Player Matchup

Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Yami2381
Sobek
Silver I
Level 103
God Stats
8W - 7L
1,614 SR
Queue Stats
279W - 270L
1,219 MMR
Solo
Hades
Hades
Silver I
jlamoureux
Hades
Silver I
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 81L
1,116 MMR
Party 1
Raijin
Raijin
Gold IV
lCarryMy
Raijin
Gold IV
Level 122
God Stats
2W - 0L
1,777 SR
Queue Stats
77W - 81L
1,251 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,578 SR
1,317 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,568 SR
1,286 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver V
Amarok98
Susano
Silver V
Level 119
God Stats
1W - 1L
1,732 SR
Queue Stats
13W - 13L
1,386 MMR
Party 2
Bacchus
Bacchus
Gold V
DangerBallon46
Bacchus
Gold V
Level 127
God Stats
0W - 3L
1,232 SR
Queue Stats
73W - 87L
1,160 MMR
Party 2
Cernunnos
Cernunnos
Silver III
RomulusNotRemus
Cernunnos
Silver III
Level 129
God Stats
0W - 3L
1,617 SR
Queue Stats
66W - 77L
1,200 MMR
Solo
Hel
Hel
Bronze IV
xferaYT
Hel
Bronze IV
Level 156
God Stats
1W - 2L
1,758 SR
Queue Stats
20W - 33L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 0 / 3
10,360
609
15,379
14,189
5,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
16
8 / 1 / 5
10,305
606
16,710
16,087
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Yami2381
Sobek
14
1 / 0 / 11
9,393
553
4,479
8,191
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
17
2 / 2 / 0
10,636
626
10,926
12,670
6,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
lCarryMy
Raijin
14
7 / 5 / 5
9,371
551
13,153
13,019
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AtlasApolloKing ArthurLancelot

VS

Bans
KaliAresRatatoskrXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 8 / 2
7,428
437
5,513
13,430
4,742
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Amarok98
Susano
13
5 / 4 / 1
8,812
518
6,817
16,103
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 3
7,820
460
6,453
16,855
15,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
RomulusNotRemus
Cernunnos
13
0 / 5 / 0
7,956
468
6,927
16,477
5,849
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
14
0 / 4 / 2
8,591
505
7,763
16,728
10,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
24
Kills
8
8
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
3
7.5
W
Thanatos
 
Thanatos
8
1
5
10.5
L
Poseidon
 
Poseidon
1
8
2
0.25
L
Susano
Amarok98
Susano
5
4
1
1.38
L
2
3
3
1.17
L
Cernunnos
RomulusNotRemus
Cernunnos
0
5
0
0
W
Sobek
Yami2381
Sobek
1
0
11
6.5
W
Hades
2
2
0
1
W
Raijin
lCarryMy
Raijin
7
5
5
1.9
L
Hel
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,647
Damage
33,473
64,156
Taken
79,593
35,309
Mitigated
42,322
31,889
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,379
10,374
138
4,531
14,189
5,820
0
3,248
10,941
0
104,608
W
Thanatos
 
Thanatos
16,710
6,343
0
16,613
16,087
8,102
0
2,877
13,112
0
101,281
L
Poseidon
 
Poseidon
5,513
696
0
1,194
13,430
4,742
0
7,027
6,403
52,076
0
L
Susano
Amarok98
Susano
6,817
1,401
0
3,110
16,103
5,605
0
4,741
11,306
0
45,136
L
6,453
993
2,063
4,947
16,855
15,952
0
5,719
11,136
20,982
0
L
Cernunnos
RomulusNotRemus
Cernunnos
6,927
3,606
0
3,208
16,477
5,849
0
2,279
14,172
0
69,170
W
Sobek
Yami2381
Sobek
4,479
938
0
3,373
8,191
8,760
0
2,726
5,204
22,288
0
W
Hades
10,926
1,965
0
5,271
12,670
6,782
750
5,954
6,284
81,803
0
W
Raijin
lCarryMy
Raijin
13,153
754
0
1,963
13,019
5,845
714
7,303
5,688
61,940
0
L
Hel
7,763
824
153
5,667
16,728
10,174
0
8,168
8,018
65,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,065
Gold Earned
40,607
568
Minions Killed
456
0
Camps Cleared
0
1,689,356
Distance Traveled
1,650,647
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,360
609
153
9
0
330,827
4
W
Thanatos
10,305
606
111
7
0
384,135
3
L
Poseidon
7,428
437
78
5
0
293,446
5
L
Susano
8,812
518
91
5
0
390,926
3
L
Bacchus
7,820
460
27
2
0
369,252
4
L
Cernunnos
7,956
468
126
7
0
303,175
7
W
Sobek
9,393
553
37
2
0
373,165
6
W
Hades
10,636
626
176
10
0
286,864
5
W
Raijin
9,371
551
91
5
0
314,365
7
L
Hel
8,591
505
134
8
0
293,848
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role