Player Matchup

Agni
Agni
Acc90
Agni
Level 148
God Stats
2W - 2L
1,628 SR
Queue Stats
183W - 260L
1,352 Elo+
Party 2
Baron Samedi
Baron Samedi
Deadman-1408
Baron Samedi
Level 147
God Stats
10W - 10L
1,479 SR
Queue Stats
181W - 263L
1,364 Elo+
Party 2
Chaac
Chaac
RASTA_PASTA1235
Chaac
Level 121
God Stats
0W - 4L
1,525 SR
Queue Stats
23W - 45L
1,390 Elo+
Party 2
Rama
Rama
TheKinkyPoro
Rama
Level 122
God Stats
23W - 49L
1,300 SR
Queue Stats
310W - 452L
1,310 Elo+
Party 2
Thanatos
Thanatos
crimson-blade-x
Thanatos
Level 145
God Stats
7W - 11L
1,550 SR
Queue Stats
147W - 198L
1,369 Elo+
Party 2
Team Averages
Level 137
1,496 SR
1,357 Elo+

VS

Team Averages
Level 108
1,702 SR
1,600 Elo+
Cerberus
Cerberus
BASkylark
Cerberus
Level 128
God Stats
2W - 0L
1,794 SR
Queue Stats
60W - 44L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
CallMeeKev
Danzaburou
Level 127
God Stats
27W - 20L
1,585 SR
Queue Stats
110W - 125L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Chronozone
Guan Yu
Level 157
God Stats
2W - 0L
1,742 SR
Queue Stats
38W - 17L
1,698 Elo+
Party 3
Thor
Thor
Tahui94
Thor
Level 27
God Stats
7W - 9L
1,576 SR
Queue Stats
84W - 52L
1,599 Elo+
Party 3
Vulcan
Vulcan
Thesmashattack
Vulcan
Level 101
God Stats
1W - 0L
1,811 SR
Queue Stats
8W - 4L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Acc90
Agni
15
2 / 2 / 4
8,518
774
8,607
9,602
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Deadman-1408
Baron Samedi
14
1 / 5 / 2
7,592
690
5,348
11,462
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 5
7,501
682
6,171
16,857
11,580
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 2
8,197
745
4,630
9,448
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
14
3 / 3 / 1
8,090
735
8,986
14,048
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BASkylark
Cerberus
16
4 / 1 / 11
9,663
878
8,189
14,389
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
CallMeeKev
Danzaburou
17
5 / 0 / 7
9,625
875
9,952
8,413
4,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Chronozone
Guan Yu
17
6 / 2 / 7
9,660
878
12,370
16,864
18,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
Tahui94
Thor
15
4 / 3 / 5
8,905
810
9,247
12,051
5,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 7
8,854
805
11,077
5,536
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
8
Kills
19
19
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Agni
Acc90
Agni
2
2
4
2
W
Cerberus
BASkylark
Cerberus
4
1
11
9.5
W
Danzaburou
CallMeeKev
Danzaburou
5
0
7
8.5
W
Guan Yu
Chronozone
Guan Yu
6
2
7
4.75
L
Baron Samedi
Deadman-1408
Baron Samedi
1
5
2
0.4
L
0
5
5
0.5
W
Thor
Tahui94
Thor
4
3
5
2.17
L
2
4
2
0.75
W
0
2
7
1.75
L
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,742
Damage
50,835
61,417
Taken
57,253
31,453
Mitigated
46,230
15,562
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Acc90
Agni
8,607
845
0
1,441
9,602
3,562
234
3,690
5,795
36,582
0
W
Cerberus
BASkylark
Cerberus
8,189
712
0
4,713
14,389
15,237
224
3,754
10,635
18,244
0
W
Danzaburou
CallMeeKev
Danzaburou
9,952
4,869
0
3,691
8,413
4,321
4,586
1,542
6,871
0
51,330
W
Guan Yu
Chronozone
Guan Yu
12,370
1,901
1,958
6,629
16,864
18,985
696
3,564
13,300
74
34,590
L
Baron Samedi
Deadman-1408
Baron Samedi
5,348
286
799
2,515
11,462
4,987
0
3,418
7,877
15,295
0
L
6,171
1,629
0
3,959
16,857
11,580
150
6,355
10,222
0
22,218
W
Thor
Tahui94
Thor
9,247
1,467
0
3,084
12,051
5,103
184
2,452
9,599
0
27,969
L
4,630
2,875
0
1,196
9,448
4,693
280
1,993
7,293
0
20,572
W
11,077
6,111
0
813
5,536
2,584
1,325
2,643
2,893
34,865
0
L
Thanatos
8,986
2,118
0
5,652
14,048
6,631
0
3,392
10,528
0
25,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
46,707
187
Minions Killed
255
0
Camps Cleared
0
1,071,409
Distance Traveled
1,209,387
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,518
774
63
6
0
219,854
1
W
Cerberus
9,663
878
36
3
0
253,772
2
W
Danzaburou
9,625
875
82
7
0
250,079
2
W
Guan Yu
9,660
878
44
4
0
242,366
0
L
Baron Samedi
7,592
690
22
2
0
197,018
2
L
Chaac
7,501
682
32
3
0
233,991
1
W
Thor
8,905
810
34
3
0
218,465
3
L
Rama
8,197
745
41
4
0
178,936
2
W
Vulcan
8,854
805
59
5
0
244,705
0
L
Thanatos
8,090
735
29
3
0
241,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role