,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Specfic ocen
Bacchus
10
1 / 4 / 1
6,925
693
3,773
8,659
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
zeyosi
Apollo
10
0 / 3 / 1
6,099
610
2,700
7,753
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
zeysul
Hera
9
1 / 5 / 1
6,197
620
6,028
7,205
3,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Checksterr
Xing Tian
2
0
9
6.5
L
Bacchus
Specfic ocen
Bacchus
1
4
1
0.38
W
Xbalanque
Trizzy TC
Xbalanque
4
1
5
6.5
W
Anubis
6
1
6
9
L
Apollo
zeyosi
Apollo
0
3
1
0.17
L
Hera
zeysul
Hera
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,004
Damage
12,501
20,910
Taken
23,617
17,181
Mitigated
15,143
6,636
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Checksterr
Xing Tian
4,231
513
0
3,151
9,783
11,123
37
3,118
6,665
8,878
0
L
Bacchus
Specfic ocen
Bacchus
3,773
481
0
720
8,659
8,690
39
3,524
5,135
5,472
0
W
Xbalanque
Trizzy TC
Xbalanque
8,960
4,007
0
710
5,603
2,717
947
3,547
2,056
0
26,958
W
Anubis
6,813
198
0
2,775
5,524
3,341
462
3,484
2,040
26,733
0
L
Apollo
zeyosi
Apollo
2,700
1,329
0
1,014
7,753
3,095
0
3,706
4,047
0
22,939
L
Hera
zeysul
Hera
6,028
1,705
0
1,481
7,205
3,358
16
4,081
3,124
15,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
19,221
108
Minions Killed
83
7
Camps Cleared
2
522,030
Distance Traveled
489,589
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,093
809
9
1
2
192,740
2
L
Bacchus
6,925
693
10
1
0
160,136
0
W
Xbalanque
7,486
749
50
5
3
158,505
0
W
Anubis
7,842
784
49
5
2
170,785
4
L
Apollo
6,099
610
48
5
2
175,966
4
L
Hera
6,197
620
25
3
0
153,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role