Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
MagicalMamaMaids
Ratatoskr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 190L
1,486 Elo+
Party 3
Tiamat
Tiamat
The_Wild_Me
Tiamat
Level 45
God Stats
0W - 5L
1,075 SR
Queue Stats
85W - 118L
1,321 Elo+
Party 3
Bacchus
Bacchus
X1Aquiles1X
Bacchus
Level 100
God Stats
1W - 4L
1,504 SR
Queue Stats
217W - 230L
1,398 Elo+
Party 2
Artemis
Artemis
XxSmokeDeadxX
Artemis
Level 15
God Stats
2W - 1L
1,790 SR
Queue Stats
5W - 11L
1,477 Elo+
Party 2
Team Averages
Level 52
1,474 SR
1,437 Elo+

VS

Team Averages
Level 59
1,598 SR
1,374 Elo+
Ymir
Ymir
DarkEclipse09
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 4
Charybdis
Charybdis
DemoGrunt
Charybdis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,262 Elo+
Party 1
King Arthur
King Arthur
FeudalSun13
King Arthur
Level 122
God Stats
4W - 1L
1,712 SR
Queue Stats
70W - 82L
1,437 Elo+
Party 4
Lancelot
Lancelot
Heroofzeros
Lancelot
Level 143
God Stats
3W - 1L
1,967 SR
Queue Stats
253W - 271L
1,516 Elo+
Party 1
Poseidon
Poseidon
TheGoatNW
Poseidon
Level 11
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 9L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 5 / 2
9,301
517
9,160
19,620
9,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ratatoskr
15
3 / 5 / 1
9,757
542
6,401
15,199
6,185
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
12
1 / 7 / 4
8,039
447
5,104
12,843
7,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
X1Aquiles1X
Bacchus
12
1 / 4 / 4
8,240
458
9,618
13,308
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
12
3 / 4 / 1
7,587
422
8,001
9,550
3,863
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,290
405
1,115
14,570
14,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
DemoGrunt
Charybdis
11
0 / 5 / 3
7,542
419
2,983
12,881
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FeudalSun13
King Arthur
16
8 / 2 / 7
10,659
592
16,826
15,857
18,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Heroofzeros
Lancelot
17
15 / 1 / 3
11,407
634
21,777
13,779
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TheGoatNW
Poseidon
13
2 / 3 / 3
8,538
474
4,331
7,308
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
14
Kills
25
25
Deaths
14
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
5
2
1.4
W
0
3
2
0.33
W
Charybdis
DemoGrunt
Charybdis
0
5
3
0.3
W
King Arthur
FeudalSun13
King Arthur
8
2
7
5.75
W
Lancelot
Heroofzeros
Lancelot
15
1
3
16.5
L
Ratatoskr
3
5
1
0.7
W
Poseidon
TheGoatNW
Poseidon
2
3
3
1.17
L
Tiamat
1
7
4
0.43
L
Bacchus
X1Aquiles1X
Bacchus
1
4
4
0.75
L
Artemis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,284
Damage
47,032
70,520
Taken
64,395
41,631
Mitigated
47,291
17,321
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,160
2,104
0
6,839
19,620
9,008
0
1,615
18,005
0
53,953
W
1,115
131
0
476
14,570
14,416
279
3,405
11,085
10,831
0
W
Charybdis
DemoGrunt
Charybdis
2,983
1,434
0
4,511
12,881
5,014
868
4,724
8,117
0
36,519
W
King Arthur
FeudalSun13
King Arthur
16,826
2,524
0
750
15,857
18,585
129
1,984
13,765
0
69,032
W
Lancelot
Heroofzeros
Lancelot
21,777
3,887
0
305
13,779
6,742
0
2,601
11,068
0
93,176
L
Ratatoskr
6,401
1,781
0
3,622
15,199
6,185
834
60
15,139
0
69,861
W
Poseidon
TheGoatNW
Poseidon
4,331
714
0
420
7,308
2,534
36
1,480
5,638
50,425
0
L
Tiamat
5,104
566
0
1,888
12,843
7,517
563
2,834
10,009
39,126
0
L
Bacchus
X1Aquiles1X
Bacchus
9,618
1,173
266
1,959
13,308
15,058
0
765
12,543
40,111
0
L
Artemis
8,001
4,329
369
2,378
9,550
3,863
0
172
9,378
0
45,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,924
Gold Earned
45,436
399
Minions Killed
399
0
Camps Cleared
0
1,600,357
Distance Traveled
1,741,862
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,301
517
76
4
0
376,702
0
W
Ymir
7,290
405
9
1
0
291,672
0
W
Charybdis
7,542
419
69
4
0
301,224
5
W
King Arthur
10,659
592
108
6
0
365,751
2
W
Lancelot
11,407
634
128
7
0
443,124
1
L
Ratatoskr
9,757
542
130
7
0
314,982
4
W
Poseidon
8,538
474
85
5
0
340,091
0
L
Tiamat
8,039
447
70
4
0
251,734
3
L
Bacchus
8,240
458
40
2
0
363,597
3
L
Artemis
7,587
422
83
5
0
293,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role