Player Matchup

Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
ClutchCross
Izanami
Silver IV
Level 86
God Stats
6W - 6L
1,551 SR
Queue Stats
106W - 126L
935 MMR
Solo
He Bo
He Bo
Bronze III
Gadoswaldo
He Bo
Bronze III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 212L
-17 MMR
Solo
Cerberus
Cerberus
Silver II
Scorpio17
Cerberus
Silver II
Level 155
God Stats
2W - 1L
1,957 SR
Queue Stats
96W - 101L
915 MMR
Solo
Loki
Loki
Silver III
WafflestomperTV
Loki
Silver III
Level 47
God Stats
4W - 8L
1,297 SR
Queue Stats
208W - 219L
972 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,561 SR
861 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,493 SR
1,012 MMR
Lancelot
Lancelot
Bronze II
 
Lancelot
Bronze II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
DVidjill
Artemis
Silver I
Level 159
God Stats
14W - 8L
1,606 SR
Queue Stats
364W - 371L
1,075 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Draiven01
Sylvanus
Silver IV
Level 67
God Stats
2W - 0L
1,511 SR
Queue Stats
56W - 66L
1,056 MMR
Solo
King Arthur
King Arthur
Silver I
GrandAnthem
King Arthur
Silver I
Level 59
God Stats
1W - 1L
1,259 SR
Queue Stats
11W - 23L
1,076 MMR
Solo
Discordia
Discordia
Bronze I
Mistershadow122
Discordia
Bronze I
Level 127
God Stats
10W - 4L
1,590 SR
Queue Stats
620W - 654L
355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 4 / 0
7,360
409
6,851
17,643
12,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ClutchCross
Izanami
13
0 / 4 / 0
7,750
431
4,937
11,337
3,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
15
2 / 4 / 2
8,603
478
5,993
11,977
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Scorpio17
Cerberus
6
0 / 3 / 0
5,575
310
2,689
7,668
3,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 4 / 1
8,316
462
5,184
15,963
6,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CabrakanAthenaVamanaKali

VS

Bans
CharybdisAtlasArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 3 / 6
8,930
496
7,363
12,583
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
DVidjill
Artemis
18
7 / 0 / 3
11,190
622
13,721
10,283
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Draiven01
Sylvanus
14
1 / 0 / 12
9,765
543
4,172
10,839
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
GrandAnthem
King Arthur
17
6 / 1 / 1
10,822
601
11,775
16,519
18,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Mistershadow122
Discordia
16
4 / 0 / 3
10,067
559
7,774
7,079
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
19
19
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Lancelot
 
Lancelot
1
3
6
1.33
L
Izanami
ClutchCross
Izanami
0
4
0
0
W
Artemis
DVidjill
Artemis
7
0
3
8.5
W
Sylvanus
Draiven01
Sylvanus
1
0
12
7
L
He Bo
2
4
2
0.75
W
King Arthur
GrandAnthem
King Arthur
6
1
1
6.5
W
Discordia
Mistershadow122
Discordia
4
0
3
5.5
L
Cerberus
Scorpio17
Cerberus
0
3
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,654
Damage
44,805
64,588
Taken
57,303
30,115
Mitigated
45,321
9,727
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,851
1,322
0
5,227
17,643
12,345
0
2,504
15,139
0
53,776
W
Lancelot
 
Lancelot
7,363
1,771
0
410
12,583
5,904
533
2,827
9,608
0
59,466
L
Izanami
ClutchCross
Izanami
4,937
2,275
0
1,297
11,337
3,637
0
1,373
9,964
0
65,666
W
Artemis
DVidjill
Artemis
13,721
8,914
0
5,023
10,283
4,770
7,486
1,454
8,829
0
94,963
W
Sylvanus
Draiven01
Sylvanus
4,172
1,222
1,562
3,915
10,839
12,743
1,937
1,456
9,359
32,726
0
L
He Bo
5,993
527
74
1,156
11,977
4,458
108
3,904
8,073
55,169
0
W
King Arthur
GrandAnthem
King Arthur
11,775
1,410
0
2,710
16,519
18,753
727
1,226
15,257
129
83,376
W
Discordia
Mistershadow122
Discordia
7,774
195
0
2,130
7,079
3,151
1,204
1,520
5,431
70,287
0
L
Cerberus
Scorpio17
Cerberus
2,689
194
64
1,212
7,668
3,540
0
1,664
6,004
13,964
0
L
5,184
1,951
0
697
15,963
6,135
0
2,779
13,184
0
67,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
50,774
490
Minions Killed
547
0
Camps Cleared
0
1,626,127
Distance Traveled
1,751,856
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,360
409
93
5
0
355,173
6
W
Lancelot
8,930
496
101
6
0
411,156
1
L
Izanami
7,750
431
134
7
0
329,695
8
W
Artemis
11,190
622
145
8
0
333,420
3
W
Sylvanus
9,765
543
45
3
0
299,765
4
L
He Bo
8,603
478
104
6
0
304,062
2
W
King Arthur
10,822
601
134
7
0
349,560
1
W
Discordia
10,067
559
122
7
0
357,955
9
L
Cerberus
5,575
310
33
2
0
253,213
0
L
Loki
8,316
462
126
7
0
383,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role