Player Matchup

Shiva
Shiva
Silver I
Vinadarian
Shiva
Silver I
Level 147
God Stats
3W - 2L
1,558 SR
Queue Stats
18W - 15L
1,686 MMR
Party 2
Neith
Neith
Silver I
guillermon
Neith
Silver I
Level 147
God Stats
1W - 0L
1,429 SR
Queue Stats
18W - 15L
1,686 MMR
Party 2
Vulcan
Vulcan
Silver I
kargu
Vulcan
Silver I
Level 144
God Stats
6W - 0L
1,611 SR
Queue Stats
18W - 15L
1,686 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,532 SR
1,686 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,526 SR
1,422 MMR
Discordia
Discordia
Bronze III
Bochet
Discordia
Bronze III
Level 45
God Stats
1W - 4L
1,701 SR
Queue Stats
22W - 45L
1,595 MMR
Party 1
Loki
Loki
Silver I
FailingNemesis
Loki
Silver I
Level 69
God Stats
1W - 2L
1,521 SR
Queue Stats
37W - 54L
1,376 MMR
Party 1
Sobek
Sobek
Silver II
WeeBug
Sobek
Silver II
Level 83
God Stats
0W - 1L
1,357 SR
Queue Stats
148W - 230L
1,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
3 / 0 / 11
9,877
823
15,334
16,701
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
6 / 0 / 8
9,145
762
15,023
9,622
4,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
kargu
Vulcan
15
5 / 0 / 6
9,379
782
9,516
4,645
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Baron SamediAh Muzen CabPersephoneTyrAres

VS

Bans
AchillesKhepriHerculesGuan YuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bochet
Discordia
12
0 / 5 / 0
6,970
581
6,872
8,166
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 0
6,727
561
6,866
15,465
5,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
WeeBug
Sobek
10
0 / 4 / 0
7,324
610
5,052
20,351
23,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bochet
Discordia
0
5
0
0
L
0
5
0
0
W
Shiva
3
0
11
8.5
L
Sobek
WeeBug
Sobek
0
4
0
0
W
Neith
6
0
8
10
W
Vulcan
kargu
Vulcan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
18,790
30,968
Taken
43,982
24,437
Mitigated
32,108
12,766
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bochet
Discordia
6,872
177
0
444
8,166
3,290
0
637
7,529
27,196
0
L
6,866
1,095
0
250
15,465
5,538
218
1,570
13,895
0
23,638
W
Shiva
15,334
1,789
826
6,766
16,701
17,656
37
4,791
10,854
0
33,658
L
Sobek
WeeBug
Sobek
5,052
747
0
3,344
20,351
23,280
0
7,636
12,715
13,124
0
W
Neith
15,023
7,832
0
3,742
9,622
4,579
1,270
4,581
5,041
0
34,040
W
Vulcan
kargu
Vulcan
9,516
3,794
0
1,432
4,645
2,202
833
2,695
1,950
40,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
21,021
136
Minions Killed
99
6
Camps Cleared
3
782,885
Distance Traveled
657,917
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,970
581
46
4
1
198,416
3
L
Loki
6,727
561
40
3
2
232,035
2
W
Shiva
9,877
823
29
2
0
284,209
2
L
Sobek
7,324
610
13
1
0
227,466
4
W
Neith
9,145
762
34
3
2
240,662
0
W
Vulcan
9,379
782
73
6
4
258,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role