Player Matchup

Chaac
Chaac
MANG0JUICY
Chaac
Level 17
God Stats
0W - 1L
1,750 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 2
Nemesis
Nemesis
ShweatyMcWhetty
Nemesis
Level 17
God Stats
2W - 2L
1,579 SR
Queue Stats
4W - 8L
1,342 Elo+
Party 2
Bellona
Bellona
asxtic
Bellona
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 32L
1,481 Elo+
Party 2
Scylla
Scylla
doge1234355
Scylla
Level 12
God Stats
1W - 4L
1,304 SR
Queue Stats
3W - 7L
1,282 Elo+
Party 2
Cernunnos
Cernunnos
gummy_G363
Cernunnos
Level 104
God Stats
5W - 6L
1,580 SR
Queue Stats
50W - 43L
1,301 Elo+
Party 2
Team Averages
Level 44
1,543 SR
1,352 Elo+

VS

Team Averages
Level 87
1,499 SR
1,481 Elo+
Izanami
Izanami
Bignutts4u
Izanami
Level 28
God Stats
17W - 13L
1,556 SR
Queue Stats
78W - 90L
1,472 Elo+
Party 1
Scylla
Scylla
Layonel666
Scylla
Level 142
God Stats
4W - 4L
1,421 SR
Queue Stats
214W - 271L
1,379 Elo+
Solo
Set
Set
TomokazuHanto
Set
Level 100
God Stats
2W - 3L
1,388 SR
Queue Stats
220W - 196L
1,512 Elo+
Party 1
Khepri
Khepri
WhimsicalLuck
Khepri
Level 103
God Stats
2W - 0L
1,700 SR
Queue Stats
96W - 65L
1,574 Elo+
Party 1
Arachne
Arachne
namechanged9716
Arachne
Level 62
God Stats
8W - 8L
1,431 SR
Queue Stats
126W - 139L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 1 / 0
4,940
449
2,841
6,179
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 2 / 0
5,237
476
4,673
7,320
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
asxtic
Bellona
10
0 / 0 / 2
5,831
530
4,714
4,460
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
9
0 / 0 / 0
5,051
459
2,025
2,973
947
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
gummy_G363
Cernunnos
9
0 / 1 / 0
5,046
459
3,052
6,160
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bignutts4u
Izanami
9
0 / 0 / 1
5,008
455
2,527
4,506
1,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Layonel666
Scylla
11
2 / 0 / 0
6,372
579
2,772
4,419
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 1 / 0
6,357
578
1,595
6,196
3,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 3
5,904
537
2,762
4,787
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 3
5,555
505
4,355
7,708
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bignutts4u
Izanami
0
0
1
0.5
W
Scylla
Layonel666
Scylla
2
0
0
2
L
Chaac
0
1
0
0
L
2
2
0
1
W
1
1
0
1
W
0
0
3
1.5
L
Bellona
asxtic
Bellona
0
0
2
1
L
Scylla
0
0
0
0
L
Cernunnos
gummy_G363
Cernunnos
0
1
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,305
Damage
14,011
27,092
Taken
27,616
12,578
Mitigated
12,529
7,177
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bignutts4u
Izanami
2,527
1,955
0
2,309
4,506
1,422
0
187
4,319
0
30,860
W
Scylla
Layonel666
Scylla
2,772
0
0
890
4,419
1,735
0
1,550
2,836
45,501
0
L
Chaac
2,841
459
0
2,040
6,179
4,105
160
1,040
5,139
0
18,177
L
4,673
2,095
0
1,267
7,320
2,369
338
872
6,403
0
26,076
W
1,595
726
0
3,088
6,196
3,277
1,232
0
5,799
0
43,189
W
2,762
477
0
2,641
4,787
3,406
0
0
4,787
22,454
0
L
Bellona
asxtic
Bellona
4,714
1,239
0
1,160
4,460
3,149
0
290
4,164
0
33,890
L
Scylla
2,025
247
0
0
2,973
947
246
1,657
1,174
31,056
0
L
Cernunnos
gummy_G363
Cernunnos
3,052
1,534
0
2,710
6,160
2,008
0
1,482
4,678
0
32,523
W
4,355
2,811
0
1,661
7,708
2,689
0
288
7,356
0
27,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,105
Gold Earned
29,196
286
Minions Killed
314
0
Camps Cleared
0
1,064,115
Distance Traveled
1,047,511
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,008
455
67
6
0
199,681
0
W
Scylla
6,372
579
97
9
0
207,139
4
L
Chaac
4,940
449
23
2
0
218,813
2
L
Nemesis
5,237
476
45
4
0
217,493
2
W
Set
6,357
578
80
7
0
182,823
0
W
Khepri
5,904
537
24
2
0
200,033
0
L
Bellona
5,831
530
87
8
0
211,417
3
L
Scylla
5,051
459
59
5
0
220,582
0
L
Cernunnos
5,046
459
72
7
0
195,810
2
W
Arachne
5,555
505
46
4
0
257,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role