Player Matchup

Kali
Kali
SCF_Mylo
Kali
Level 104
God Stats
2W - 2L
1,530 SR
Queue Stats
341W - 396L
1,434 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SHILN4D
Cu Chulainn
Level 124
God Stats
4W - 3L
1,485 SR
Queue Stats
296W - 285L
1,435 Elo+
Solo
Cerberus
Cerberus
Thine-Emperor
Cerberus
Level 104
God Stats
4W - 2L
1,583 SR
Queue Stats
257W - 247L
1,400 Elo+
Solo
Charybdis
Charybdis
pengiun70
Charybdis
Level 99
God Stats
11W - 13L
1,410 SR
Queue Stats
176W - 185L
1,495 Elo+
Solo
Janus
Janus
takumichep-_-
Janus
Level 103
God Stats
5W - 8L
1,272 SR
Queue Stats
223W - 256L
1,421 Elo+
Party 2
Team Averages
Level 107
1,456 SR
1,437 Elo+

VS

Team Averages
Level 119
1,494 SR
1,437 Elo+
Zhong Kui
Zhong Kui
Blessdboi
Zhong Kui
Level 100
God Stats
2W - 4L
1,476 SR
Queue Stats
328W - 361L
1,460 Elo+
Solo
Apollo
Apollo
CallMeOogway219
Apollo
Level 128
God Stats
1W - 5L
1,338 SR
Queue Stats
57W - 52L
1,457 Elo+
Party 1
Freya
Freya
StonedTeddy3555
Freya
Level 121
God Stats
3W - 4L
1,528 SR
Queue Stats
47W - 52L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
UnwashedShark70
Cliodhna
Level 143
God Stats
8W - 7L
1,574 SR
Queue Stats
49W - 49L
1,425 Elo+
Party 1
Sobek
Sobek
Y0UR SENPAI
Sobek
Level 103
God Stats
0W - 1L
1,553 SR
Queue Stats
38W - 36L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
2 / 1 / 1
7,243
658
4,630
10,729
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
SHILN4D
Cu Chulainn
10
3 / 3 / 1
6,237
567
5,642
9,899
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Thine-Emperor
Cerberus
8
0 / 0 / 0
5,664
515
2,996
10,207
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
pengiun70
Charybdis
10
2 / 1 / 0
6,130
557
4,953
5,920
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 2
6,440
585
8,089
6,307
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blessdboi
Zhong Kui
10
1 / 2 / 1
5,854
532
6,200
8,176
5,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 1 / 0
4,968
452
4,746
6,627
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 2
5,092
463
2,101
8,316
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
9
2 / 2 / 4
5,947
541
5,988
10,145
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 1
6,387
581
4,057
9,372
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
7
7
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blessdboi
Zhong Kui
1
2
1
0.75
L
1
1
0
1
W
Kali
2
1
1
2.5
W
Cu Chulainn
SHILN4D
Cu Chulainn
3
3
1
1.17
L
0
3
2
0.33
W
Cerberus
Thine-Emperor
Cerberus
0
0
0
0
L
Cliodhna
2
2
4
2
L
3
1
1
3.5
W
Charybdis
pengiun70
Charybdis
2
1
0
2
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,310
Damage
23,092
43,062
Taken
42,636
20,398
Mitigated
20,770
14,989
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blessdboi
Zhong Kui
6,200
2,004
0
1,771
8,176
5,485
0
58
8,118
34,411
0
L
4,746
2,684
0
1,509
6,627
2,059
462
1,920
4,615
0
34,002
W
Kali
4,630
2,411
0
6,748
10,729
4,937
1,122
4,966
5,763
0
48,703
W
Cu Chulainn
SHILN4D
Cu Chulainn
5,642
1,297
0
474
9,899
4,124
352
1,750
8,041
0
37,946
L
2,101
343
0
2,558
8,316
3,148
269
3,362
4,686
25,233
0
W
Cerberus
Thine-Emperor
Cerberus
2,996
374
0
2,827
10,207
7,259
69
2,675
7,468
19,612
0
L
Cliodhna
5,988
419
0
3,916
10,145
3,578
0
2,822
7,137
0
30,288
L
4,057
334
0
3,864
9,372
6,500
48
2,299
6,995
12,890
0
W
Charybdis
pengiun70
Charybdis
4,953
2,940
0
2,981
5,920
1,802
858
783
5,137
0
36,624
W
8,089
656
0
1,959
6,307
2,276
828
1,716
4,295
48,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
28,248
351
Minions Killed
241
0
Camps Cleared
0
1,119,164
Distance Traveled
1,112,762
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,854
532
65
6
0
193,817
1
L
Apollo
4,968
452
53
5
0
231,133
1
W
Kali
7,243
658
92
8
0
238,030
1
W
Cu Chulainn
6,237
567
55
5
0
237,121
4
L
Freya
5,092
463
54
5
0
190,948
2
W
Cerberus
5,664
515
50
5
0
216,464
2
L
Cliodhna
5,947
541
53
5
0
258,132
2
L
Sobek
6,387
581
16
1
0
238,732
3
W
Charybdis
6,130
557
69
6
0
198,960
3
W
Janus
6,440
585
85
8
0
228,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role