Player Matchup

Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
IamIANianIam
Xing Tian
Level 126
God Stats
0W - 2L
1,437 SR
Queue Stats
8W - 11L
1,497 Elo+
Party 2
Artemis
Artemis
PabliuxD
Artemis
Level 125
God Stats
16W - 15L
1,328 SR
Queue Stats
596W - 660L
1,550 Elo+
Solo
Team Averages
Level 126
1,422 SR
1,516 Elo+

VS

Team Averages
Level 70
1,642 SR
1,517 Elo+
Ra
Ra
AllHailCale8
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,526 Elo+
Party 1
Fenrir
Fenrir
WheresMakar8
Fenrir
Level 35
God Stats
3W - 0L
1,772 SR
Queue Stats
9W - 4L
1,526 Elo+
Party 1
Rama
Rama
ZEPIDIXX
Rama
Level 137
God Stats
1W - 0L
1,655 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 2 / 1
8,159
583
6,113
5,132
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
IamIANianIam
Xing Tian
13
0 / 1 / 1
8,858
633
5,603
15,118
21,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
PabliuxD
Artemis
13
1 / 1 / 0
8,273
591
13,202
7,595
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
8,599
614
8,090
7,688
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
2 / 0 / 1
8,480
606
3,597
10,964
7,708
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Rama
14
2 / 0 / 2
8,832
631
10,505
9,511
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
4
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
1
0.25
W
0
1
4
2
L
Xing Tian
IamIANianIam
Xing Tian
0
1
1
0.5
L
Artemis
PabliuxD
Artemis
1
1
0
1
W
Fenrir
2
0
1
2.5
W
Rama
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
22,192
27,845
Taken
28,163
28,402
Mitigated
14,644
7,917
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,113
212
414
395
5,132
3,063
0
2,469
2,663
33,688
0
W
8,090
1,301
2,930
3,860
7,688
3,348
0
5,100
2,588
40,683
0
L
Xing Tian
IamIANianIam
Xing Tian
5,603
536
29
3,395
15,118
21,106
0
4,176
10,942
17,591
0
L
Artemis
PabliuxD
Artemis
13,202
3,980
381
3,303
7,595
4,233
0
1,756
5,839
0
38,534
W
Fenrir
3,597
710
0
1,671
10,964
7,708
0
3,878
7,086
0
7,879
W
Rama
10,505
9,010
0
5,750
9,511
3,588
1,016
3,120
6,391
0
46,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
25,911
151
Minions Killed
170
6
Camps Cleared
7
736,923
Distance Traveled
770,930
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,159
583
69
5
3
254,902
5
W
Ra
8,599
614
67
5
2
275,078
3
L
Xing Tian
8,858
633
24
2
0
273,027
4
L
Artemis
8,273
591
58
4
3
208,994
2
W
Fenrir
8,480
606
7
1
0
246,865
1
W
Rama
8,832
631
96
7
5
248,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role