Player Matchup

Sol
Sol
Civic52
Sol
Level 105
God Stats
13W - 14L
1,579 SR
Queue Stats
102W - 104L
1,468 Elo+
Party 2
Lancelot
Lancelot
FazzyD34TH
Lancelot
Level 25
God Stats
4W - 12L
1,281 SR
Queue Stats
56W - 58L
1,317 Elo+
Party 2
Shiva
Shiva
I Seriously Cry
Shiva
Level 16
God Stats
7W - 4L
1,750 SR
Queue Stats
145W - 141L
1,417 Elo+
Party 2
Team Averages
Level 49
1,537 SR
1,401 Elo+

VS

Team Averages
Level 97
1,608 SR
1,452 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Officia1_TLinzz
Baron Samedi
Level 82
God Stats
4W - 5L
1,824 SR
Queue Stats
91W - 109L
1,453 Elo+
Solo
Lancelot
Lancelot
Wutangmace1004
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
9 / 1 / 4
11,031
849
16,821
19,490
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
FazzyD34TH
Lancelot
12
4 / 5 / 3
9,393
723
7,749
13,999
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 1 / 10
10,040
772
9,764
14,945
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 3 / 4
8,214
632
8,401
17,278
13,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Officia1_TLinzz
Baron Samedi
12
3 / 4 / 2
8,494
653
10,499
10,342
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
13
2 / 7 / 5
8,884
683
8,520
13,190
7,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
14
Kills
6
7
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
4
1
W
Sol
9
1
4
11
W
Lancelot
FazzyD34TH
Lancelot
4
5
3
1.1
W
1
1
10
6
L
Baron Samedi
Officia1_TLinzz
Baron Samedi
3
4
2
1
L
Lancelot
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,334
Damage
27,420
48,434
Taken
40,810
38,569
Mitigated
27,010
16,481
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,401
1,934
0
2,664
17,278
13,790
0
6,602
10,676
0
24,078
W
Sol
16,821
6,837
154
11,796
19,490
9,371
2,498
6,097
13,393
49,058
0
W
Lancelot
FazzyD34TH
Lancelot
7,749
1,143
0
1,023
13,999
11,671
65
2,348
11,651
0
18,795
W
9,764
1,668
853
2,655
14,945
17,527
248
2,209
12,736
0
26,371
L
Baron Samedi
Officia1_TLinzz
Baron Samedi
10,499
555
740
3,551
10,342
5,469
0
3,717
6,625
31,584
0
L
Lancelot
8,520
1,697
0
247
13,190
7,751
0
7,080
6,110
0
22,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
25,592
129
Minions Killed
111
3
Camps Cleared
5
743,428
Distance Traveled
644,150
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,214
632
30
2
1
255,009
4
W
Sol
11,031
849
84
6
2
242,291
1
W
Lancelot
9,393
723
18
1
1
241,584
1
W
Shiva
10,040
772
27
2
0
259,553
6
L
Baron Samedi
8,494
653
50
4
3
167,650
4
L
Lancelot
8,884
683
31
2
1
221,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role