Player Matchup

Kukulkan
Kukulkan
Gold II
BatsAsteroid77
Kukulkan
Gold II
Level 142
God Stats
18W - 16L
1,598 SR
Queue Stats
155W - 151L
1,548 MMR
Solo
Fenrir
Fenrir
Bronze III
Gilgåmêsh
Fenrir
Bronze III
Level 49
God Stats
9W - 11L
1,989 SR
Queue Stats
244W - 228L
1,554 MMR
Solo
Medusa
Medusa
Gold V
QueezyBreezy_
Medusa
Gold V
Level 149
God Stats
18W - 19L
1,485 SR
Queue Stats
386W - 402L
1,531 MMR
Solo
King Arthur
King Arthur
Gold V
TardySpace7
King Arthur
Gold V
Level 140
God Stats
2W - 2L
1,578 SR
Queue Stats
10W - 5L
1,549 MMR
Solo
Sobek
Sobek
Silver II
TheWaheela
Sobek
Silver II
Level 86
God Stats
2W - 2L
1,528 SR
Queue Stats
12W - 22L
1,536 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,636 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,622 SR
1,544 MMR
Xing Tian
Xing Tian
Gold III
BTrigss2
Xing Tian
Gold III
Level 135
God Stats
2W - 0L
1,639 SR
Queue Stats
58W - 52L
1,698 MMR
Party 1
Nu Wa
Nu Wa
Gold II
CrypTic i2War
Nu Wa
Gold II
Level 104
God Stats
83W - 60L
1,619 SR
Queue Stats
156W - 148L
1,515 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
DopeThings
Gilgamesh
Silver IV
Level 127
God Stats
3W - 3L
1,531 SR
Queue Stats
27W - 28L
1,462 MMR
Party 1
Lancelot
Lancelot
Gold II
RoyalEagle02
Lancelot
Gold II
Level 145
God Stats
1W - 2L
1,649 SR
Queue Stats
148W - 147L
1,544 MMR
Solo
Hou Yi
Hou Yi
Bronze III
xberserker1730
Hou Yi
Bronze III
Level 69
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 4L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
1
0 / 0 / 0
2,409
482
0
0
0
Fenrir
6
0 / 1 / 0
3,492
698
1,156
3,218
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
1 / 1 / 0
3,084
617
2,003
1,850
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TardySpace7
King Arthur
6
1 / 1 / 0
3,667
733
2,353
3,247
1,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
5
0 / 1 / 1
3,328
666
1,335
2,865
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangLokiAtlasShiva

VS

Bans
AwilixIzanamiTiamatArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BTrigss2
Xing Tian
4
0 / 0 / 2
3,150
630
1,241
3,933
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 1
3,693
739
1,538
2,044
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
DopeThings
Gilgamesh
4
0 / 0 / 2
3,063
613
1,305
2,891
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
RoyalEagle02
Lancelot
6
1 / 1 / 0
3,573
715
2,003
4,139
1,215
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
1 / 1 / 0
3,365
673
1,090
2,365
684
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BTrigss2
Xing Tian
0
0
2
1
L
Kukulkan
0
0
0
0
W
2
0
1
2.5
W
Gilgamesh
DopeThings
Gilgamesh
0
0
2
1
L
Fenrir
0
1
0
0
L
1
1
0
1
W
Lancelot
RoyalEagle02
Lancelot
1
1
0
1
L
King Arthur
TardySpace7
King Arthur
1
1
0
1
L
Sobek
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,847
Damage
7,177
11,180
Taken
15,372
5,009
Mitigated
4,987
3,193
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BTrigss2
Xing Tian
1,241
206
0
568
3,933
1,740
340
615
3,318
6,459
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
1,538
845
0
486
2,044
404
36
57
1,987
16,070
0
W
Gilgamesh
DopeThings
Gilgamesh
1,305
748
0
616
2,891
944
0
107
2,784
0
11,006
L
Fenrir
1,156
448
0
886
3,218
1,156
0
945
2,273
0
16,379
L
2,003
886
0
550
1,850
550
0
436
1,414
0
14,403
W
Lancelot
RoyalEagle02
Lancelot
2,003
680
0
1,590
4,139
1,215
0
0
4,139
0
16,249
L
King Arthur
TardySpace7
King Arthur
2,353
546
0
625
3,247
1,855
0
0
3,247
0
18,180
L
Sobek
1,335
127
0
1,132
2,865
1,448
0
1,398
1,467
5,749
0
W
1,090
752
320
828
2,365
684
729
556
1,809
0
12,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,980
Gold Earned
16,844
107
Minions Killed
121
0
Camps Cleared
0
392,545
Distance Traveled
480,667
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,150
630
7
1
0
89,109
0
L
Kukulkan
2,409
482
0
0
0
0
0
W
Nu Wa
3,693
739
22
4
0
93,160
2
W
Gilgamesh
3,063
613
24
5
0
111,787
2
L
Fenrir
3,492
698
42
8
0
110,568
2
L
Medusa
3,084
617
22
4
0
82,159
1
W
Lancelot
3,573
715
36
7
0
98,539
0
L
King Arthur
3,667
733
34
7
0
102,709
2
L
Sobek
3,328
666
9
2
0
97,109
0
W
Hou Yi
3,365
673
32
6
0
88,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role