Player Matchup

Danzaburou
Danzaburou
Boompoppy
Danzaburou
Level 29
God Stats
1W - 2L
1,489 SR
Queue Stats
37W - 59L
1,352 Elo+
Party 1
Thanatos
Thanatos
DemonicOathPYRO
Thanatos
Level 118
God Stats
0W - 1L
1,380 SR
Queue Stats
107W - 103L
1,516 Elo+
Solo
Cabrakan
Cabrakan
Malshun69
Cabrakan
Level 65
God Stats
2W - 2L
1,719 SR
Queue Stats
155W - 172L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
elpepinot
Ao Kuang
Level 149
God Stats
2W - 2L
1,411 SR
Queue Stats
164W - 154L
1,540 Elo+
Solo
Sol
Sol
stillblvck
Sol
Level 47
God Stats
3W - 5L
1,363 SR
Queue Stats
51W - 80L
1,280 Elo+
Solo
Team Averages
Level 82
1,473 SR
1,425 Elo+

VS

Team Averages
Level 83
1,591 SR
1,486 Elo+
Horus
Horus
Evilkitty789
Horus
Level 116
God Stats
1W - 2L
1,570 SR
Queue Stats
28W - 23L
1,553 Elo+
Party 2
Skadi
Skadi
Muffinfluffen
Skadi
Level 44
God Stats
2W - 4L
1,454 SR
Queue Stats
33W - 34L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
Mwdlaw90
Sylvanus
Level 59
God Stats
3W - 3L
1,474 SR
Queue Stats
18W - 22L
1,420 Elo+
Party 2
Hades
Hades
Th3LemonLord
Hades
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,472 Elo+
Party 2
Chiron
Chiron
elbrujo159
Chiron
Level 127
God Stats
7W - 2L
1,959 SR
Queue Stats
344W - 376L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boompoppy
Danzaburou
16
1 / 4 / 1
9,633
419
9,130
19,520
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
20
11 / 7 / 4
13,652
594
24,512
33,523
19,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Malshun69
Cabrakan
15
0 / 6 / 9
9,622
418
10,235
30,634
47,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
elpepinot
Ao Kuang
17
3 / 7 / 4
10,795
469
9,710
25,280
14,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 5
9,675
421
17,387
24,014
11,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 13
12,174
529
22,717
21,800
13,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 1 / 5
11,070
481
10,996
13,906
5,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Mwdlaw90
Sylvanus
18
6 / 4 / 6
12,441
541
12,674
22,663
26,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
4 / 3 / 7
11,902
517
31,742
27,461
17,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
elbrujo159
Chiron
20
9 / 4 / 6
13,605
592
29,273
22,724
11,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
17
Kills
28
29
Deaths
17
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Boompoppy
Danzaburou
1
4
1
0.38
L
Thanatos
11
7
4
1.86
W
6
5
13
2.5
L
Cabrakan
Malshun69
Cabrakan
0
6
9
0.75
W
3
1
5
5.5
W
Sylvanus
Mwdlaw90
Sylvanus
6
4
6
2.25
W
4
3
7
2.5
W
Chiron
elbrujo159
Chiron
9
4
6
3
L
Ao Kuang
elpepinot
Ao Kuang
3
7
4
0.71
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,974
Damage
107,402
132,971
Taken
108,554
102,021
Mitigated
73,467
55,426
Healing
51,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Boompoppy
Danzaburou
9,130
4,274
0
7,336
19,520
9,536
0
6,963
12,557
0
78,221
L
Thanatos
24,512
7,883
0
24,525
33,523
19,580
0
11,946
21,577
0
106,526
W
22,717
11,324
2,324
3,920
21,800
13,256
388
8,381
13,419
76
112,270
L
Cabrakan
Malshun69
Cabrakan
10,235
1,145
1,052
5,068
30,634
47,382
0
11,522
19,112
40,306
0
W
10,996
3,936
0
4,526
13,906
5,399
5,652
2,580
11,326
38
81,006
W
Sylvanus
Mwdlaw90
Sylvanus
12,674
3,414
4,751
9,086
22,663
26,486
412
8,825
13,838
40,501
0
W
31,742
4,946
729
14,474
27,461
17,049
1,953
7,775
19,686
108,442
0
W
Chiron
elbrujo159
Chiron
29,273
10,588
779
11,380
22,724
11,277
3,540
9,750
12,974
65
115,148
L
Ao Kuang
elpepinot
Ao Kuang
9,710
2,127
0
8,585
25,280
14,369
0
4,803
20,477
62,569
6,874
L
17,387
9,104
0
8,860
24,014
11,154
1,639
9,361
14,653
70,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,377
Gold Earned
61,192
547
Minions Killed
618
0
Camps Cleared
0
1,853,022
Distance Traveled
1,917,476
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,633
419
122
5
0
363,737
4
L
Thanatos
13,652
594
135
6
0
410,254
2
W
Horus
12,174
529
149
6
0
444,339
0
L
Cabrakan
9,622
418
53
2
0
365,992
3
W
Skadi
11,070
481
122
5
0
407,022
0
W
Sylvanus
12,441
541
47
2
0
309,301
6
W
Hades
11,902
517
130
6
0
366,588
1
W
Chiron
13,605
592
170
7
0
390,226
5
L
Ao Kuang
10,795
469
118
5
0
358,990
4
L
Sol
9,675
421
119
5
0
354,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role