Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
OShuh
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 140L
1,464 Elo+
Solo
Mulan
Mulan
PolloKíng
Mulan
Level 118
God Stats
2W - 1L
1,401 SR
Queue Stats
92W - 58L
1,554 Elo+
Solo
Kukulkan
Kukulkan
SsSNAKEBELLYsS
Kukulkan
Level 154
God Stats
13W - 10L
1,461 SR
Queue Stats
751W - 767L
1,406 Elo+
Solo
Team Averages
Level 125
1,473 SR
1,485 Elo+

VS

Team Averages
Level 84
1,524 SR
1,363 Elo+
Discordia
Discordia
BIGHOOT1E
Discordia
Level 87
God Stats
5W - 5L
1,486 SR
Queue Stats
271W - 297L
1,430 Elo+
Party 1
Hel
Hel
MetalZoro12
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,066 Elo+
Solo
Sol
Sol
Shanniglez
Sol
Level 85
God Stats
0W - 2L
1,434 SR
Queue Stats
94W - 117L
1,415 Elo+
Solo
The Morrigan
The Morrigan
Tducey22
The Morrigan
Level 124
God Stats
10W - 4L
1,603 SR
Queue Stats
196W - 196L
1,448 Elo+
Party 1
Nemesis
Nemesis
thabarba123
Nemesis
Level 103
God Stats
2W - 2L
1,597 SR
Queue Stats
79W - 47L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 5 / 2
8,383
599
3,510
12,523
8,149
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atlas
 
Atlas
14
0 / 3 / 7
8,106
579
5,979
11,941
13,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
OShuh
Yemoja
17
2 / 1 / 6
9,795
700
9,753
11,364
14,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
16
5 / 4 / 6
9,846
703
15,080
13,614
11,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
19
3 / 3 / 7
10,937
781
14,456
9,863
4,830
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BIGHOOT1E
Discordia
18
1 / 0 / 10
9,280
663
12,463
8,429
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 7
8,404
600
6,960
12,011
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 5
9,131
652
12,415
10,312
5,104
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Tducey22
The Morrigan
18
4 / 2 / 6
9,853
704
8,162
6,596
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
thabarba123
Nemesis
17
9 / 4 / 6
10,380
741
14,044
19,168
17,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
12
Kills
16
16
Deaths
12
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
5
2
0.6
W
Atlas
 
Atlas
0
3
7
1.17
L
Discordia
BIGHOOT1E
Discordia
1
0
10
6
L
0
4
7
0.88
W
Yemoja
OShuh
Yemoja
2
1
6
5
W
Mulan
5
4
6
2
L
2
2
5
2.25
W
Kukulkan
3
3
7
2.17
L
The Morrigan
Tducey22
The Morrigan
4
2
6
3.5
L
Nemesis
thabarba123
Nemesis
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,778
Damage
54,044
59,305
Taken
56,516
51,862
Mitigated
36,420
20,040
Healing
32,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,510
137
1,121
1,513
12,523
8,149
0
5,948
6,575
0
7,665
W
Atlas
 
Atlas
5,979
1,924
236
2,169
11,941
13,263
0
9,143
2,798
16,209
0
L
Discordia
BIGHOOT1E
Discordia
12,463
43
3,019
3,049
8,429
3,916
0
4,106
4,323
24,915
0
L
6,960
625
7,285
5,024
12,011
7,209
0
7,586
4,425
19,253
0
W
Yemoja
OShuh
Yemoja
9,753
1,254
5,173
1,954
11,364
14,013
0
8,042
3,322
28,162
0
W
Mulan
15,080
2,522
1,661
3,152
13,614
11,607
0
8,783
4,831
0
23,353
L
12,415
2,777
560
1,977
10,312
5,104
0
6,306
4,006
27,655
0
W
Kukulkan
14,456
606
1,316
1,745
9,863
4,830
0
7,228
2,635
48,220
0
L
The Morrigan
Tducey22
The Morrigan
8,162
772
1,002
1,173
6,596
3,074
0
3,590
2,887
21,714
856
L
Nemesis
thabarba123
Nemesis
14,044
5,166
1,713
7,705
19,168
17,117
191
8,481
10,687
0
24,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,067
Gold Earned
47,048
140
Minions Killed
140
0
Camps Cleared
0
1,256,166
Distance Traveled
1,319,223
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,383
599
11
1
0
241,521
0
W
Atlas
8,106
579
13
1
0
178,847
2
L
Discordia
9,280
663
15
1
0
312,518
0
L
Hel
8,404
600
31
2
0
232,064
0
W
Yemoja
9,795
700
26
2
0
260,336
5
W
Mulan
9,846
703
15
1
0
284,516
5
L
Sol
9,131
652
34
2
0
276,821
0
W
Kukulkan
10,937
781
75
5
0
290,946
0
L
The Morrigan
9,853
704
38
3
0
234,198
0
L
Nemesis
10,380
741
22
2
0
263,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role