Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Atena05075
Cernunnos
Level 76
God Stats
2W - 2L
1,409 SR
Queue Stats
137W - 222L
1,331 Elo+
Solo
Rama
Rama
BomTomdaBil1325
Rama
Level 127
God Stats
2W - 9L
1,327 SR
Queue Stats
283W - 328L
1,410 Elo+
Solo
Charybdis
Charybdis
Every_Shot_Money
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 171L
1,452 Elo+
Solo
Chaac
Chaac
SpookAssassin
Chaac
Level 95
God Stats
1W - 4L
1,359 SR
Queue Stats
102W - 148L
1,404 Elo+
Solo
Team Averages
Level 111
1,419 SR
1,419 Elo+

VS

Team Averages
Level 84
1,422 SR
1,454 Elo+
Zeus
Zeus
AJWATERBOIII
Zeus
Level 78
God Stats
7W - 4L
1,421 SR
Queue Stats
255W - 253L
1,430 Elo+
Party 1
Merlin
Merlin
BOLO4ELLER
Merlin
Level 147
God Stats
8W - 2L
1,393 SR
Queue Stats
197W - 173L
1,375 Elo+
Solo
Chaac
Chaac
Bimbo_Slice69
Chaac
Level 65
God Stats
2W - 0L
1,466 SR
Queue Stats
62W - 55L
1,472 Elo+
Solo
Hercules
Hercules
ViolentSmile872
Hercules
Level 27
God Stats
5W - 5L
1,329 SR
Queue Stats
286W - 298L
1,449 Elo+
Party 1
Camazotz
Camazotz
atomicbunnybomb
Camazotz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 7 / 5
11,040
649
16,872
19,707
9,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Atena05075
Cernunnos
18
5 / 5 / 4
10,960
645
8,536
16,216
12,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 6 / 10
9,735
573
10,068
17,954
8,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
19
3 / 5 / 5
10,790
635
12,820
15,690
9,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 10 / 9
11,329
666
19,212
29,631
33,216
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 13
12,965
763
33,472
11,856
5,361
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
BOLO4ELLER
Merlin
19
6 / 4 / 11
11,910
701
15,537
12,444
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 6 / 19
12,457
733
11,630
24,085
31,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
20
8 / 2 / 18
12,737
749
17,355
19,455
34,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Camazotz
18
2 / 3 / 19
11,048
650
11,948
26,192
12,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
112
17
Kills
32
33
Deaths
18
33
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
7
5
0.93
W
11
3
13
5.83
L
Cernunnos
Atena05075
Cernunnos
5
5
4
1.4
W
Merlin
BOLO4ELLER
Merlin
6
4
11
2.88
W
5
6
19
2.42
L
0
6
10
0.83
L
Charybdis
3
5
5
1.1
L
5
10
9
0.95
W
Hercules
8
2
18
8.5
W
Camazotz
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,508
Damage
89,942
99,198
Taken
94,032
73,476
Mitigated
91,339
30,126
Healing
46,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,872
5,165
1,972
3,878
19,707
9,751
572
11,051
8,656
0
33,993
W
33,472
2,371
3,326
2,622
11,856
5,361
235
0
11,856
55,504
0
L
Cernunnos
Atena05075
Cernunnos
8,536
4,098
1,015
2,068
16,216
12,862
292
7,954
8,262
0
18,433
W
Merlin
BOLO4ELLER
Merlin
15,537
838
0
2,800
12,444
6,466
2,683
0
12,444
42,554
0
W
11,630
962
2,095
6,356
24,085
31,992
2,033
0
24,085
7,413
23,792
L
10,068
5,857
922
3,869
17,954
8,459
382
8,066
9,888
0
24,540
L
Charybdis
12,820
4,188
4,001
2,089
15,690
9,188
1,100
9,413
6,277
0
24,385
L
19,212
3,554
1,964
8,348
29,631
33,216
0
14,276
15,355
0
28,171
W
Hercules
17,355
3,392
3,851
8,198
19,455
34,583
904
0
19,455
0
28,136
W
Camazotz
11,948
1,448
927
15,936
26,192
12,937
1,789
0
26,192
0
22,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,854
Gold Earned
61,117
127
Minions Killed
156
0
Camps Cleared
0
1,286,142
Distance Traveled
1,623,731
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,040
649
38
2
0
254,853
1
W
Zeus
12,965
763
48
3
0
342,555
0
L
Cernunnos
10,960
645
20
1
0
223,155
1
W
Merlin
11,910
701
33
2
0
275,668
0
W
Chaac
12,457
733
36
2
0
318,953
1
L
Rama
9,735
573
26
2
0
250,659
0
L
Charybdis
10,790
635
30
2
0
294,642
0
L
Chaac
11,329
666
13
1
0
262,833
1
W
Hercules
12,737
749
23
1
0
346,327
1
W
Camazotz
11,048
650
16
1
0
340,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role