Player Matchup

Fenrir
Fenrir
JYuuki
Fenrir
Level 24
God Stats
0W - 5L
1,435 SR
Queue Stats
0W - 9L
1,038 Elo+
Party 2
Yemoja
Yemoja
Tacsuki
Yemoja
Level 160
God Stats
3W - 8L
1,458 SR
Queue Stats
23W - 35L
1,509 Elo+
Party 2
Olorun
Olorun
lonwolf93
Olorun
Level 24
God Stats
0W - 1L
1,411 SR
Queue Stats
4W - 17L
1,374 Elo+
Party 2
Team Averages
Level 69
1,435 SR
1,307 Elo+

VS

Team Averages
Level 106
1,522 SR
1,515 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ed_L105
Cernunnos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,508 Elo+
Party 1
Anubis
Anubis
Vikingfishs
Anubis
Level 27
God Stats
3W - 3L
1,565 SR
Queue Stats
64W - 83L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JYuuki
Fenrir
13
0 / 2 / 0
9,069
605
2,575
17,787
19,006
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Tacsuki
Yemoja
13
0 / 1 / 0
8,993
600
10,695
14,079
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
lonwolf93
Olorun
12
0 / 5 / 0
8,187
546
8,654
15,965
6,781
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 0 / 5
11,476
765
11,149
17,015
21,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Ed_L105
Cernunnos
14
1 / 0 / 6
9,639
643
16,360
11,180
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
4 / 0 / 4
10,372
691
10,710
6,108
3,550
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
5
5.5
W
Cernunnos
Ed_L105
Cernunnos
1
0
6
4
L
Fenrir
JYuuki
Fenrir
0
2
0
0
L
Yemoja
Tacsuki
Yemoja
0
1
0
0
W
Anubis
4
0
4
6
L
Olorun
lonwolf93
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
38,219
47,831
Taken
34,303
42,631
Mitigated
30,488
9,473
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,149
1,733
799
5,912
17,015
21,290
111
8,481
8,534
31,207
0
W
Cernunnos
Ed_L105
Cernunnos
16,360
8,500
0
3,813
11,180
5,648
2,092
6,564
4,616
0
51,791
L
Fenrir
JYuuki
Fenrir
2,575
215
0
2,721
17,787
19,006
0
8,231
9,556
0
13,738
L
Yemoja
Tacsuki
Yemoja
10,695
1,057
2,730
2,035
14,079
16,844
0
5,696
8,383
25,613
0
W
Anubis
10,710
1,779
0
3,153
6,108
3,550
715
4,715
1,393
43,842
0
L
Olorun
lonwolf93
Olorun
8,654
5,454
104
1,883
15,965
6,781
0
8,521
7,444
35,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,249
Gold Earned
31,487
107
Minions Killed
168
4
Camps Cleared
9
723,699
Distance Traveled
771,444
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,476
765
27
2
3
276,457
6
W
Cernunnos
9,639
643
76
5
0
247,528
4
L
Fenrir
9,069
605
33
2
1
256,160
3
L
Yemoja
8,993
600
19
1
1
247,370
2
W
Anubis
10,372
691
65
4
6
247,459
3
L
Olorun
8,187
546
55
4
2
220,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role