Player Matchup

Erlang Shen
Erlang Shen
BoomerWatch
Erlang Shen
Level 102
God Stats
0W - 1L
1,462 SR
Queue Stats
53W - 40L
1,549 Elo+
Party 2
Zhong Kui
Zhong Kui
SusWolf
Zhong Kui
Level 105
God Stats
0W - 2L
1,326 SR
Queue Stats
121W - 137L
1,435 Elo+
Solo
Cthulhu
Cthulhu
bukekiller
Cthulhu
Level 69
God Stats
8W - 5L
1,596 SR
Queue Stats
49W - 37L
1,520 Elo+
Party 2
Team Averages
Level 92
1,461 SR
1,501 Elo+

VS

Team Averages
Level 105
1,490 SR
1,565 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
I Got Med
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,683 Elo+
Party 1
Ravana
Ravana
Juulixs
Ravana
Level 155
God Stats
4W - 2L
1,469 SR
Queue Stats
113W - 101L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BoomerWatch
Erlang Shen
10
0 / 4 / 0
5,936
594
3,761
11,826
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
SusWolf
Zhong Kui
8
0 / 7 / 0
5,798
580
8,564
12,225
6,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
bukekiller
Cthulhu
9
0 / 4 / 0
6,210
621
6,319
12,603
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 0 / 11
8,372
837
10,518
5,927
2,927
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
I Got Med
Arachne
14
11 / 0 / 3
8,744
874
12,792
11,461
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Juulixs
Ravana
12
2 / 0 / 10
7,587
759
7,822
10,456
7,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
15
15
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
11
7.5
L
Erlang Shen
BoomerWatch
Erlang Shen
0
4
0
0
W
Arachne
I Got Med
Arachne
11
0
3
12.5
W
Ravana
Juulixs
Ravana
2
0
10
7
L
Zhong Kui
SusWolf
Zhong Kui
0
7
0
0
L
Cthulhu
bukekiller
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,644
Damage
31,132
36,654
Taken
27,844
24,516
Mitigated
17,556
4,570
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,518
4,052
1,423
2,975
5,927
2,927
846
2,881
3,046
46,601
0
L
Erlang Shen
BoomerWatch
Erlang Shen
3,761
2,185
0
2,627
11,826
8,559
0
3,303
8,523
0
17,159
W
Arachne
I Got Med
Arachne
12,792
7,770
0
7,068
11,461
6,734
550
6,025
5,436
0
33,950
W
Ravana
Juulixs
Ravana
7,822
2,662
339
4,059
10,456
7,895
64
6,343
4,113
0
19,958
L
Zhong Kui
SusWolf
Zhong Kui
8,564
1,456
0
999
12,225
6,531
0
2,351
9,874
18,277
0
L
Cthulhu
bukekiller
Cthulhu
6,319
639
0
944
12,603
9,426
0
4,937
7,666
14,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,944
Gold Earned
24,703
105
Minions Killed
140
2
Camps Cleared
9
498,109
Distance Traveled
584,986
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,372
837
91
9
3
176,295
3
L
Erlang Shen
5,936
594
39
4
1
175,774
2
W
Arachne
8,744
874
33
3
4
209,011
0
W
Ravana
7,587
759
16
2
2
199,680
2
L
Zhong Kui
5,798
580
29
3
1
150,410
3
L
Cthulhu
6,210
621
37
4
0
171,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role