Player Matchup

Janus
Janus
FuraxDu96
Janus
Level 61
God Stats
2W - 2L
1,601 SR
Queue Stats
214W - 153L
1,506 Elo+
Solo
Cerberus
Cerberus
HeyImScorpion
Cerberus
Level 16
God Stats
16W - 6L
1,918 SR
Queue Stats
24W - 8L
1,756 Elo+
Party 2
Danzaburou
Danzaburou
MessyGuac
Danzaburou
Level 126
God Stats
5W - 6L
1,724 SR
Queue Stats
377W - 230L
1,675 Elo+
Party 2
Team Averages
Level 68
1,747 SR
1,646 Elo+

VS

Team Averages
Level 156
1,637 SR
1,643 Elo+
Ishtar
Ishtar
I Cheese Pie
Ishtar
Level 158
God Stats
1W - 1L
1,314 SR
Queue Stats
27W - 20L
1,659 Elo+
Party 1
Chang'e
Chang'e
Impulsive R4ge
Chang'e
Level 155
God Stats
4W - 0L
1,827 SR
Queue Stats
53W - 44L
1,598 Elo+
Party 1
Lancelot
Lancelot
Nilafacekiller
Lancelot
Level 156
God Stats
4W - 0L
1,769 SR
Queue Stats
29W - 20L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FuraxDu96
Janus
11
2 / 4 / 1
9,860
548
5,523
8,812
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
HeyImScorpion
Cerberus
17
1 / 2 / 4
12,001
667
6,334
21,724
29,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
MessyGuac
Danzaburou
18
6 / 6 / 2
13,599
756
22,825
18,402
9,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
1 / 4 / 5
11,296
628
11,030
15,616
5,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 8
13,190
733
17,360
16,627
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
19
8 / 3 / 3
13,895
772
16,660
18,897
8,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
12
12
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
FuraxDu96
Janus
2
4
1
0.63
L
Cerberus
HeyImScorpion
Cerberus
1
2
4
1.5
W
Ishtar
1
4
5
0.88
W
3
2
8
3.5
L
Danzaburou
MessyGuac
Danzaburou
6
6
2
1.17
W
Lancelot
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,682
Damage
45,050
48,938
Taken
51,140
42,190
Mitigated
20,809
9,738
Healing
17,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
FuraxDu96
Janus
5,523
570
0
740
8,812
3,313
0
2,038
6,774
23,238
0
L
Cerberus
HeyImScorpion
Cerberus
6,334
538
0
5,432
21,724
29,760
0
9,042
12,682
19,602
0
W
Ishtar
11,030
6,988
0
1,380
15,616
5,606
979
2,631
12,985
0
43,958
W
17,360
827
4,104
7,203
16,627
6,336
510
5,562
11,065
72,102
0
L
Danzaburou
MessyGuac
Danzaburou
22,825
7,369
0
3,566
18,402
9,117
0
7,077
11,325
0
67,349
W
Lancelot
16,660
4,534
0
4,775
18,897
8,867
1,382
4,582
13,580
0
58,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
38,381
183
Minions Killed
249
5
Camps Cleared
12
796,188
Distance Traveled
1,028,803
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,860
548
43
2
1
182,214
1
L
Cerberus
12,001
667
48
3
2
300,806
6
W
Ishtar
11,296
628
80
4
1
305,529
0
W
Chang'e
13,190
733
100
6
8
357,714
4
L
Danzaburou
13,599
756
92
5
2
313,168
7
W
Lancelot
13,895
772
69
4
3
365,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role