Player Matchup

Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DroopyEmperor73
Cliodhna
Level 146
God Stats
8W - 11L
1,492 SR
Queue Stats
585W - 495L
1,603 Elo+
Solo
Cupid
Cupid
MisterSatire
Cupid
Level 141
God Stats
6W - 5L
1,827 SR
Queue Stats
427W - 384L
1,601 Elo+
Solo
Fenrir
Fenrir
Seven777neveS
Fenrir
Level 96
God Stats
3W - 3L
1,795 SR
Queue Stats
42W - 32L
1,643 Elo+
Solo
Merlin
Merlin
pepperoooni
Merlin
Level 132
God Stats
2W - 4L
1,620 SR
Queue Stats
146W - 134L
1,584 Elo+
Solo
Team Averages
Level 131
1,647 SR
1,586 Elo+

VS

Team Averages
Level 132
1,549 SR
1,572 Elo+
Fenrir
Fenrir
CosmicStrife
Fenrir
Level 160
God Stats
4W - 6L
1,597 SR
Queue Stats
218W - 168L
1,643 Elo+
Party 1
Vulcan
Vulcan
Fruloopz
Vulcan
Level 157
God Stats
34W - 30L
1,501 SR
Queue Stats
576W - 578L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
NIGHTMAREGAMEROG
Cthulhu
Level 87
God Stats
1W - 0L
1,625 SR
Queue Stats
206W - 206L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
TxVxPopcornbites
Hou Yi
Level 151
God Stats
1W - 0L
1,676 SR
Queue Stats
110W - 103L
1,599 Elo+
Solo
Jormungandr
Jormungandr
ZealSynth
Jormungandr
Level 104
God Stats
7W - 4L
1,346 SR
Queue Stats
189W - 150L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 3 / 1
9,196
511
11,714
20,964
13,753
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
14
5 / 6 / 2
9,177
510
8,681
17,867
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 0
8,837
491
8,737
16,560
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 4
7,635
424
7,230
17,148
14,824
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
13
1 / 7 / 3
7,931
441
7,014
13,096
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
14 / 3 / 2
11,301
628
18,381
16,702
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Fruloopz
Vulcan
15
3 / 4 / 5
9,789
544
13,692
13,741
6,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 4
8,569
476
6,298
15,712
17,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

17
6 / 1 / 2
10,493
583
10,795
9,792
4,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ZealSynth
Jormungandr
16
2 / 2 / 1
10,175
565
13,898
15,064
15,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
26
26
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
1
0.83
W
Fenrir
14
3
2
5
L
Cliodhna
5
6
2
1
W
Vulcan
Fruloopz
Vulcan
3
4
5
1.38
L
2
8
0
0.25
W
1
1
4
3
L
1
2
4
1.5
W
6
1
2
7
W
Jormungandr
ZealSynth
Jormungandr
2
2
1
1.25
L
Merlin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,376
Damage
63,064
85,635
Taken
71,011
45,796
Mitigated
52,689
21,991
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,714
4,234
0
7,782
20,964
13,753
372
14,498
6,444
595
81,354
W
Fenrir
18,381
7,498
0
9,638
16,702
8,656
62
1,973
14,729
0
93,905
L
Cliodhna
8,681
1,526
0
5,579
17,867
7,089
0
4,518
13,169
0
65,612
W
Vulcan
Fruloopz
Vulcan
13,692
3,241
0
2,875
13,741
6,604
514
2,055
11,686
73,515
0
L
8,737
4,906
159
4,233
16,560
5,500
0
2,250
14,310
0
65,412
W
6,298
952
0
1,636
15,712
17,959
174
3,136
12,576
25,553
0
L
7,230
2,087
0
2,637
17,148
14,824
0
7,114
9,801
0
23,116
W
10,795
6,237
0
2,492
9,792
4,096
345
0
9,792
0
90,038
W
Jormungandr
ZealSynth
Jormungandr
13,898
6,300
0
2,810
15,064
15,374
0
445
14,619
93,170
0
L
Merlin
7,014
819
0
1,601
13,096
4,630
0
4,783
8,023
52,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
50,327
478
Minions Killed
641
0
Camps Cleared
0
1,618,299
Distance Traveled
1,681,195
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,196
511
146
8
0
331,824
4
W
Fenrir
11,301
628
122
7
0
389,185
2
L
Cliodhna
9,177
510
104
6
0
342,847
8
W
Vulcan
9,789
544
132
7
0
321,384
7
L
Cupid
8,837
491
105
6
0
275,670
5
W
Cthulhu
8,569
476
46
3
0
350,757
0
L
Fenrir
7,635
424
28
2
0
362,772
9
W
Hou Yi
10,493
583
170
9
0
320,910
7
W
Jormungandr
10,175
565
171
10
0
298,959
5
L
Merlin
7,931
441
95
5
0
305,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role