Player Matchup

Thor
Thor
AetherKnott
Thor
Level 47
God Stats
15W - 13L
1,487 SR
Queue Stats
204W - 215L
1,318 Elo+
Party 3
Izanami
Izanami
DarkAether7782
Izanami
Level 37
God Stats
26W - 17L
1,294 SR
Queue Stats
99W - 131L
1,241 Elo+
Party 3
Chang'e
Chang'e
EatDaGoo
Chang'e
Level 56
God Stats
1W - 5L
1,424 SR
Queue Stats
14W - 33L
1,161 Elo+
Party 2
Bellona
Bellona
FRedI_Z-QC
Bellona
Level 48
God Stats
3W - 4L
1,125 SR
Queue Stats
60W - 69L
1,272 Elo+
Solo
Jormungandr
Jormungandr
dew87383465
Jormungandr
Level 18
God Stats
1W - 2L
1,362 SR
Queue Stats
3W - 8L
1,088 Elo+
Party 2
Team Averages
Level 41
1,338 SR
1,216 Elo+

VS

Team Averages
Level 49
1,495 SR
1,168 Elo+
Yemoja
Yemoja
Bubibu2
Yemoja
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 43L
1,064 Elo+
Party 1
Neith
Neith
DirtyNikki
Neith
Level 105
God Stats
216W - 220L
1,428 SR
Queue Stats
449W - 443L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
Ibanano1
Zhong Kui
Level 25
God Stats
4W - 5L
1,445 SR
Queue Stats
26W - 42L
1,199 Elo+
Party 1
Amaterasu
Amaterasu
Papulinse7295
Amaterasu
Level 44
God Stats
2W - 2L
1,420 SR
Queue Stats
26W - 51L
1,062 Elo+
Party 1
Ne Zha
Ne Zha
Viking kbron
Ne Zha
Level 48
God Stats
3W - 1L
1,682 SR
Queue Stats
43W - 69L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,663
589
7,419
10,425
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 1 / 5
6,797
523
7,811
9,080
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
EatDaGoo
Chang'e
12
1 / 1 / 3
6,863
528
6,202
7,966
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
FRedI_Z-QC
Bellona
12
5 / 1 / 0
7,178
552
7,504
8,469
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
dew87383465
Jormungandr
11
4 / 0 / 3
7,257
558
9,918
10,192
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bubibu2
Yemoja
8
0 / 3 / 1
5,675
437
2,414
10,409
6,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
9
1 / 3 / 0
5,526
425
7,346
9,136
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Ibanano1
Zhong Kui
10
1 / 4 / 0
6,157
474
7,251
9,634
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Papulinse7295
Amaterasu
9
1 / 5 / 1
5,334
410
3,836
12,852
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
9
0 / 4 / 2
5,622
432
4,795
11,969
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
3
3
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Yemoja
Bubibu2
Yemoja
0
3
1
0.17
W
3
1
5
5.5
L
Neith
1
3
0
0.33
W
Chang'e
EatDaGoo
Chang'e
1
1
3
2.5
W
Bellona
FRedI_Z-QC
Bellona
5
1
0
5
L
Zhong Kui
Ibanano1
Zhong Kui
1
4
0
0.25
L
Amaterasu
Papulinse7295
Amaterasu
1
5
1
0.3
L
Ne Zha
0
4
2
0.25
W
Jormungandr
dew87383465
Jormungandr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,854
Damage
25,642
46,132
Taken
54,000
26,945
Mitigated
27,211
14,530
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,419
2,618
103
3,949
10,425
4,329
310
2,823
7,602
0
55,626
L
Yemoja
Bubibu2
Yemoja
2,414
612
2,261
2,168
10,409
6,731
286
4,103
6,306
18,084
0
W
7,811
6,085
0
3,802
9,080
3,625
373
722
8,358
0
37,965
L
Neith
7,346
3,073
0
2,273
9,136
3,526
0
2,837
6,299
0
36,863
W
Chang'e
EatDaGoo
Chang'e
6,202
673
230
2,227
7,966
3,011
1,712
4,697
3,269
43,909
0
W
Bellona
FRedI_Z-QC
Bellona
7,504
2,691
0
3,336
8,469
6,926
57
126
8,026
0
46,009
L
Zhong Kui
Ibanano1
Zhong Kui
7,251
2,042
0
1,751
9,634
6,631
815
5,209
4,425
42,312
0
L
Amaterasu
Papulinse7295
Amaterasu
3,836
1,634
0
2,535
12,852
6,134
0
1,220
11,632
0
18,477
L
Ne Zha
4,795
2,703
0
1,646
11,969
4,189
0
2,751
9,218
0
40,234
W
Jormungandr
dew87383465
Jormungandr
9,918
3,590
0
883
10,192
9,054
48
1,297
8,895
35,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
28,314
355
Minions Killed
228
0
Camps Cleared
0
1,178,687
Distance Traveled
1,164,359
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,663
589
103
8
0
269,232
0
L
Yemoja
5,675
437
23
2
0
201,741
0
W
Izanami
6,797
523
65
5
0
200,747
0
L
Neith
5,526
425
60
5
0
205,372
0
W
Chang'e
6,863
528
74
6
0
229,512
0
W
Bellona
7,178
552
62
5
0
260,353
0
L
Zhong Kui
6,157
474
59
5
0
215,244
1
L
Amaterasu
5,334
410
29
2
0
260,743
0
L
Ne Zha
5,622
432
57
4
0
281,259
0
W
Jormungandr
7,257
558
51
4
0
218,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role