Player Matchup

Ishtar
Ishtar
hubrock
Ishtar
Level 100
God Stats
38W - 85L
1,275 SR
Queue Stats
221W - 487L
1,115 Elo+
Party 2
Artio
Artio
imurder14
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 134L
1,201 Elo+
Party 2
Merlin
Merlin
wiscorp
Merlin
Level 39
God Stats
6W - 7L
1,365 SR
Queue Stats
7W - 21L
1,143 Elo+
Solo
Team Averages
Level 74
1,380 SR
1,153 Elo+

VS

Team Averages
Level 70
1,546 SR
1,430 Elo+
Fenrir
Fenrir
DarkWolfX007
Fenrir
Level 118
God Stats
20W - 16L
1,524 SR
Queue Stats
383W - 321L
1,507 Elo+
Party 1
Ymir
Ymir
Erickman114
Ymir
Level 25
God Stats
127W - 70L
1,615 SR
Queue Stats
134W - 84L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
kill-jamm
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
hubrock
Ishtar
12
1 / 8 / 1
8,154
627
5,419
12,606
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
imurder14
Artio
11
0 / 6 / 3
8,044
619
5,609
16,942
17,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
wiscorp
Merlin
13
4 / 5 / 0
8,738
672
7,904
9,839
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
15 / 1 / 3
11,414
878
18,186
12,764
6,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 15
8,972
690
7,850
11,106
11,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
kill-jamm
Kukulkan
14
4 / 2 / 10
9,659
743
6,871
4,911
1,996
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
19
19
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
15
1
3
16.5
W
0
2
15
3.75
L
Ishtar
hubrock
Ishtar
1
8
1
0.19
L
Artio
imurder14
Artio
0
6
3
0.25
W
Kukulkan
kill-jamm
Kukulkan
4
2
10
4.5
L
Merlin
wiscorp
Merlin
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
32,907
39,387
Taken
28,781
27,170
Mitigated
20,085
3,808
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,186
8,464
0
5,331
12,764
6,546
1,921
4,615
7,816
0
52,742
W
7,850
1,491
0
157
11,106
11,543
222
5,606
5,160
21,624
0
L
Ishtar
hubrock
Ishtar
5,419
3,060
49
555
12,606
5,915
0
3,535
9,071
0
13,453
L
Artio
imurder14
Artio
5,609
1,145
587
2,617
16,942
17,326
156
8,976
7,966
17,620
0
W
Kukulkan
kill-jamm
Kukulkan
6,871
897
0
0
4,911
1,996
785
3,523
1,340
35,691
0
L
Merlin
wiscorp
Merlin
7,904
672
0
0
9,839
3,929
0
2,494
7,345
35,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
30,045
106
Minions Killed
158
2
Camps Cleared
10
586,008
Distance Traveled
715,620
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,414
878
60
5
8
256,366
2
W
Ymir
8,972
690
31
2
0
227,370
0
L
Ishtar
8,154
627
18
1
0
178,083
1
L
Artio
8,044
619
20
2
2
207,748
1
W
Kukulkan
9,659
743
67
5
2
231,884
4
L
Merlin
8,738
672
68
5
0
200,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role