Player Matchup

Ra
Ra
JooKeriitoS1
Ra
Level 95
God Stats
6W - 1L
1,770 SR
Queue Stats
91W - 79L
1,612 Elo+
Solo
King Arthur
King Arthur
Mjonkey
King Arthur
Level 148
God Stats
2W - 1L
1,193 SR
Queue Stats
143W - 115L
1,571 Elo+
Party 1
Mulan
Mulan
MysticFight02
Mulan
Level 108
God Stats
1W - 3L
1,304 SR
Queue Stats
111W - 79L
1,577 Elo+
Party 1
Xbalanque
Xbalanque
Tieddemann
Xbalanque
Level 126
God Stats
5W - 5L
1,434 SR
Queue Stats
676W - 655L
1,629 Elo+
Solo
Anubis
Anubis
sunryze
Anubis
Level 157
God Stats
1W - 0L
1,442 SR
Queue Stats
147W - 138L
1,632 Elo+
Solo
Team Averages
Level 127
1,428 SR
1,604 Elo+

VS

Team Averages
Level 129
1,624 SR
1,582 Elo+
Neith
Neith
SirSmittyy
Neith
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 62L
1,634 Elo+
Party 2
Ravana
Ravana
Theadrin
Ravana
Level 153
God Stats
2W - 1L
1,811 SR
Queue Stats
172W - 188L
1,483 Elo+
Solo
Jormungandr
Jormungandr
arturusmex2
Jormungandr
Level 97
God Stats
9W - 8L
1,406 SR
Queue Stats
261W - 222L
1,597 Elo+
Solo
Sol
Sol
huyaboo
Sol
Level 109
God Stats
5W - 2L
1,810 SR
Queue Stats
138W - 126L
1,540 Elo+
Solo
Apollo
Apollo
owningtheworld
Apollo
Level 129
God Stats
13W - 8L
1,594 SR
Queue Stats
65W - 63L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
14,409
600
17,539
19,602
10,161
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Mjonkey
King Arthur
19
7 / 3 / 8
13,606
567
13,054
29,922
42,005
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
4 / 8 / 12
12,656
527
16,207
24,766
15,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Tieddemann
Xbalanque
20
6 / 3 / 7
14,003
583
20,161
22,260
10,010
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
sunryze
Anubis
18
3 / 9 / 6
11,999
500
14,285
19,305
9,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 5 / 9
12,610
525
17,652
18,042
9,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Theadrin
Ravana
17
9 / 7 / 8
12,551
523
16,243
18,799
9,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
arturusmex2
Jormungandr
17
5 / 2 / 12
12,265
511
15,059
28,185
46,606
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
18
6 / 5 / 9
12,284
512
19,094
21,128
11,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 11
12,394
516
10,877
22,991
10,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
75
24
Kills
26
26
Deaths
24
43
Assists
49
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
King Arthur
Mjonkey
King Arthur
7
3
8
3.67
W
4
8
12
1.25
L
Neith
4
5
9
1.7
L
Ravana
Theadrin
Ravana
9
7
8
1.86
W
Xbalanque
Tieddemann
Xbalanque
6
3
7
3.17
L
Jormungandr
arturusmex2
Jormungandr
5
2
12
5.5
L
Sol
6
5
9
2.1
L
2
5
11
1.5
W
Anubis
sunryze
Anubis
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,246
Damage
78,925
115,855
Taken
109,145
87,510
Mitigated
87,428
50,473
Healing
26,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,539
985
7,428
11,038
19,602
10,161
3,139
4,734
14,868
133,373
0
W
King Arthur
Mjonkey
King Arthur
13,054
2,018
0
9,413
29,922
42,005
661
13,240
16,682
781
50,834
W
16,207
3,725
0
7,013
24,766
15,591
2,759
6,162
18,604
30
85,379
L
Neith
17,652
6,126
0
4,936
18,042
9,500
1,195
4,676
13,192
0
104,881
L
Ravana
Theadrin
Ravana
16,243
4,805
0
3,797
18,799
9,696
54
8,243
10,424
0
80,640
W
Xbalanque
Tieddemann
Xbalanque
20,161
9,541
0
8,262
22,260
10,010
7,045
5,462
16,798
0
140,080
L
Jormungandr
arturusmex2
Jormungandr
15,059
2,684
0
2,693
28,185
46,606
77
7,095
20,991
73,072
0
L
Sol
19,094
7,220
0
8,192
21,128
11,115
1,431
8,483
12,519
89,574
10,482
L
10,877
5,464
0
7,003
22,991
10,511
187
6,505
16,468
40
107,377
W
Anubis
sunryze
Anubis
14,285
130
0
7,319
19,305
9,743
969
6,601
12,704
94,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,673
Gold Earned
62,104
688
Minions Killed
687
0
Camps Cleared
0
2,309,074
Distance Traveled
2,164,070
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,409
600
228
10
0
520,034
3
W
King Arthur
13,606
567
49
2
0
504,019
4
W
Mulan
12,656
527
97
4
0
443,745
3
L
Neith
12,610
525
170
7
0
357,782
0
L
Ravana
12,551
523
109
5
0
479,507
8
W
Xbalanque
14,003
583
183
8
0
469,677
6
L
Jormungandr
12,265
511
90
4
0
456,722
6
L
Sol
12,284
512
137
6
0
415,431
1
L
Apollo
12,394
516
181
8
0
454,628
9
W
Anubis
11,999
500
131
5
0
371,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role