Player Matchup

Ra
Ra
Silver I
ADJX
Ra
Silver I
Level 134
God Stats
20W - 20L
1,577 SR
Queue Stats
366W - 377L
1,183 MMR
Solo
Arachne
Arachne
Bronze III
BblzRyfusion
Arachne
Bronze III
Level 37
God Stats
2W - 6L
1,644 SR
Queue Stats
130W - 131L
1,240 MMR
Solo
Hou Yi
Hou Yi
Silver V
XxpiercenhornxX
Hou Yi
Silver V
Level 106
God Stats
4W - 4L
1,610 SR
Queue Stats
13W - 31L
1,193 MMR
Solo
Agni
Agni
Silver II
botone245
Agni
Silver II
Level 144
God Stats
18W - 14L
1,621 SR
Queue Stats
468W - 471L
1,123 MMR
Solo
Chronos
Chronos
Silver II
overcapped
Chronos
Silver II
Level 152
God Stats
0W - 1L
1,754 SR
Queue Stats
107W - 115L
1,146 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,641 SR
1,177 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,503 SR
1,340 MMR
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
AstroMeow
Kukulkan
Silver II
Level 125
God Stats
1W - 1L
1,464 SR
Queue Stats
165W - 172L
1,088 MMR
Solo
Izanami
Izanami
Silver I
behemoth92
Izanami
Silver I
Level 160
God Stats
8W - 15L
1,551 SR
Queue Stats
188W - 189L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
ADJX
Ra
14
1 / 3 / 0
8,260
516
10,874
14,101
7,201
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
BblzRyfusion
Arachne
9
1 / 4 / 0
6,090
381
2,091
12,237
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
0 / 2 / 0
7,129
446
6,251
8,204
3,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Agni
13
1 / 2 / 1
7,128
446
13,217
12,146
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
overcapped
Chronos
13
0 / 2 / 1
7,489
468
3,104
9,840
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetKing ArthurLancelot

VS

Bans
HadesBellonaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 1 / 1
8,752
547
10,441
15,844
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
 
Sol
14
3 / 1 / 2
8,716
545
10,254
15,508
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
 
Kuzenbo
12
1 / 0 / 2
7,713
482
4,612
10,793
11,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
AstroMeow
Kukulkan
15
2 / 1 / 2
8,496
531
5,804
8,726
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
behemoth92
Izanami
14
0 / 0 / 1
8,351
522
6,160
9,354
4,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
13
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
1
5.5
W
Sol
 
Sol
3
1
2
4
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
Ra
ADJX
Ra
1
3
0
0.33
W
Kukulkan
AstroMeow
Kukulkan
2
1
2
3
L
Arachne
BblzRyfusion
Arachne
1
4
0
0.25
L
0
2
0
0
W
Izanami
behemoth92
Izanami
0
0
1
0.5
L
Agni
1
2
1
0.75
L
Chronos
overcapped
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
37,271
56,528
Taken
60,225
24,487
Mitigated
33,937
14,912
Healing
25,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,441
3,271
0
7,087
15,844
8,057
0
7,747
8,097
60,503
14,893
W
Sol
 
Sol
10,254
3,546
0
11,137
15,508
6,075
1,670
8,388
7,120
76,186
0
W
Kuzenbo
 
Kuzenbo
4,612
1,986
0
2,084
10,793
11,643
67
4,475
6,318
24,342
0
L
Ra
ADJX
Ra
10,874
745
54
6,488
14,101
7,201
0
10,755
3,346
74,642
0
W
Kukulkan
AstroMeow
Kukulkan
5,804
531
0
500
8,726
3,841
126
4,282
4,444
70,974
0
L
Arachne
BblzRyfusion
Arachne
2,091
942
0
2,407
12,237
4,581
0
5,011
7,222
0
28,371
L
6,251
3,671
0
2,467
8,204
3,454
0
1,823
6,381
0
62,119
W
Izanami
behemoth92
Izanami
6,160
4,368
0
4,740
9,354
4,321
0
2,405
6,949
0
92,319
L
Agni
13,217
1,054
0
1,868
12,146
4,935
0
7,444
4,636
61,769
0
L
Chronos
overcapped
Chronos
3,104
514
0
1,628
9,840
4,316
0
5,989
3,651
62,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
42,028
503
Minions Killed
567
0
Camps Cleared
0
1,507,574
Distance Traveled
1,527,277
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,752
547
111
7
0
325,374
1
W
Sol
8,716
545
111
7
0
284,719
4
W
Kuzenbo
7,713
482
36
2
0
312,078
8
L
Ra
8,260
516
128
8
0
339,175
4
W
Kukulkan
8,496
531
138
9
0
314,555
7
L
Arachne
6,090
381
46
3
0
275,626
1
L
Hou Yi
7,129
446
104
7
0
292,289
3
W
Izanami
8,351
522
171
11
0
290,551
4
L
Agni
7,128
446
107
7
0
316,754
6
L
Chronos
7,489
468
118
7
0
283,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role