Player Matchup

Odin
Odin
ByshBash
Odin
Level 8
God Stats
0W - 2L
1,340 SR
Queue Stats
5W - 10L
1,460 Elo+
Party 2
Bakasura
Bakasura
DAD_KONG
Bakasura
Level 34
God Stats
1W - 2L
1,298 SR
Queue Stats
23W - 51L
1,259 Elo+
Party 2
Izanami
Izanami
Gal-with-a-gun
Izanami
Level 42
God Stats
12W - 16L
1,343 SR
Queue Stats
81W - 104L
1,342 Elo+
Party 2
Scylla
Scylla
Itz_A_Cat16
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,332 Elo+
Party 2
Ares
Ares
Quack_Attack_26
Ares
Level 49
God Stats
16W - 10L
1,551 SR
Queue Stats
93W - 108L
1,463 Elo+
Party 2
Team Averages
Level 32
1,406 SR
1,371 Elo+

VS

Team Averages
Level 58
1,564 SR
1,379 Elo+
Anubis
Anubis
DarkEclipse09
Anubis
Level 4
God Stats
2W - 2L
1,303 SR
Queue Stats
5W - 5L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
FeudalSun13
Cthulhu
Level 122
God Stats
1W - 0L
1,665 SR
Queue Stats
70W - 82L
1,437 Elo+
Party 3
Izanami
Izanami
GAM3R MAN64
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,091 Elo+
Party 3
Sylvanus
Sylvanus
SylvanusEnjoyer
Sylvanus
Level 26
God Stats
37W - 25L
1,616 SR
Queue Stats
78W - 67L
1,504 Elo+
Party 1
Bastet
Bastet
savario856
Bastet
Level 115
God Stats
3W - 0L
1,739 SR
Queue Stats
148W - 166L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 4 / 1
5,298
482
1,791
8,749
5,315
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
DAD_KONG
Bakasura
10
2 / 2 / 1
5,637
512
4,393
9,575
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
2 / 2 / 0
5,603
509
3,516
5,717
1,729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
8
0 / 1 / 0
5,003
455
1,590
3,121
982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 1
5,099
464
3,699
12,036
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,745
522
2,541
3,983
1,709
Cthulhu
FeudalSun13
Cthulhu
9
1 / 1 / 9
6,055
550
5,909
8,369
5,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
GAM3R MAN64
Izanami
10
6 / 1 / 0
6,242
567
6,953
7,523
2,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
11
3 / 1 / 3
6,778
616
6,503
6,697
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
savario856
Bastet
10
3 / 1 / 3
6,354
578
4,772
7,936
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
14
14
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
1
0.38
L
Bakasura
DAD_KONG
Bakasura
2
2
1
1.25
W
1
1
2
2
W
Cthulhu
FeudalSun13
Cthulhu
1
1
9
5.5
W
Izanami
GAM3R MAN64
Izanami
6
1
0
6
L
2
2
0
1
L
Scylla
0
1
0
0
L
0
5
1
0.1
W
Sylvanus
3
1
3
4.5
W
Bastet
savario856
Bastet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,989
Damage
26,678
39,198
Taken
34,508
18,646
Mitigated
19,815
6,606
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
1,791
300
0
280
8,749
5,315
0
4,455
4,294
0
20,961
L
Bakasura
DAD_KONG
Bakasura
4,393
3,417
0
2,012
9,575
3,567
0
2,420
7,155
0
27,372
W
2,541
499
0
1,360
3,983
1,709
411
643
3,340
24,467
0
W
Cthulhu
FeudalSun13
Cthulhu
5,909
1,045
812
1,395
8,369
5,680
162
1,904
6,465
16,872
0
W
Izanami
GAM3R MAN64
Izanami
6,953
5,795
0
2,151
7,523
2,719
346
2,027
5,496
0
48,768
L
3,516
2,333
0
1,722
5,717
1,729
1,290
1,688
4,029
0
30,566
L
Scylla
1,590
360
0
302
3,121
982
589
1,731
1,390
20,783
0
L
3,699
496
0
2,290
12,036
7,053
0
3,633
8,403
17,210
0
W
Sylvanus
6,503
2,498
515
2,905
6,697
7,131
312
16
6,475
40,178
11,733
W
Bastet
savario856
Bastet
4,772
2,354
0
1,656
7,936
2,576
617
699
7,212
0
38,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
31,174
216
Minions Killed
309
0
Camps Cleared
0
947,296
Distance Traveled
1,016,183
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,298
482
30
3
0
197,795
0
L
Bakasura
5,637
512
66
6
0
226,050
0
W
Anubis
5,745
522
44
4
0
176,341
0
W
Cthulhu
6,055
550
20
2
0
212,801
2
W
Izanami
6,242
567
84
8
0
207,580
0
L
Izanami
5,603
509
53
5
0
189,605
0
L
Scylla
5,003
455
39
4
0
133,937
0
L
Ares
5,099
464
28
3
0
199,909
1
W
Sylvanus
6,778
616
83
8
0
168,878
1
W
Bastet
6,354
578
78
7
0
250,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role