Player Matchup

Ah Puch
Ah Puch
ElectricDeew
Ah Puch
Level 127
God Stats
7W - 9L
1,252 SR
Queue Stats
69W - 75L
1,448 Elo+
Party 2
Sol
Sol
Step SlS2242
Sol
Level 24
God Stats
3W - 0L
1,636 SR
Queue Stats
7W - 6L
1,475 Elo+
Party 2
Merlin
Merlin
TristanJSINC
Merlin
Level 106
God Stats
2W - 2L
1,410 SR
Queue Stats
122W - 138L
1,422 Elo+
Party 2
Pele
Pele
VolcanonFire
Pele
Level 108
God Stats
2W - 1L
1,546 SR
Queue Stats
130W - 127L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
big bad coup
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 168L
1,545 Elo+
Party 2
Team Averages
Level 98
1,469 SR
1,475 Elo+

VS

Team Averages
Level 63
1,630 SR
1,455 Elo+
Awilix
Awilix
Benf05
Awilix
Level 68
God Stats
21W - 13L
1,462 SR
Queue Stats
116W - 106L
1,458 Elo+
Party 1
Athena
Athena
ProstatePuppet
Athena
Level 28
God Stats
7W - 6L
1,734 SR
Queue Stats
44W - 39L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Swagni72
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,693 SR
Queue Stats
114W - 123L
1,466 Elo+
Party 3
Shiva
Shiva
ThisIsTopSecret
Shiva
Level 108
God Stats
158W - 116L
1,571 SR
Queue Stats
392W - 373L
1,478 Elo+
Party 1
Chernobog
Chernobog
calvajita
Chernobog
Level 25
God Stats
4W - 3L
1,689 SR
Queue Stats
13W - 17L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElectricDeew
Ah Puch
16
4 / 2 / 3
9,909
472
12,167
13,765
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 1
8,686
414
5,213
7,370
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Merlin
15
1 / 7 / 2
9,856
469
7,130
16,947
7,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 4
11,018
525
18,325
16,276
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
big bad coup
Hun Batz
13
1 / 2 / 8
9,237
440
7,973
19,094
16,939
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Benf05
Awilix
16
2 / 5 / 3
9,814
467
5,583
16,345
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 5
9,283
442
4,274
21,511
22,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Swagni72
Morgan Le Fay
15
1 / 6 / 4
9,353
445
15,644
17,987
9,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 2
11,824
563
14,116
17,635
20,044
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
calvajita
Chernobog
14
2 / 1 / 6
9,221
439
6,354
11,962
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
14
Kills
13
13
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
Benf05
Awilix
2
5
3
0.7
W
Ah Puch
ElectricDeew
Ah Puch
4
2
3
2.75
L
2
1
5
4.5
W
1
2
1
0.75
L
Morgan Le Fay
Swagni72
Morgan Le Fay
1
6
4
0.5
L
6
1
2
7
W
Merlin
1
7
2
0.29
W
7
0
4
9
W
Hun Batz
big bad coup
Hun Batz
1
2
8
2.5
L
Chernobog
calvajita
Chernobog
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,808
Damage
45,971
73,452
Taken
85,440
40,536
Mitigated
64,387
24,290
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Benf05
Awilix
5,583
1,878
0
4,862
16,345
6,863
1,544
4,274
12,071
27
78,442
W
Ah Puch
ElectricDeew
Ah Puch
12,167
831
0
5,858
13,765
6,152
0
6,556
7,209
80,641
0
L
4,274
862
517
5,811
21,511
22,907
114
8,845
12,666
22,987
0
W
5,213
2,665
0
2,382
7,370
2,400
1,338
2,096
5,274
49,469
0
L
Morgan Le Fay
Swagni72
Morgan Le Fay
15,644
1,063
97
1,607
17,987
9,244
0
6,913
11,074
81,591
0
L
14,116
1,843
85
3,526
17,635
20,044
0
5,614
12,021
155
94,577
W
Merlin
7,130
565
0
5,665
16,947
7,788
46
1,628
15,319
73,812
0
W
18,325
4,111
0
5,034
16,276
7,257
280
5,445
10,831
0
107,105
W
Hun Batz
big bad coup
Hun Batz
7,973
1,749
992
4,359
19,094
16,939
56
5,350
13,744
0
34,503
L
Chernobog
calvajita
Chernobog
6,354
4,334
0
4,273
11,962
5,329
814
4,430
7,532
0
54,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,706
Gold Earned
49,495
520
Minions Killed
497
0
Camps Cleared
0
2,020,020
Distance Traveled
1,957,557
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,814
467
107
5
0
407,597
3
W
Ah Puch
9,909
472
141
7
0
412,718
2
L
Athena
9,283
442
32
2
0
452,170
0
W
Sol
8,686
414
69
3
0
366,738
0
L
Morgan Le Fay
9,353
445
101
5
0
349,508
0
L
Shiva
11,824
563
167
8
0
377,891
2
W
Merlin
9,856
469
142
7
0
332,477
1
W
Pele
11,018
525
135
6
0
481,211
3
W
Hun Batz
9,237
440
33
2
0
426,876
5
L
Chernobog
9,221
439
90
4
0
370,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role